Commit Graph
1002 Commits
Author SHA1 Message Date
doitux 6292029954 improve nick-autocompletition, remove smallblinds //TODO's 2007-10-10 23:31:53 +00:00
lotodore 253778bf30 Added error handling for networking stuff. Now checking the player action. 2007-10-10 22:21:24 +00:00
lotodore de0f16a6fc Disable SCTP/IPv6 option if not available. 2007-10-10 12:06:47 +00:00
lotodore c65434fabb Config option completely disables irc. 2007-10-10 11:56:09 +00:00
lotodore bbb1377741 Transfer blind values as 32 bit values in network games. This version is not compatible to the current beta server. 2007-10-10 11:38:58 +00:00
doitux 3b0c54e5c6 nick-autocompletition with tab_key 2007-10-10 10:06:09 +00:00
lotodore e92cbf2dc5 Fixed nasty bug in the create game notification. 2007-10-09 23:22:36 +00:00
lotodore 5aa08d03fb Fixed byte order conversion for blind lists. 2007-10-09 22:47:20 +00:00
lotodore 67b3d8fb6c Fixed compiler warnings. 2007-10-09 22:01:36 +00:00
lotodore 6f765d311b Fixed changing admin when admin player leaves. 2007-10-09 22:01:12 +00:00
lotodore f68cab9cc3 MSVC with qt 4.3.2 - this version of qt rulez!!! 2007-10-09 22:00:36 +00:00
floty 64119ee680 minimumRaise for network 2007-10-09 21:56:01 +00:00
floty f3b3fd9d7c checkMyAction() 2007-10-09 21:19:22 +00:00
doitux 12bbe999a4 2007-10-09 20:41:57 +00:00
doitux e57402c5c5 string fixes 2007-10-09 20:09:34 +00:00
doitux 51398ec76a nick-autocompletition enhancement 2007-10-09 19:38:46 +00:00
lotodore 2e8a60bc0d Fixed windows compile issue. 2007-10-09 16:12:10 +00:00
lotodore e9d373893d Fixed linux issues in libircclient. 2007-10-09 15:51:33 +00:00
doitux 1c371c3d4c bugfix 2007-10-09 08:46:28 +00:00
doitux 8470faeb59 bugfix 2007-10-09 08:41:15 +00:00
doitux 8e8ee03325 nick-autocompletition, scrollable chat-history 2007-10-09 07:50:56 +00:00
lotodore 9ba000d7f9 Stop all GUI timers before starting an internet / network game. 2007-10-08 20:32:17 +00:00
lotodore 310fadefdb Keep lobby open in the background during internet games. Show the lobby after the game finished. Re-open the game. Start and stop irc thread together with the client thread. 2007-10-08 20:14:44 +00:00
lotodore dc8f9e0c73 Use player id as request id for avatar requests by the server. 2007-10-08 18:49:13 +00:00
lotodore 24ae6a66ed Always use IPv6 for the server if a "dual stack" is available. This means a server on vista (as well as most linux systems) will support IPv6 by default. IPv4 requests will be mapped by the OS. 2007-10-08 18:25:40 +00:00
lotodore 9f698d6adc Fixed IRC IPv6. 2007-10-08 15:04:02 +00:00
lotodore d0ccc68d1f IRC IPv6 support. 2007-10-08 11:07:32 +00:00
lotodore d11b35a1a7 Transfer small blind and minimum raise amount to client. 2007-10-07 22:49:07 +00:00
lotodore 0547b7b37f Removed hack which is not working anyway. 2007-10-07 21:52:15 +00:00
doitux 49845451f2 start inserting nick-autocompletition for lobbychat input field 2007-10-07 21:38:28 +00:00
lotodore 0d0d8dc810 Synchronize on network game start, so that everyone has received all avatars and player names before the game starts. Store all computer players in a separate list on the server for name retrieval. 2007-10-07 21:23:37 +00:00
lotodore d16312111f Finally: User supplied avatars are transfered! They are stored on the server and clients request them if needed. Make sure the server has write access to the cache dir to make it work. 2007-10-07 18:46:40 +00:00
lotodore 639df29bdc Server now requests unknown avatar files from client and stores them in the cache dir. Error handling is still missing. Clients not yet request avatar files from the server, this is the next step.
AvatarManager is now thread safe.
Default and cached avatars are handled in different lists to prevent deleting the default avatars when clearing the cache.
2007-10-07 15:52:12 +00:00
floty 28f33dea76 2007-10-07 12:00:34 +00:00
floty b437d8f7d2 firstRunGui 2007-10-07 11:12:02 +00:00
floty f0acfb19e1 formatting logs 2007-10-06 21:11:43 +00:00
floty 27fb7d8e25 formatting logs 2007-10-06 20:55:23 +00:00
lotodore 4e649450b2 The server is now sending the highest set, and the client is no longer calculating it on his own. This should fix some bugs when someone goes all in with the big/small blind. 2007-10-06 14:16:36 +00:00
lotodore 4c9216dcc2 Fixed data path. 2007-10-06 13:19:49 +00:00
lotodore 3bb28de5ae More work on sending/receiving avatars. Introduces low priority send queue, so that the server send thread is not stalled when sending loads of avatars. Not functional yet. 2007-10-06 12:50:19 +00:00
floty 7dd1013396 implementing manualBlindsList 2007-10-06 12:25:31 +00:00
floty 44786a5b8f logs: 10 -> T 2007-10-06 10:49:02 +00:00
floty 79c44eecb9 formatting logs 2007-10-05 20:25:27 +00:00
doitux ffdc3468a1 bugfix delete human player avatar when click cancel in selectavatardialog 2007-10-05 16:43:35 +00:00
doitux d99b756006 settings dialog language change information bugfix 2007-10-05 16:36:45 +00:00
lotodore 31ff141196 Name fix. 2007-10-05 14:27:04 +00:00
lotodore 5d974a6450 More preparation towards transferring avatars. 2007-10-05 14:23:36 +00:00
floty 90bd87d776 2007-10-05 12:49:23 +00:00
floty 952e433a18 bugfix: showing ai cards 2007-10-05 12:04:38 +00:00
lotodore f1761a3793 First steps towards transferring avatars. 2007-10-04 23:05:50 +00:00