Commit Graph
88 Commits
Author SHA1 Message Date
lotodore deef5a8ed9 Extended protocol to support vote-kick. 2008-09-22 20:14:41 +00:00
lotodore 4e72da5a24 Use boost 1.36.0 on windows. 2008-09-02 19:20:15 +00:00
lotodore 69e89e5d19 Updating windows build script for qt 4.4.1. 2008-09-01 17:38:33 +00:00
lotodore 5dabd7301e Updating build scripts to use new versions of libs/programs. 2008-08-06 20:24:17 +00:00
lotodore e3772f07ec Use stable gnutls release for Win32 instead of development build. 2008-05-21 19:34:42 +00:00
lotodore 626b778c77 Mingw script should not run if tools are not present. 2008-05-16 16:12:20 +00:00
lotodore a2105ceb07 Checking in the build mingw scripts so that they are in svn to better follow the changes. 2008-05-16 16:07:04 +00:00
lotodore 3f544342a7 Updating dependencies. 2008-04-25 16:30:53 +00:00
lotodore 7d51a144dd Preparing unsubscribing/resubscribing of the game list updates to (hopefully) limit server bandwidth usage. 2008-04-19 20:00:21 +00:00
lotodore d8d816f8dc Do not kick the player from the server on game admin timeout - just remove the player from the game. 2008-03-07 21:45:26 +00:00
lotodore 4bc902b229 New error messages. 2008-03-06 21:48:14 +00:00
lotodore 188f7e171f New packet types implemented for timeout system - unused yet. 2008-03-04 14:52:29 +00:00
lotodore c0e45e9f8e New packets for timeout messages. 2008-03-04 00:01:09 +00:00
lotodore aebc9d911e Updated dependencies documentation. 2008-02-10 12:48:21 +00:00
lotodore 2ddf198c97 Specify file name of project for qmake, in case the directory has a different name. 2008-01-30 23:56:52 +00:00
lotodore 973486a8b2 Added init script and monit configuration to the server howto. 2008-01-06 17:49:39 +00:00
lotodore fcd7371fdc Added first version of the server setup howto. 2007-12-23 22:10:45 +00:00
lotodore 1a99169556 Clarified build instructions. 2007-12-12 16:15:59 +00:00
lotodore 9ce09df604 Update build instructions for MSVC 2008. 2007-12-09 22:27:10 +00:00
doitux a798e051d6 adds manpage, desktop-file and debian install patch 2007-12-07 11:04:33 +00:00
lotodore 9e0ffe4317 Prepare to send reason for leaving a game. New protocol version as it is not compatible to the current beta. 2007-11-18 12:53:42 +00:00
lotodore 6ab852966f Minimum raise is now in players action done. 2007-11-18 00:28:45 +00:00
lotodore 26157027dc Fixed macro redefinition. Set money won in server. 2007-10-29 22:37:42 +00:00
lotodore b848d2125f Specified some values in game info block. 2007-10-28 13:05:13 +00:00
lotodore 4bc57f07d0 Add server statistics which are sent by the server to every client each time they change. 2007-10-20 22:22:11 +00:00
lotodore 13e32d0656 Added placeholder for future change. 2007-10-12 16:04:00 +00:00
lotodore b833b05787 Added error code and message for server maintenance. 2007-10-12 15:35:58 +00:00
lotodore 6cf0d8777a Fixed protocol issue: Avatar data packets did not have any padding. Increased maximum packet size. 2007-10-12 15:15:03 +00:00
lotodore 4f00333599 Show and update admin player of a game even when in lobby and not in the game. 2007-10-12 14:32:25 +00:00
lotodore 96d1f34f5c Added notification if a new release or beta release of PokerTH is available.
Removed last traces of deprecated blind values.
2007-10-12 13:07:04 +00:00
lotodore 488e909838 Clarified "money won". 2007-10-11 16:06:28 +00:00
lotodore 9f478855db Added error packets for unknown avatar and unknown player id (unused yet). 2007-10-10 23:41:50 +00:00
lotodore 253778bf30 Added error handling for networking stuff. Now checking the player action. 2007-10-10 22:21:24 +00:00
lotodore bbb1377741 Transfer blind values as 32 bit values in network games. This version is not compatible to the current beta server. 2007-10-10 11:38:58 +00:00
lotodore f68cab9cc3 MSVC with qt 4.3.2 - this version of qt rulez!!! 2007-10-09 22:00:36 +00:00
lotodore d11b35a1a7 Transfer small blind and minimum raise amount to client. 2007-10-07 22:49:07 +00:00
lotodore 0d0d8dc810 Synchronize on network game start, so that everyone has received all avatars and player names before the game starts. Store all computer players in a separate list on the server for name retrieval. 2007-10-07 21:23:37 +00:00
lotodore 4e649450b2 The server is now sending the highest set, and the client is no longer calculating it on his own. This should fix some bugs when someone goes all in with the big/small blind. 2007-10-06 14:16:36 +00:00
lotodore 31ff141196 Name fix. 2007-10-05 14:27:04 +00:00
lotodore 5d974a6450 More preparation towards transferring avatars. 2007-10-05 14:23:36 +00:00
lotodore f1761a3793 First steps towards transferring avatars. 2007-10-04 23:05:50 +00:00
lotodore 1f97e26e49 Changed maximum packet length. 2007-10-03 22:09:25 +00:00
lotodore 076d44b0ae Pass on admin state if the admin leaves the network game, so that someone else can start the game. 2007-10-03 13:36:47 +00:00
lotodore 45a09b3016 Transfer blinds data for the game list in the lobby. 2007-10-03 11:06:57 +00:00
lotodore 6bfea736cf Transfer new blind options in network games. 2007-10-02 15:00:33 +00:00
lotodore e76be2a6ff Some more changes concerning avatars. Directory changes. App data now QApplication independent. 2007-09-08 20:40:46 +00:00
lotodore 9d0edc5eee Major redesign: The game can not be left without disconnecting from the server. This happens if a player is kicked, if he wishes to leave, or for other reasons. Error packets from the server will always cause a disconnect, however.
If joining a game fails, there is a proper failure packet now.
2007-09-06 19:09:05 +00:00
lotodore 9f6bf5206e The checkbox "fill up with computer players" is now working (protocol has been changed to implement this). Lobby dialog is now also used after joining the game. Leaving game not possible yet. 2007-09-05 19:14:34 +00:00
lotodore 232382e28f Use qt 4.3.0 for vc now. 2007-09-04 23:00:42 +00:00
lotodore d35f4ae997 Player list is now sent in Game List New notification. Not shown in dialog yet. 2007-09-01 22:59:55 +00:00