doitux
0e1abc3656
2007-05-28 18:48:12 +00:00
doitux
0c4648e194
bigger toolboxes. chat --> left
2007-05-28 13:13:48 +00:00
doitux
8920e83cc2
utf8 serverprofiles fix
2007-05-28 12:15:20 +00:00
doitux
57a3ba2f4f
fix mainwindow-resize-bug
2007-05-28 11:43:54 +00:00
doitux
67e6f8cbe0
utf8fix
2007-05-28 11:39:02 +00:00
lotodore
ab4cf73caa
Fixed utf-8 bug in server profiles.
2007-05-27 22:56:44 +00:00
lotodore
36496a402f
Fixed a problem where an empty chat message would cause an uncaught exception.
2007-05-27 22:23:48 +00:00
lotodore
875750a998
Game now properly continues after someone looses.
2007-05-27 21:39:16 +00:00
lotodore
4dc13d9661
Fixed wrong assert. Chat now continues after end of game.
2007-05-27 20:50:24 +00:00
doitux
597d675866
utf8 serverprofiles fix
2007-05-27 19:18:19 +00:00
lotodore
a53738135d
Fix resetting action too early in network client.
2007-05-27 18:38:53 +00:00
lotodore
1232017e3a
Fixed running more than the first hand in network games.
2007-05-27 13:24:52 +00:00
doitux
5325897122
2007-05-26 20:40:52 +00:00
doitux
fbfd9eb96a
playerbuttons hand after get incative bugfix
...
logDealBoardCards now in engine
2007-05-26 19:28:34 +00:00
lotodore
5cb5509dec
Networking should mostly be working now. Some small issues concerning the display of pot/sets, and some delays are still needed.
2007-05-26 17:06:03 +00:00
doitux
9c2d3a9723
logging playerAction in engine now
2007-05-26 12:40:45 +00:00
lotodore
c5e34fe186
Should be working to play up to river.
2007-05-25 19:53:07 +00:00
lotodore
e14d01432c
Flop/turn/river cards are now sent in a network game.
2007-05-25 18:28:05 +00:00
doitux
4a66146c25
small blink-chat fix
2007-05-25 18:14:52 +00:00
doitux
a6ea197a43
set chatinput maximum
2007-05-25 17:57:03 +00:00
lotodore
13a731e041
Chat messages are now working.
2007-05-25 16:03:12 +00:00
doitux
d01ecaf885
2007-05-25 11:22:51 +00:00
doitux
654ce481ca
chat-blinking if invisible and message received
2007-05-25 10:49:26 +00:00
doitux
2333079b13
add chat functions
2007-05-25 00:09:51 +00:00
lotodore
e8d7009106
Fixed GUI refresh. Added calls to setHighestSet.
2007-05-24 23:38:40 +00:00
doitux
1c8be98901
2007-05-24 22:50:18 +00:00
doitux
5f7db15793
2007-05-24 22:49:44 +00:00
doitux
2321ce6f50
chat + groupboxfixes
2007-05-24 22:37:10 +00:00
doitux
536d70723e
2007-05-24 20:32:09 +00:00
lotodore
5431f0b93a
Network: First round seems to work fine now. Pot/sets not yet displayed correctly.
2007-05-24 20:26:23 +00:00
doitux
69ab45c902
2007-05-24 20:20:20 +00:00
doitux
2d6a5b2616
fullscreen "F" fix
2007-05-23 22:52:56 +00:00
lotodore
2556f43340
First try: Transferring client action.
2007-05-23 22:31:56 +00:00
floty
f9ad1b6b75
bugfix ID 4
2007-05-23 20:03:10 +00:00
doitux
2b75a2cda1
2007-05-23 19:42:20 +00:00
doitux
73626eb40d
avatar gallery started
2007-05-23 10:19:10 +00:00
lotodore
e01ea96727
Fixed some small server issues. Players in the process of establishing a session are now kicked on game start.
...
If someone tries to join a game which is already running, a proper error message is shown.
When sending a message to all or all but one players, the players which do not have the session established are now correctly ignored.
2007-05-23 08:57:34 +00:00
doitux
e8cbac12cc
check for maxnumberofplayers to start network game
...
doubleclick on join list item will directly connect
2007-05-23 07:16:28 +00:00
lotodore
2e12f1bc25
Fixed id bug in networking code. Dealer id is now set correctly. Phew.
2007-05-22 23:27:21 +00:00
lotodore
b83c86d887
Do not globally use namespace std.
2007-05-22 22:40:44 +00:00
lotodore
5744980d36
First try for small blind / big blind before start of hand. There seems to be a problem with player ids or numbers, however.
2007-05-21 22:16:32 +00:00
doitux
8f8a851500
utf8fix
2007-05-21 20:11:23 +00:00
lotodore
4dd26a3c3a
Fixed g++ warnings. Additional client displaying.
2007-05-21 19:52:26 +00:00
lotodore
2ce67297ee
Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work.
2007-05-21 19:00:06 +00:00
lotodore
3ede810baa
Fixed player number when showing cards - much more work is needed for this.
2007-05-21 17:27:04 +00:00
lotodore
e4039695c0
Protocol changes for big blind / small blind. GUI Player is now stored in Game.
2007-05-20 22:49:07 +00:00
doitux
63b278a88e
invisible check in heads up bugfix
2007-05-20 13:03:43 +00:00
lotodore
5438aa487c
Added connect timeout.
2007-05-20 11:11:07 +00:00
lotodore
4a53678291
Client engine factory needs to be free of configuration file (configuration provided by server). Separated specific start data from general game data. Sending client game object to GUI after creation. Client thread now manages player and game data.
2007-05-20 00:16:29 +00:00
lotodore
e7b31f2d44
All gui calls through guiwrapper are now thread safe.
2007-05-18 23:16:54 +00:00