Commit Graph
36 Commits
Author SHA1 Message Date
doitux d1e7266501 fix wrong include indents 2011-07-03 19:45:08 +00:00
doitux 29242aa47d Switching license from GPL2 to AGPL3. Translation files update 2011-07-02 23:03:18 +00:00
lotodore 63b28d7167 Running astyle. 2011-02-26 10:09:45 +00:00
floty e17b5fa74e sqlite-log: complete new hand log 2011-02-25 21:21:36 +00:00
lotodore 02518c67b2 Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
2011-02-11 20:02:08 +00:00
lotodore 2a7456998a Improve thread safety. 2011-01-12 23:35:45 +00:00
lotodore 3974e7cac5 More shared_ptr in engine to prevent race conditions when accessing client engine from gui. Still incomplete. 2011-01-09 14:16:20 +00:00
floty 7f3e3f6dfd delete some bug for determining the list of player who have to show their cards. additionally the lastActionPlayer is now determined correctly (especially in every betting roud) 2010-07-22 21:17:22 +00:00
lotodore ac4c2e9aef Integrating precompiled headers support (might speed up compilation). Currently disabled (in .pro files). 2009-05-07 22:36:51 +00:00
floty 7c2e8dc777 cleaning code and hopefully last part of refactoring playerArray to playerLists ;) 2007-10-19 14:03:12 +00:00
floty 211d8fcefc comment out playerArray 2007-10-18 17:58:51 +00:00
floty 06a8fd5730 actual -> current ;) 2007-10-18 17:40:12 +00:00
doitux f8be237ead adds activePlayerList and runningPlayerList (XXVI) 2007-09-30 00:06:34 +00:00
doitux 6d30e324e0 adds activePlayerList and runningPlayerList (XVIII) 2007-09-27 18:07:03 +00:00
doitux aab3ac6b2c adds activePlayerList and runningPlayerList (XVII) - !!! network-BROKEN !!! 2007-09-27 00:37:01 +00:00
doitux 1f21fe815e adds activePlayerList and runningPlayerList (XIV) - !!! BROKEN !!! - last sable rev866 2007-09-26 19:45:58 +00:00
doitux d03f114b46 adds activePlayerList and runningPlayerList (II) 2007-09-24 10:02:17 +00:00
doitux a9a2d33e3f buggy!!! 2007-08-10 23:16:21 +00:00
doitux 2f76bb82f9 BeRo refactoring 2007-08-07 00:05:29 +00:00
doitux 96419b3588 std::vector<boost::shared_ptr<BeRoInterface> > implemented 2007-08-06 20:35:26 +00:00
doitux e612b77b1b more polymorphie steps for BeRo (sry lotodore for last buggy rev) 2007-08-05 23:57:16 +00:00
doitux b68b8d48dd more polymorphie steps for BeRo 2007-08-05 13:07:23 +00:00
doitux 07f8a2aaeb more polymorphie steps for BeRo - local game --> unstable 2007-08-04 21:30:20 +00:00
lotodore 8a22157cbd First try of showing cards when everybody is all in. 2007-06-06 21:16:52 +00:00
doitux ccb339be04 highlightRoundLabel --> refreshGameLabels 2007-05-29 18:37:49 +00:00
lotodore 2556f43340 First try: Transferring client action. 2007-05-23 22:31:56 +00:00
lotodore 6fbef0af20 Two step initialization for engine. First step: Create and initialize objects (constructor). Second step: Start the engine, update the UI. 2007-05-12 22:00:59 +00:00
doitux 1c7f572fbf 2007-03-29 22:58:04 +00:00
floty 29b29ec42e engine 0.4 rev2 (preflop part 1) 2007-03-09 03:53:39 +00:00
floty 7319dd4ed0 actualQuantityPlayers -><- startQuantityPlayers 2007-03-05 19:21:41 +00:00
doitux 7166a77d48 New Settings (permanent Breakbutton, ShowFadeOut) added 2007-01-28 14:48:18 +00:00
doitux 34b33a16e7 2007-01-14 13:23:04 +00:00
doitux c198ff21a9 2007-01-14 12:40:30 +00:00
doitux 514eb3c958 2007-01-14 12:15:45 +00:00
doitux 507ffdd2a8 2007-01-13 22:29:17 +00:00
doitux 1e8152e97c 2007-01-13 18:55:48 +00:00