Commit Graph
45 Commits
Author SHA1 Message Date
lotodore 60b5d45c53 Adopting changes from asio branch. Currently broken. 2009-05-04 21:11:29 +00:00
lotodore 3e8f92050a Adding asio define to stop compiler warnings. 2009-04-10 18:56:23 +00:00
doitux b57d21412c fixing pro files (DEBUG --> RELEASE) 2009-04-03 14:50:55 +00:00
doitux 6bfeac2402 radiobutton gfx also in theme path now. 2009-04-03 01:52:58 +00:00
lotodore 1bb674f8b7 Always use static Qt with jpeg/gif plugins on Windows. 2009-03-21 12:32:46 +00:00
lotodore ebce3ee214 Warning: Enables debug mode.
More steps towards downloading avatars from external server. This is currently BROKEN.
2009-03-21 01:39:00 +00:00
lotodore e7c70ad9ad First version of server side avatar upload feature (support for external avatar server). Still hard coded, cannot be configured. 2009-02-21 23:33:30 +00:00
lotodore 29061b661c Fixed one thread per session implementation. Kind of. Still seems to have a handle leak on Windows. However, it does not scale at all and needs to be reverted. It won't even handle 500 players with 500 games on a dual core high end machine. 2009-01-11 20:12:26 +00:00
lotodore 606158c4f0 Preparing new send engine. 2009-01-07 19:37:05 +00:00
lotodore eaefc64dd4 Fix mingw boost version. Release build. 2008-12-21 21:14:14 +00:00
floty dae1eb1605 calcHandsChance 2008-10-17 09:49:36 +00:00
doitux d3ecee9bd1 next steps startwindow-integration. network- and internet-game --> UNSTABLE 2008-09-01 21:47:04 +00:00
lotodore a2ad3a3573 Back to release mode for mingw build script, until the lib-not-found problem is solved. 2008-08-06 20:23:27 +00:00
doitux aea6b39327 next steps for startwindow 2008-06-08 21:18:29 +00:00
doitux 22b3b91d0b 0.6.2 NOW!!! 2008-05-21 20:47:17 +00:00
lotodore fc0a1371b4 Minor fixes for Windows build. 2008-04-24 19:51:29 +00:00
lotodore d7c6cdd75c Use GnuTLS-OpenSSL instead of OpenSSL. Thanks to Zhenech for help with this patch. 2008-04-21 22:27:15 +00:00
lotodore 7a157b682a The client now downloads a zipped server list file from pokerth.net. This is parsed and the first server entry is used for now. Error handling still missing. boost::iostreams now required. 2008-04-19 11:48:09 +00:00
lotodore d97e3d8ef6 Now using libcurl and zlib. 2008-04-11 08:32:48 +00:00
lotodore 5beaa816b4 Moving third party sources to third_party folder so that they can be easily distinguished. This should help package maintainers. 2008-03-23 10:36:17 +00:00
lotodore a1e3a3f461 0.6 Final... 2007-12-13 21:53:39 +00:00
lotodore 20a6cdf49a Use MacOS 10.4u SDK (instead of 10.5, which causes libiconv incompatibility). Use libboost 1.34.1 universal as built for adobe open source lib. 2007-12-02 20:01:21 +00:00
lotodore 1b53a64fbb Changes for MacOS. Can be compiled, but there are still some issues. 2007-11-24 14:04:18 +00:00
lotodore bc16e26616 Use server manager to allow SCTP and TCP at the same time. 2007-11-16 22:34:38 +00:00
lotodore d0ccc68d1f IRC IPv6 support. 2007-10-08 11:07:32 +00:00
lotodore 985e6d7d86 Cosmetic changes. 2007-10-02 17:01:23 +00:00
lotodore 20874e70cf Remove all qt stuff from server pro-files. 2007-10-02 11:26:39 +00:00
lotodore 04ee74e6de Remove all qt stuff from server pro-files. 2007-10-02 11:23:41 +00:00
lotodore b4a1ce8bd5 Dedicated server no longer depends on qt. Added code for utf-8 conversion on windows and linux (without qt). Some small issues remain (like the data-dir and charset for the server). 2007-10-01 00:33:05 +00:00
doitux fc435f2769 exceptions & bugfixes 2007-09-29 00:08:19 +00:00
doitux a40b6dba5d new blinds settings implementation (I) 2007-09-27 20:40:40 +00:00
lotodore 7bbf76fe5d Added irc support for lobby dialog. Takes some time to connect before messages can be sent/received. No special stuff yet, no user list, no connection notifications. Still work in progress. 2007-09-26 11:48:33 +00:00
lotodore 8600f308e7 Fixed pro file. 2007-09-08 18:01:38 +00:00
lotodore db208190be Added avatar manager which will help when transfering and caching avatars. Using boost::filesystem. MD5 sum is used to identify avatars, different types of files are possible. Avatar cache (and the avatars provided) use for example <md5sum>.png as file names, so that no additional storage for the md5sum is required.
A cache directory with write permissions is required, however, as avatars are not cached in RAM.
2007-09-08 16:26:10 +00:00
lotodore 2f1e371e4f Added code to calculate the MD5 sum of a file. To be used for avatars. 2007-09-08 13:38:06 +00:00
lotodore d0898ed336 Now using openssl on windows instead of ms crypto api. Can't stand all these handles for the crypto api, openssl will be required later anyway. MD5 sums will be used when transfering avatars for efficient caching - avatars are identified by their MD5 sum.
Sorry for making it even harder to compile on windows...
2007-09-08 11:00:46 +00:00
doitux 94c8bb14ec libircclient compiles on linux; german translation update; tabfixes for windows 2007-09-07 18:00:52 +00:00
doitux d4459f9e14 2007-09-04 18:17:49 +00:00
lotodore 46fe52aeb7 Added third party library libircclient (without modifications, license is LGPL). Added preliminary irc thread. Still work in progress. 2007-09-04 15:05:02 +00:00
doitux 95467e0b96 checkBox_fillUpWithComputerOpponents added; some startnetworkgamedialog behaviour changes 2007-09-03 22:51:00 +00:00
floty a0e78485df bugfix: allin-bug 2007-08-31 13:09:07 +00:00
doitux 7f942588da starting do qrc away 2007-08-29 16:24:21 +00:00
lotodore 67e81d1631 More work on the server code. Still broken. 2007-08-20 20:37:54 +00:00
lotodore 1d1d6480a9 Make it compile. Network mode not working currently. 2007-08-19 20:58:57 +00:00
lotodore b18152c0b8 New build system - lib, game and server. Tested on windows, but does not yet work without modifications, as it does not consider dependencies (this has stupid limitations, see http://trolltech.com/developer/task-tracker/index_html?id=79706&method=entry ). Also, the debugging files (.pdb) are overwritten for each project, the projects would need to be in separate directories for this to work. 2007-08-11 14:18:48 +00:00