lotodore
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4d68e58da2
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Fixed a few nasty networking-related bugs.
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2007-10-02 20:50:28 +00:00 |
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doitux
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cffacbbe1a
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remove playerlist iterator from log
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2007-10-01 09:16:54 +00:00 |
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doitux
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f8be237ead
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adds activePlayerList and runningPlayerList (XXVI)
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2007-09-30 00:06:34 +00:00 |
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doitux
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4728967f97
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adds activePlayerList and runningPlayerList (XX) - bugfixes
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2007-09-28 00:16:11 +00:00 |
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doitux
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6d30e324e0
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adds activePlayerList and runningPlayerList (XVIII)
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2007-09-27 18:07:03 +00:00 |
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lotodore
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78bf4820af
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Changed network code for new player lists.
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2007-09-27 14:17:07 +00:00 |
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doitux
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aab3ac6b2c
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adds activePlayerList and runningPlayerList (XVII) - !!! network-BROKEN !!!
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2007-09-27 00:37:01 +00:00 |
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doitux
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4f7d7ee277
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adds activePlayerList and runningPlayerList (XVI)
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2007-09-26 22:27:05 +00:00 |
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doitux
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1f21fe815e
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adds activePlayerList and runningPlayerList (XIV) - !!! BROKEN !!! - last sable rev866
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2007-09-26 19:45:58 +00:00 |
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doitux
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bcc5966a68
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adds activePlayerList and runningPlayerList (X) - !!! BROKEN !!! - last stable rev is 866
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2007-09-25 18:00:05 +00:00 |
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doitux
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f6a316fc2e
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adds activePlayerList and runningPlayerList (IV)
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2007-09-24 21:09:36 +00:00 |
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doitux
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d03f114b46
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adds activePlayerList and runningPlayerList (II)
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2007-09-24 10:02:17 +00:00 |
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doitux
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84c857cbff
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adds activePlayerList and runningPlayerList
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2007-09-23 21:30:51 +00:00 |
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lotodore
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0900d3844b
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Fixed a bunch of compiler warnings (mingw compiler).
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2007-09-04 23:37:32 +00:00 |
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lotodore
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23d9bb71c3
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Fixed some compiler warnings. Added error if game is running.
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2007-09-03 18:05:39 +00:00 |
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floty
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f6f997ca3b
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minimum raise setting (I)
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2007-09-02 19:20:49 +00:00 |
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floty
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c44d14400a
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run() -> postRiverRun() in localberopostriver.cpp
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2007-08-22 20:49:07 +00:00 |
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doitux
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851cce3e45
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refactoring Bugfix
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2007-08-11 14:36:20 +00:00 |
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doitux
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7a0ae803e2
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buggy!!!
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2007-08-10 23:34:56 +00:00 |
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doitux
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a9a2d33e3f
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buggy!!!
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2007-08-10 23:16:21 +00:00 |
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doitux
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3742f15db2
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BeRo refactoring
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2007-08-09 18:02:58 +00:00 |
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doitux
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e696fb4257
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BeRo refactoring
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2007-08-07 23:59:34 +00:00 |
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lotodore
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03ecc5b9cb
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Removed client code which is no longer needed now. Networking still somewhat broken.
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2007-08-07 20:37:34 +00:00 |
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doitux
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c34f683c41
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BeRo refactoring
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2007-08-07 13:07:39 +00:00 |
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doitux
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2f76bb82f9
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BeRo refactoring
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2007-08-07 00:05:29 +00:00 |
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doitux
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722ab71189
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BeRo refactoring
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2007-08-06 22:58:47 +00:00 |
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doitux
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c8207f9b8e
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BeRo refactoring
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2007-08-06 22:39:46 +00:00 |
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lotodore
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a7cdb38ab8
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Don't use old factory functions for preflop/flop/turn/river.
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2007-08-06 21:46:03 +00:00 |
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lotodore
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0aef0d9e42
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Removed dependencies on old preflop/flop/turn/river interface from networking. Compiles, but networking is BROKEN. Also includes first try of computer players for networking, which is broken, too.
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2007-08-06 21:38:09 +00:00 |
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doitux
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96419b3588
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std::vector<boost::shared_ptr<BeRoInterface> > implemented
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2007-08-06 20:35:26 +00:00 |
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doitux
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e612b77b1b
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more polymorphie steps for BeRo (sry lotodore for last buggy rev)
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2007-08-05 23:57:16 +00:00 |
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doitux
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b68b8d48dd
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more polymorphie steps for BeRo
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2007-08-05 13:07:23 +00:00 |
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doitux
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ce61172ab3
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more polymorphie steps for BeRo
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2007-08-04 22:19:40 +00:00 |
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doitux
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0a0a24433e
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more polymorphie steps for BeRo - local game --> unstable
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2007-08-04 22:05:12 +00:00 |
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doitux
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07f8a2aaeb
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more polymorphie steps for BeRo - local game --> unstable
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2007-08-04 21:30:20 +00:00 |
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doitux
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1f00b3f458
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more polymorphie steps for BeRo
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2007-08-04 12:08:10 +00:00 |
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doitux
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421ca6c62d
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more polymorphie steps for BeRo
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2007-08-04 11:37:26 +00:00 |
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doitux
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993465a213
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first polymorphie steps for BeRo (BettingRounds)
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2007-08-04 01:30:59 +00:00 |
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lotodore
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7345630c0d
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boost timer: total_seconds instead of just seconds. Fixed bug where an invalid hand object was accessed. Only set action to "fold" for leaving players if they are active and are not fold.
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2007-06-14 20:29:59 +00:00 |
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lotodore
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07dc39d107
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Client engine should now be completely thread safe. const int& -> int. Player CardsValue is now returned as copy, not the array itself.
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2007-06-11 17:48:22 +00:00 |
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lotodore
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b624714f5d
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Resetting cards value on client side each hand. Added GUI synchronization function. Fixed update of pot when all but one fold. Reset sets on end of hand.
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2007-06-10 12:46:29 +00:00 |
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lotodore
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056ae1aa32
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Cleaned up some networking code. Total sets are now calculated by the client.
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2007-06-08 20:19:21 +00:00 |
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lotodore
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ee76f454bd
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Linefeeds.
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2007-06-07 18:52:58 +00:00 |
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lotodore
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9a59e688e6
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Logging in network games should work now.
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2007-06-07 18:41:11 +00:00 |
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lotodore
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a4944ce34f
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Linefeeds.
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2007-06-07 16:19:51 +00:00 |
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lotodore
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48c7a27145
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Pot and total sets are now displayed correctly.
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2007-06-07 15:09:51 +00:00 |
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lotodore
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05a86be4fe
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Delay after showing cards when all in condition is true. Added option TCP_NODELAY. Round is now shown before dealing cards.
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2007-06-07 14:06:22 +00:00 |
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lotodore
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8a22157cbd
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First try of showing cards when everybody is all in.
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2007-06-06 21:16:52 +00:00 |
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doitux
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5cfbda2532
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log fix
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2007-06-05 21:20:32 +00:00 |
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lotodore
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1fcb0c80fd
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Fixed init gui in networking (is now thread safe). Fixed displaying of game/hand number for network games.
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2007-06-03 13:36:24 +00:00 |
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