doitux
783536f6b7
lobbychat class added
2007-09-07 20:26:13 +00:00
lotodore
75c02ec8c0
Now using the prepared password dialog.
2007-09-07 10:18:06 +00:00
doitux
e50f9708af
dutch, german translation update; string updates; IRC server configuration added; password-dialog to join a private game; return-event for chat-input (chat-classes not implementet)
2007-09-07 08:58:36 +00:00
lotodore
9d0edc5eee
Major redesign: The game can not be left without disconnecting from the server. This happens if a player is kicked, if he wishes to leave, or for other reasons. Error packets from the server will always cause a disconnect, however.
...
If joining a game fails, there is a proper failure packet now.
2007-09-06 19:09:05 +00:00
lotodore
9f6bf5206e
The checkbox "fill up with computer players" is now working (protocol has been changed to implement this). Lobby dialog is now also used after joining the game. Leaving game not possible yet.
2007-09-05 19:14:34 +00:00
lotodore
0900d3844b
Fixed a bunch of compiler warnings (mingw compiler).
2007-09-04 23:37:32 +00:00
lotodore
6e7f2c06fc
Fixed nasty GUI update bug in game list. Fixed compiler warning.
2007-09-04 17:38:13 +00:00
lotodore
9ed217609b
Internet game lobby dialog shows now overview of games and whether they are private. Now showing connection progress before the internet game lobby.
2007-09-04 12:44:11 +00:00
doitux
95467e0b96
checkBox_fillUpWithComputerOpponents added; some startnetworkgamedialog behaviour changes
2007-09-03 22:51:00 +00:00
lotodore
bd53403752
Major redesign: Using game ids and player ids in gui (associated with tree view items).
...
Player list of all network games is now dynamically updated in lobby (no polling, server sends events).
2007-09-02 16:36:52 +00:00
lotodore
096c02dd24
Fixed crash when creating a network game.
2007-09-01 21:15:11 +00:00
doitux
a84f164b8a
preparation gamelobby slots
2007-08-29 22:30:18 +00:00
doitux
1e20e202e0
2007-08-29 19:27:12 +00:00
lotodore
fa8d7b14ec
Information about the game is now shown in lobby, when selecting a game.
...
Some GUI modifications, GUI update is working properly now if the dialog is shown the second time (after clearing items).
List of players for the game is still missing. With the new on-demand model for player id/player name, this is kind of hard to implement.
2007-08-27 09:57:51 +00:00
doitux
f8a10f33b7
2007-08-26 12:45:37 +00:00
doitux
66e8cfa61c
set currentGameName as windowTitle for NetworkStartGameDialog
2007-08-22 20:03:19 +00:00
doitux
c4f62eb53f
adds createInternetGameDialog
2007-08-21 23:31:09 +00:00
doitux
1196240eae
accept() signal moved to gamelobbydialog.ui
2007-08-21 21:01:49 +00:00
lotodore
3a2f3255af
More fixes. Using player name as base for game name now. Removing games which have no players left. Check collision of all player names on connect (kind of slow, but name needs to be unique).
2007-08-21 17:27:13 +00:00
lotodore
839a4f7112
More steps towards supporting multiple games per server. Player rights still broken, so starting the game is not possible. Games are not yet terminated after all players have left.
2007-08-21 12:34:33 +00:00
doitux
23963e4ac5
add GameLobbyDialog
2007-08-20 21:23:03 +00:00