doitux
2d6a5b2616
fullscreen "F" fix
2007-05-23 22:52:56 +00:00
lotodore
2556f43340
First try: Transferring client action.
2007-05-23 22:31:56 +00:00
floty
f9ad1b6b75
bugfix ID 4
2007-05-23 20:03:10 +00:00
doitux
2b75a2cda1
2007-05-23 19:42:20 +00:00
doitux
73626eb40d
avatar gallery started
2007-05-23 10:19:10 +00:00
lotodore
e01ea96727
Fixed some small server issues. Players in the process of establishing a session are now kicked on game start.
...
If someone tries to join a game which is already running, a proper error message is shown.
When sending a message to all or all but one players, the players which do not have the session established are now correctly ignored.
2007-05-23 08:57:34 +00:00
doitux
e8cbac12cc
check for maxnumberofplayers to start network game
...
doubleclick on join list item will directly connect
2007-05-23 07:16:28 +00:00
lotodore
2e12f1bc25
Fixed id bug in networking code. Dealer id is now set correctly. Phew.
2007-05-22 23:27:21 +00:00
lotodore
b83c86d887
Do not globally use namespace std.
2007-05-22 22:40:44 +00:00
lotodore
5744980d36
First try for small blind / big blind before start of hand. There seems to be a problem with player ids or numbers, however.
2007-05-21 22:16:32 +00:00
doitux
8f8a851500
utf8fix
2007-05-21 20:11:23 +00:00
lotodore
4dd26a3c3a
Fixed g++ warnings. Additional client displaying.
2007-05-21 19:52:26 +00:00
lotodore
2ce67297ee
Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work.
2007-05-21 19:00:06 +00:00
lotodore
3ede810baa
Fixed player number when showing cards - much more work is needed for this.
2007-05-21 17:27:04 +00:00
lotodore
e4039695c0
Protocol changes for big blind / small blind. GUI Player is now stored in Game.
2007-05-20 22:49:07 +00:00
doitux
63b278a88e
invisible check in heads up bugfix
2007-05-20 13:03:43 +00:00
lotodore
5438aa487c
Added connect timeout.
2007-05-20 11:11:07 +00:00
lotodore
4a53678291
Client engine factory needs to be free of configuration file (configuration provided by server). Separated specific start data from general game data. Sending client game object to GUI after creation. Client thread now manages player and game data.
2007-05-20 00:16:29 +00:00
lotodore
e7b31f2d44
All gui calls through guiwrapper are now thread safe.
2007-05-18 23:16:54 +00:00
lotodore
bb8a235b22
Added protocol comment.
2007-05-18 17:19:43 +00:00
lotodore
b773c30ae0
Start position of dealer is now set via network. Added files for network client engine. Added factory code.
2007-05-18 17:13:27 +00:00
doitux
a9e2d56b0d
bugfix: wrong blinds in heads up
2007-05-18 11:38:37 +00:00
doitux
ace4d5b41a
boardcards animation hanging gfx bugfix
2007-05-18 08:13:05 +00:00
doitux
72e7d367d7
optional blind buttons
2007-05-17 23:28:36 +00:00
doitux
9310b3d3c2
--nowriteaccess first steps
2007-05-16 09:31:54 +00:00
doitux
58be35a777
--nowriteaccess first steps
2007-05-16 09:03:12 +00:00
doitux
846c9135bf
--nowriteaccess first steps
2007-05-16 08:55:49 +00:00
doitux
098349b572
implement minimal disc access for config-file
2007-05-16 01:08:01 +00:00
doitux
d213ee3ff2
implement logOnOff, logInterval
2007-05-15 23:34:03 +00:00
doitux
151a45de33
2007-05-15 21:22:16 +00:00
lotodore
c160a09811
Some include file optimizations. Fixes for the server.
2007-05-15 20:37:37 +00:00
floty
c3fd4dded6
2007-05-14 21:28:05 +00:00
lotodore
5f033730da
Restructured network server.
2007-05-14 21:18:24 +00:00
lotodore
80a11af74c
IPv6 fix.
2007-05-14 20:48:13 +00:00
doitux
0c63db40f6
2007-05-14 13:02:49 +00:00
doitux
bc146c8899
closeevent fix
2007-05-14 13:01:16 +00:00
lotodore
2d894c6a2c
Trying to bring life to the server.
2007-05-14 12:40:42 +00:00
lotodore
7540ea17bd
Fixed relationship of network session and player data to be consistent with the game engine. Now sending card's values via network. Fixed net packet checks.
2007-05-13 22:25:59 +00:00
doitux
e2d394f576
one ConfigFile for all
2007-05-13 18:17:25 +00:00
lotodore
60eb04a920
Fixed linefeed.
2007-05-13 17:51:52 +00:00
lotodore
37bf6e4eb9
Added packet type to start a "Hand". Added generic gui for the server.
2007-05-13 17:50:48 +00:00
doitux
cdd34fe820
2007-05-13 15:48:39 +00:00
doitux
b4975dbea3
2007-05-13 15:08:10 +00:00
doitux
6d673793be
one ConfigFile for all
2007-05-13 13:32:06 +00:00
doitux
8ad92920cc
one ConfigFile for all
...
killed the tinyxml warnings
2007-05-13 12:35:27 +00:00
lotodore
6fbef0af20
Two step initialization for engine. First step: Create and initialize objects (constructor). Second step: Start the engine, update the UI.
2007-05-12 22:00:59 +00:00
lotodore
7c6337d810
Changes in preparation for the integration of the network server. GUI does not directly know Game and Hand any more, only Session. WARNING: This version crashes due to initialization order problems.
2007-05-11 12:01:13 +00:00
doitux
a37fe9969e
2007-05-11 00:15:42 +00:00
doitux
5a62b7274e
configfile updateable
2007-05-08 22:49:38 +00:00
lotodore
16c0d52689
New packet types.
2007-05-08 22:08:00 +00:00