Commit Graph
564 Commits
Author SHA1 Message Date
floty 8fbc376706 kicker detection (III) - all possible hand 2007-09-03 14:42:49 +00:00
floty 9e31b06544 kicker detection (II) - highest card 2007-09-03 13:56:31 +00:00
doitux 35f2b645e2 some other gui fixes for qt-4.3.1 2007-09-03 01:09:22 +00:00
doitux 95b3c45750 some other gui fixes for qt-4.3.* 2007-09-03 00:26:38 +00:00
floty 33fdc95cec minimum raise setting (II) 2007-09-02 20:14:14 +00:00
floty 5840937432 kicker detection (I) 2007-09-02 18:35:39 +00:00
lotodore bd53403752 Major redesign: Using game ids and player ids in gui (associated with tree view items).
Player list of all network games is now dynamically updated in lobby (no polling, server sends events).
2007-09-02 16:36:52 +00:00
doitux ba586fd751 sdl include fix 2007-09-02 11:30:48 +00:00
doitux 3677a2b4b4 some other gui fixes for qt-4.3.* 2007-09-02 07:58:30 +00:00
lotodore 096c02dd24 Fixed crash when creating a network game. 2007-09-01 21:15:11 +00:00
doitux b9aeb5497a border:none; fixes button problems with qt-4.3.* 2007-09-01 20:43:30 +00:00
lotodore 1f6a10e2d1 Changes for mingw32 compatibility. Gave up using GetAddrInfoW. getaddrinfo is dynamically bound, gethostbyname is used if it is not available.
VC compilation is broken.

Make sure to use the dynamic boost-thread lib with mingw, as thread specific pointers are used!
2007-09-01 14:04:41 +00:00
floty a0e78485df bugfix: allin-bug 2007-08-31 13:09:07 +00:00
doitux a84f164b8a preparation gamelobby slots 2007-08-29 22:30:18 +00:00
doitux 27260bf837 last steps to remove qrc 2007-08-29 21:53:08 +00:00
doitux 264b6a0583 next steps remove resources_qrc 2007-08-29 21:10:33 +00:00
doitux 1e20e202e0 2007-08-29 19:27:12 +00:00
doitux 69c950884c 2007-08-29 17:31:19 +00:00
doitux 30ad947ac3 2007-08-29 16:40:05 +00:00
doitux ef4752cd6d next steps do qrc away 2007-08-29 16:25:47 +00:00
doitux 66442574e8 translation update 2007-08-28 21:21:04 +00:00
doitux a79aa7708d 2007-08-28 01:10:41 +00:00
doitux d1f95d539d own pixmap for flipside distortion fixed 2007-08-27 12:30:00 +00:00
lotodore fa8d7b14ec Information about the game is now shown in lobby, when selecting a game.
Some GUI modifications, GUI update is working properly now if the dialog is shown the second time (after clearing items).
List of players for the game is still missing. With the new on-demand model for player id/player name, this is kind of hard to implement.
2007-08-27 09:57:51 +00:00
lotodore 56b24e09eb Major design change in network protocol: Player information is now requested by clients whenever it is needed. The server only sends player ids. The client has a cache with player information. 2007-08-26 22:41:37 +00:00
doitux ba17f1d08e 2007-08-26 20:27:26 +00:00
doitux 513f71aba8 you can take back bet or raise with escape key 2007-08-26 19:42:16 +00:00
doitux f8a10f33b7 2007-08-26 12:45:37 +00:00
lotodore 87941c632a Fixed local network game. Now using new config options. Client sends packets deferred to allow initialization. 2007-08-26 12:15:10 +00:00
doitux ba811cee6f add InternetServerPassword 2007-08-26 11:40:39 +00:00
doitux cdab2c2840 2007-08-26 11:08:00 +00:00
doitux 1246a68c84 some settingsdialog fixes. lobby changes 2007-08-26 08:02:07 +00:00
doitux a4a62597ca add internetgamesettings 2007-08-25 20:34:41 +00:00
doitux 149092aecf 2007-08-25 19:03:20 +00:00
doitux 0ae607a832 timeout animation not blanked bugfix 2007-08-24 13:37:45 +00:00
doitux c606cba1fd cancel in settningsdialog bugfix 2007-08-24 13:07:24 +00:00
doitux 67df6bccf8 french translation update 2007-08-23 12:34:17 +00:00
floty c44d14400a run() -> postRiverRun() in localberopostriver.cpp 2007-08-22 20:49:07 +00:00
doitux 5469ba6772 some windowTitle for NetworkStartGameDialog fixes 2007-08-22 20:19:14 +00:00
doitux 66e8cfa61c set currentGameName as windowTitle for NetworkStartGameDialog 2007-08-22 20:03:19 +00:00
doitux c4f62eb53f adds createInternetGameDialog 2007-08-21 23:31:09 +00:00
doitux 1196240eae accept() signal moved to gamelobbydialog.ui 2007-08-21 21:01:49 +00:00
lotodore 636a49c1ef Work on error messages. 2007-08-21 20:46:55 +00:00
lotodore 257d91fb66 Fixed thread termination issue. 2007-08-21 20:06:11 +00:00
lotodore 388db7c16a Game List is now dynamically updated. 2007-08-21 19:50:13 +00:00
lotodore 3a2f3255af More fixes. Using player name as base for game name now. Removing games which have no players left. Check collision of all player names on connect (kind of slow, but name needs to be unique). 2007-08-21 17:27:13 +00:00
lotodore 3e4b134faa Yessss. Dedicated server is working, with some effort you can now create and join a game (start console server on local pc, start clients and use menu item "internet game"). Make sure to use different player names, there are no error messages yet.
More than one game cannot be created yet, but this is only due to no name input. Lots of issues still, don't expect this to be stable.
2007-08-21 13:18:18 +00:00
lotodore 7210d1b1b4 Linefeeds. 2007-08-21 12:38:49 +00:00
lotodore 839a4f7112 More steps towards supporting multiple games per server. Player rights still broken, so starting the game is not possible. Games are not yet terminated after all players have left. 2007-08-21 12:34:33 +00:00
doitux 23963e4ac5 add GameLobbyDialog 2007-08-20 21:23:03 +00:00