lotodore
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54f8b511c3
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Scan new avatars for network games.
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2007-09-14 15:26:19 +00:00 |
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doitux
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0b394c7a58
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raise blinds fix thx to Bernd17
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2007-09-14 08:17:44 +00:00 |
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doitux
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48664193b1
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russian translation updated
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2007-09-11 09:35:13 +00:00 |
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doitux
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a1704992e1
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new avatars added. translation strings updated.
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2007-09-11 09:32:49 +00:00 |
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doitux
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74d51daaab
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dutch translation updated
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2007-09-09 11:09:42 +00:00 |
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lotodore
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bfa2426bc2
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Fixed compiling on mingw. With mingw, boost needs to be patched. See http://lists.boost.org/Archives/boost/2007/06/124040.php
Hope this is fixed in the next release of boost.
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2007-09-09 09:43:51 +00:00 |
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lotodore
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e8eddd3b1b
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Show avatars in network games. User defined avatars are not transfered yet, but this is already prepared for integration.
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2007-09-09 00:00:19 +00:00 |
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doitux
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b71ae4ac17
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check for avatarfile size function added
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2007-09-08 23:03:22 +00:00 |
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doitux
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399c8b7de7
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2007-09-08 22:17:12 +00:00 |
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doitux
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8e897696c3
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2007-09-08 22:05:33 +00:00 |
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doitux
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26390ac1a7
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myQtHelper->getDataPath() removed
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2007-09-08 22:01:30 +00:00 |
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lotodore
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d3be07bb17
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File names of avatars are now md5sums.
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2007-09-08 21:43:15 +00:00 |
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lotodore
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affdd62364
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Fixed linefeeds.
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2007-09-08 20:44:27 +00:00 |
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lotodore
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e76be2a6ff
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Some more changes concerning avatars. Directory changes. App data now QApplication independent.
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2007-09-08 20:40:46 +00:00 |
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doitux
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2780b504b4
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2007-09-08 20:28:58 +00:00 |
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doitux
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37dcf18e58
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UserDataDir, AppDataDir, CacheDir added
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2007-09-08 18:53:59 +00:00 |
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lotodore
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601455794d
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Changed debug/release settings.
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2007-09-08 18:03:10 +00:00 |
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lotodore
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8600f308e7
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Fixed pro file.
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2007-09-08 18:01:38 +00:00 |
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doitux
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1e7500fcf6
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qt_untranslated.ts update to 4.3.1
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2007-09-08 17:51:41 +00:00 |
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lotodore
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db208190be
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Added avatar manager which will help when transfering and caching avatars. Using boost::filesystem. MD5 sum is used to identify avatars, different types of files are possible. Avatar cache (and the avatars provided) use for example <md5sum>.png as file names, so that no additional storage for the md5sum is required.
A cache directory with write permissions is required, however, as avatars are not cached in RAM.
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2007-09-08 16:26:10 +00:00 |
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lotodore
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2f1e371e4f
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Added code to calculate the MD5 sum of a file. To be used for avatars.
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2007-09-08 13:38:06 +00:00 |
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lotodore
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d0898ed336
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Now using openssl on windows instead of ms crypto api. Can't stand all these handles for the crypto api, openssl will be required later anyway. MD5 sums will be used when transfering avatars for efficient caching - avatars are identified by their MD5 sum.
Sorry for making it even harder to compile on windows...
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2007-09-08 11:00:46 +00:00 |
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doitux
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c5c6bec710
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2007-09-07 20:30:56 +00:00 |
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doitux
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783536f6b7
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lobbychat class added
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2007-09-07 20:26:13 +00:00 |
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doitux
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78a2db39a1
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adds NickList to lobbydialog
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2007-09-07 18:30:51 +00:00 |
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doitux
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94c8bb14ec
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libircclient compiles on linux; german translation update; tabfixes for windows
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2007-09-07 18:00:52 +00:00 |
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lotodore
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75c02ec8c0
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Now using the prepared password dialog.
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2007-09-07 10:18:06 +00:00 |
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doitux
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e50f9708af
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dutch, german translation update; string updates; IRC server configuration added; password-dialog to join a private game; return-event for chat-input (chat-classes not implementet)
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2007-09-07 08:58:36 +00:00 |
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doitux
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731ea48c78
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font fixes
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2007-09-06 23:45:17 +00:00 |
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doitux
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489f5b2ae8
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font fixes
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2007-09-06 22:32:15 +00:00 |
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doitux
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f14e6b00d6
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font changes
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2007-09-06 21:58:36 +00:00 |
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lotodore
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9d0edc5eee
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Major redesign: The game can not be left without disconnecting from the server. This happens if a player is kicked, if he wishes to leave, or for other reasons. Error packets from the server will always cause a disconnect, however.
If joining a game fails, there is a proper failure packet now.
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2007-09-06 19:09:05 +00:00 |
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doitux
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040aadda3c
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2007-09-06 19:02:03 +00:00 |
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lotodore
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9f6bf5206e
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The checkbox "fill up with computer players" is now working (protocol has been changed to implement this). Lobby dialog is now also used after joining the game. Leaving game not possible yet.
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2007-09-05 19:14:34 +00:00 |
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lotodore
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d789162a2a
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New version of the boost timer (addon lib).
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2007-09-05 00:06:20 +00:00 |
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lotodore
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0900d3844b
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Fixed a bunch of compiler warnings (mingw compiler).
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2007-09-04 23:37:32 +00:00 |
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lotodore
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232382e28f
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Use qt 4.3.0 for vc now.
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2007-09-04 23:00:42 +00:00 |
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doitux
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2f9f603bef
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font fixes
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2007-09-04 22:54:07 +00:00 |
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lotodore
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def679e66c
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Deactivate kicker log code for now (as it might cause segfaults). Will be fixed later.
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2007-09-04 22:36:03 +00:00 |
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doitux
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b96bad9f69
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font fixes
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2007-09-04 22:30:58 +00:00 |
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doitux
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d4459f9e14
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2007-09-04 18:17:49 +00:00 |
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doitux
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b6ccbc9c36
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2007-09-04 18:02:37 +00:00 |
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lotodore
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6e7f2c06fc
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Fixed nasty GUI update bug in game list. Fixed compiler warning.
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2007-09-04 17:38:13 +00:00 |
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lotodore
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46fe52aeb7
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Added third party library libircclient (without modifications, license is LGPL). Added preliminary irc thread. Still work in progress.
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2007-09-04 15:05:02 +00:00 |
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lotodore
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9ed217609b
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Internet game lobby dialog shows now overview of games and whether they are private. Now showing connection progress before the internet game lobby.
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2007-09-04 12:44:11 +00:00 |
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lotodore
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b0ef569da0
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Fixed linefeeds. *sigh*
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2007-09-04 09:45:29 +00:00 |
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lotodore
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b9e5ed52dc
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Moved flopValues/preflopValues data from files to source code of engine.
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2007-09-04 09:38:32 +00:00 |
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doitux
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ad54eb9924
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2007-09-03 23:30:32 +00:00 |
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doitux
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95467e0b96
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checkBox_fillUpWithComputerOpponents added; some startnetworkgamedialog behaviour changes
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2007-09-03 22:51:00 +00:00 |
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lotodore
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dee51b3df2
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Trying to fix SDL definition conflict.
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2007-09-03 19:17:45 +00:00 |
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