Commit Graph
373 Commits
Author SHA1 Message Date
doitux 2333079b13 add chat functions 2007-05-25 00:09:51 +00:00
doitux 5f7db15793 2007-05-24 22:49:44 +00:00
doitux 2321ce6f50 chat + groupboxfixes 2007-05-24 22:37:10 +00:00
lotodore 5431f0b93a Network: First round seems to work fine now. Pot/sets not yet displayed correctly. 2007-05-24 20:26:23 +00:00
doitux 2d6a5b2616 fullscreen "F" fix 2007-05-23 22:52:56 +00:00
lotodore 2556f43340 First try: Transferring client action. 2007-05-23 22:31:56 +00:00
doitux 73626eb40d avatar gallery started 2007-05-23 10:19:10 +00:00
doitux e8cbac12cc check for maxnumberofplayers to start network game
doubleclick on join list item will directly connect
2007-05-23 07:16:28 +00:00
doitux 8f8a851500 utf8fix 2007-05-21 20:11:23 +00:00
lotodore 2ce67297ee Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work. 2007-05-21 19:00:06 +00:00
lotodore 3ede810baa Fixed player number when showing cards - much more work is needed for this. 2007-05-21 17:27:04 +00:00
lotodore 5438aa487c Added connect timeout. 2007-05-20 11:11:07 +00:00
lotodore 4a53678291 Client engine factory needs to be free of configuration file (configuration provided by server). Separated specific start data from general game data. Sending client game object to GUI after creation. Client thread now manages player and game data. 2007-05-20 00:16:29 +00:00
lotodore e7b31f2d44 All gui calls through guiwrapper are now thread safe. 2007-05-18 23:16:54 +00:00
lotodore b773c30ae0 Start position of dealer is now set via network. Added files for network client engine. Added factory code. 2007-05-18 17:13:27 +00:00
doitux a9e2d56b0d bugfix: wrong blinds in heads up 2007-05-18 11:38:37 +00:00
doitux ace4d5b41a boardcards animation hanging gfx bugfix 2007-05-18 08:13:05 +00:00
doitux 72e7d367d7 optional blind buttons 2007-05-17 23:28:36 +00:00
doitux 0c63db40f6 2007-05-14 13:02:49 +00:00
doitux bc146c8899 closeevent fix 2007-05-14 13:01:16 +00:00
lotodore 2d894c6a2c Trying to bring life to the server. 2007-05-14 12:40:42 +00:00
doitux 6d673793be one ConfigFile for all 2007-05-13 13:32:06 +00:00
doitux 8ad92920cc one ConfigFile for all
killed the tinyxml warnings
2007-05-13 12:35:27 +00:00
lotodore 6fbef0af20 Two step initialization for engine. First step: Create and initialize objects (constructor). Second step: Start the engine, update the UI. 2007-05-12 22:00:59 +00:00
lotodore 7c6337d810 Changes in preparation for the integration of the network server. GUI does not directly know Game and Hand any more, only Session. WARNING: This version crashes due to initialization order problems. 2007-05-11 12:01:13 +00:00
lotodore a85ec4ee5a Players can now join and leave as they wish. Still TODO: Need to fix player number. 2007-05-06 23:27:08 +00:00
doitux c3e102f745 new connected player list in waitforservertostartgame 2007-05-06 21:15:43 +00:00
doitux 9a717fb0c2 fixes 20/40 bug 2007-05-03 22:44:08 +00:00
doitux d7e2bf9a2e 2007-05-02 22:46:29 +00:00
doitux 1413961624 2007-05-02 21:51:02 +00:00
lotodore f6fb29b883 GUI initialization now called by session. 2007-05-02 21:20:54 +00:00
doitux 0c45c62189 2007-05-02 10:32:19 +00:00
doitux 5e3e73789d blinking start-stop button 2007-05-01 22:51:10 +00:00
doitux 89a4e06edf 2007-05-01 21:14:46 +00:00
doitux b9e1df25fc some mac hints 2007-04-30 23:14:30 +00:00
floty 8aeba9c16f bugfix PositionArray 2007-04-30 11:56:31 +00:00
doitux 44fb72fd8e some bugfixes --> see changelog 2007-04-29 18:48:20 +00:00
lotodore da2939a7a8 Error messages are shown when joining a network game fails. Still need to handle players which left and kicking players. 2007-04-28 13:07:06 +00:00
lotodore e0bc14282f Now using int as parameters for the signal/slot method. This needs to be fixed some time... 2007-04-27 22:55:19 +00:00
lotodore 73a5117066 Configuration is transferred. A new game should be started on client side, but signal/slot is not working yet. Oh well. 2007-04-27 21:35:18 +00:00
lotodore 29b6050ee1 Game configuration now placed in a struct. Prepared to send/receive game configuration over tcp. 2007-04-26 23:07:08 +00:00
lotodore e202a83fbc Fixed bug: "hands before raise" is now taken from dialog. Removed config from game.cpp for networking. 2007-04-26 21:11:13 +00:00
doitux 6230dc8581 utf8 for logdir and datadir xml stream 2007-04-21 20:42:50 +00:00
lotodore a8cce94d3b Back to rev. 347 2007-04-20 23:14:08 +00:00
doitux 5437f91315 2007-04-20 08:18:18 +00:00
doitux 2b94ce958f path to UTF8
configfile split
2007-04-18 00:11:24 +00:00
lotodore 27cd08ccb0 Maximum number of players is now a constant in game_defs.h. 2007-04-17 07:28:32 +00:00
lotodore 07a0e01620 Added callback to display player names of connected players. 2007-04-08 20:35:42 +00:00
doitux 9696201cf8 2007-04-03 22:36:17 +00:00
doitux b79a3a8e43 2007-04-03 10:55:16 +00:00