2007-10-18 17:40:12 +00:00
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/***************************************************************************
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2009-05-31 20:14:46 +00:00
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* Copyright (C) 2007-2009 by Lothar May *
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2007-10-18 17:40:12 +00:00
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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2009-08-02 15:11:40 +00:00
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#include <boost/asio.hpp>
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#include <boost/bind.hpp>
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2010-10-22 19:42:48 +00:00
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#include <algorithm>
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2009-08-02 15:11:40 +00:00
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2009-05-31 19:45:20 +00:00
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#include <net/servergame.h>
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2007-10-18 17:40:12 +00:00
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#include <net/servergamestate.h>
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#include <net/serverlobbythread.h>
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#include <net/serverexception.h>
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2009-05-10 22:21:20 +00:00
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#include <net/senderhelper.h>
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2007-10-18 17:40:12 +00:00
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#include <net/socket_msg.h>
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2007-10-29 18:49:28 +00:00
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#include <core/loghelper.h>
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2009-10-03 20:19:51 +00:00
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#include <db/serverdbinterface.h>
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2010-08-07 23:06:59 +00:00
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#include <db/serverdbnoaction.h>
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2007-10-18 17:40:12 +00:00
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#include <game.h>
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2011-01-03 18:41:28 +00:00
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#include <log.h>
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2007-10-18 17:40:12 +00:00
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#include <localenginefactory.h>
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#include <tools.h>
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2010-09-11 21:37:27 +00:00
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#include <configfile.h>
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2007-10-18 17:40:12 +00:00
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2008-12-06 21:10:46 +00:00
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#define SERVER_CHECK_VOTE_KICK_INTERVAL_MSEC 500
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2008-12-07 11:48:01 +00:00
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#define SERVER_KICK_TIMEOUT_ADD_DELAY_SEC 2
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2008-12-06 21:10:46 +00:00
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2007-10-18 17:40:12 +00:00
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using namespace std;
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2010-08-29 16:51:41 +00:00
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static bool LessThanPlayerHandStartMoney(const boost::shared_ptr<PlayerInterface> p1, const boost::shared_ptr<PlayerInterface> p2)
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{
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return p1->getMyRoundStartCash() < p2->getMyRoundStartCash();
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}
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2007-10-18 17:40:12 +00:00
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2011-01-03 18:41:28 +00:00
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ServerGame::ServerGame(boost::shared_ptr<ServerLobbyThread> lobbyThread, u_int32_t id, const string &name, const string &pwd, const GameData &gameData, unsigned adminPlayerId, GuiInterface &gui, ConfigFile &playerConfig, Log &serverLog)
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2011-02-11 20:02:08 +00:00
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: m_adminPlayerId(adminPlayerId), m_lobbyThread(lobbyThread), m_gui(gui),
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m_gameData(gameData), m_curState(NULL), m_id(id), m_dbId(DB_ID_INVALID), m_name(name),
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m_password(pwd), m_playerConfig(playerConfig), m_serverLog(serverLog), m_gameNum(1),
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m_curPetitionId(1), m_doNotAutoKickSmallDelaySec(10), m_voteKickTimer(lobbyThread->GetIOService()),
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m_stateTimer1(lobbyThread->GetIOService()), m_stateTimer2(lobbyThread->GetIOService())
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2007-10-18 17:40:12 +00:00
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{
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2008-03-19 23:39:59 +00:00
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LOG_VERBOSE("Game object " << GetId() << " created.");
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2009-06-07 23:25:13 +00:00
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}
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2009-05-30 22:20:40 +00:00
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2009-06-07 23:25:13 +00:00
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ServerGame::~ServerGame()
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{
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LOG_VERBOSE("Game object " << GetId() << " destructed.");
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}
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void
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ServerGame::Init()
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{
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2011-01-03 18:41:28 +00:00
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m_doNotAutoKickSmallDelaySec = m_playerConfig.readConfigInt("ServerDoNotAutoKickSmallDelaySec");
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2009-05-31 13:17:02 +00:00
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SetState(SERVER_INITIAL_STATE::Instance());
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2007-10-18 17:40:12 +00:00
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}
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2009-06-07 23:25:13 +00:00
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void
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ServerGame::Exit()
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2007-10-18 17:40:12 +00:00
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{
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2009-06-12 15:48:34 +00:00
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m_voteKickTimer.cancel();
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2009-06-15 22:34:07 +00:00
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SetState(ServerGameStateFinal::Instance());
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2007-10-18 17:40:12 +00:00
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}
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u_int32_t
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2009-05-31 20:14:46 +00:00
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ServerGame::GetId() const
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2007-10-18 17:40:12 +00:00
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{
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return m_id;
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}
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const std::string &
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2009-05-31 20:14:46 +00:00
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ServerGame::GetName() const
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2007-10-18 17:40:12 +00:00
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{
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return m_name;
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}
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2009-10-11 09:20:17 +00:00
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DB_id
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2009-10-03 20:19:51 +00:00
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ServerGame::GetDBId() const
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{
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return m_dbId;
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}
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void
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2009-10-11 09:20:17 +00:00
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ServerGame::SetDBId(DB_id newId)
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2009-10-03 20:19:51 +00:00
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{
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m_dbId = newId;
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}
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2007-10-18 17:40:12 +00:00
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void
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2009-05-31 20:14:46 +00:00
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ServerGame::AddSession(SessionWrapper session)
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2007-10-18 17:40:12 +00:00
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{
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2009-05-30 22:20:40 +00:00
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if (session.sessionData)
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2009-06-12 15:48:34 +00:00
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GetState().HandleNewSession(shared_from_this(), session);
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2007-10-18 17:40:12 +00:00
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}
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2007-11-16 15:01:40 +00:00
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void
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2009-05-31 20:14:46 +00:00
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ServerGame::RemovePlayer(unsigned playerId, unsigned errorCode)
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2007-11-16 15:01:40 +00:00
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{
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2009-05-31 19:11:59 +00:00
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SessionWrapper tmpSession = GetSessionManager().GetSessionByUniquePlayerId(playerId);
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// Only kick if the player was found.
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if (tmpSession.sessionData.get())
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SessionError(tmpSession, errorCode);
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2007-11-16 15:01:40 +00:00
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}
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2007-11-16 00:58:23 +00:00
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2009-05-30 22:20:40 +00:00
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void
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2009-05-31 20:14:46 +00:00
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ServerGame::HandlePacket(SessionWrapper session, boost::shared_ptr<NetPacket> packet)
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2009-05-30 22:20:40 +00:00
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{
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if (session.sessionData && packet)
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2009-06-12 15:48:34 +00:00
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GetState().ProcessPacket(shared_from_this(), session, packet);
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2009-05-30 22:20:40 +00:00
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}
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2007-10-18 17:40:12 +00:00
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GameState
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2009-05-31 20:14:46 +00:00
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ServerGame::GetCurRound() const
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2007-10-18 17:40:12 +00:00
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{
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return static_cast<GameState>(GetGame().getCurrentHand()->getCurrentRound());
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}
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void
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2009-05-31 20:14:46 +00:00
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ServerGame::SendToAllPlayers(boost::shared_ptr<NetPacket> packet, SessionData::State state)
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2007-10-18 17:40:12 +00:00
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{
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2009-06-07 08:51:43 +00:00
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GetSessionManager().SendToAllSessions(GetLobbyThread().GetSender(), packet, state);
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2007-10-18 17:40:12 +00:00
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}
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2010-07-17 21:11:12 +00:00
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void
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ServerGame::SendToAllButOnePlayers(boost::shared_ptr<NetPacket> packet, SessionId except, SessionData::State state)
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{
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GetSessionManager().SendToAllButOneSessions(GetLobbyThread().GetSender(), packet, except, state);
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}
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2007-10-18 17:40:12 +00:00
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void
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2009-05-31 20:14:46 +00:00
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ServerGame::RemoveAllSessions()
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2007-10-18 17:40:12 +00:00
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{
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// Clean up ALL sessions which are left.
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2009-06-12 15:48:34 +00:00
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GetSessionManager().ForEach(boost::bind(&ServerLobbyThread::RemoveSessionFromGame, boost::ref(*m_lobbyThread), _1));
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2009-07-12 09:13:49 +00:00
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GetSessionManager().Clear();
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SetState(ServerGameStateFinal::Instance());
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2007-11-16 15:01:40 +00:00
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}
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2007-11-16 00:58:23 +00:00
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2008-12-06 00:18:36 +00:00
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void
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2009-06-12 15:48:34 +00:00
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ServerGame::TimerVoteKick(const boost::system::error_code &ec)
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2008-12-06 21:10:46 +00:00
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{
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2011-02-11 20:02:08 +00:00
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if (!ec && m_curState != &ServerGameStateFinal::Instance()) {
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2009-06-12 15:48:34 +00:00
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// Check whether someone should be kicked, or whether a vote kick should be aborted.
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// Only one vote kick can be active at a time.
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2011-02-11 20:02:08 +00:00
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if (m_voteKickData) {
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2009-06-12 15:48:34 +00:00
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// Prepare some values.
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const PlayerIdList playerIds(GetPlayerIdList());
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int votesRequiredToKick = m_voteKickData->numVotesToKick - m_voteKickData->numVotesInFavourOfKicking;
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int playersAllowedToVote = 0;
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// We need to count the number of players which are still allowed to vote.
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PlayerIdList::const_iterator player_i = playerIds.begin();
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PlayerIdList::const_iterator player_end = playerIds.end();
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2011-02-11 20:02:08 +00:00
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while (player_i != player_end) {
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2009-06-12 15:48:34 +00:00
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if (find(m_voteKickData->votedPlayerIds.begin(), m_voteKickData->votedPlayerIds.end(), *player_i) == m_voteKickData->votedPlayerIds.end())
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playersAllowedToVote++;
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++player_i;
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}
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bool abortPetition = false;
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bool doKick = false;
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EndPetitionReason reason;
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2008-12-06 21:10:46 +00:00
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2009-06-12 15:48:34 +00:00
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// 1. Enough votes to kick the player.
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2011-02-11 20:02:08 +00:00
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if (m_voteKickData->numVotesInFavourOfKicking >= m_voteKickData->numVotesToKick) {
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2009-06-12 15:48:34 +00:00
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reason = PETITION_END_ENOUGH_VOTES;
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abortPetition = true;
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doKick = true;
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}
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// 2. Several players left the game, so a kick is no longer possible.
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2011-02-11 20:02:08 +00:00
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else if (votesRequiredToKick > playersAllowedToVote) {
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2009-06-12 15:48:34 +00:00
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reason = PETITION_END_NOT_ENOUGH_PLAYERS;
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abortPetition = true;
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}
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// 3. The kick has become invalid because the player to be kicked left.
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2011-02-11 20:02:08 +00:00
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else if (!IsValidPlayer(m_voteKickData->kickPlayerId)) {
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2009-06-12 15:48:34 +00:00
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reason = PETITION_END_PLAYER_LEFT;
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abortPetition = true;
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}
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// 4. A kick request timed out (because not everyone voted).
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2011-02-11 20:02:08 +00:00
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else if (m_voteKickData->voteTimer.elapsed().total_seconds() >= m_voteKickData->timeLimitSec) {
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2009-06-12 15:48:34 +00:00
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reason = PETITION_END_TIMEOUT;
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abortPetition = true;
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}
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2011-02-11 20:02:08 +00:00
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if (abortPetition) {
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2009-08-02 15:11:40 +00:00
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boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
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packet->GetMsg()->present = PokerTHMessage_PR_endKickPetitionMessage;
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EndKickPetitionMessage_t *netEndPetition = &packet->GetMsg()->choice.endKickPetitionMessage;
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2009-08-03 22:39:08 +00:00
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netEndPetition->gameId = GetId();
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2009-08-02 15:11:40 +00:00
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netEndPetition->petitionId = m_voteKickData->petitionId;
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netEndPetition->numVotesAgainstKicking = m_voteKickData->numVotesAgainstKicking;
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netEndPetition->numVotesInFavourOfKicking = m_voteKickData->numVotesInFavourOfKicking;
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netEndPetition->resultPlayerKicked = doKick;
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netEndPetition->petitionEndReason = reason;
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SendToAllPlayers(packet, SessionData::Game);
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2008-12-07 11:04:42 +00:00
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2009-06-12 15:48:34 +00:00
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// Perform kick.
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if (doKick)
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InternalKickPlayer(m_voteKickData->kickPlayerId);
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// This petition has ended.
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m_voteKickData.reset();
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}
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2010-10-19 13:13:39 +00:00
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m_voteKickTimer.expires_from_now(
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boost::posix_time::milliseconds(SERVER_CHECK_VOTE_KICK_INTERVAL_MSEC));
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m_voteKickTimer.async_wait(
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boost::bind(
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&ServerGame::TimerVoteKick, shared_from_this(), boost::asio::placeholders::error));
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2008-12-06 21:10:46 +00:00
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}
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}
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2008-12-06 00:18:36 +00:00
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}
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2010-10-22 19:42:48 +00:00
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PlayerDataList
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2009-05-31 20:14:46 +00:00
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ServerGame::InternalStartGame()
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2007-10-18 17:40:12 +00:00
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{
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// Initialize the game.
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2010-10-22 19:42:48 +00:00
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PlayerDataList playerData(GetFullPlayerDataList());
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2007-10-18 17:40:12 +00:00
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2011-02-11 20:02:08 +00:00
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if (playerData.size() >= 2) {
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2010-10-22 19:42:48 +00:00
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// Set DB Backend.
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if (GetGameData().gameType == GAME_TYPE_RANKING)
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m_database = GetLobbyThread().GetDatabase();
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else
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m_database.reset(new ServerDBNoAction);
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// Randomize player list.
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// Note: This does not use a cryptographically strong
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// random number generator.
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vector<boost::shared_ptr<PlayerData> > tmpData(playerData.begin(), playerData.end());
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random_shuffle(tmpData.begin(), tmpData.end());
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copy(tmpData.begin(), tmpData.end(), playerData.begin());
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// Set order of players.
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AssignPlayerNumbers(playerData);
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// Create EngineFactory
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2011-01-03 18:41:28 +00:00
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boost::shared_ptr<EngineFactory> factory(new LocalEngineFactory(&m_playerConfig)); // LocalEngine erstellen
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2010-10-22 19:42:48 +00:00
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// Set start data.
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StartData startData;
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startData.numberOfPlayers = playerData.size();
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int tmpDealerPos = 0;
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Tools::getRandNumber(0, startData.numberOfPlayers-1, 1, &tmpDealerPos, 0);
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|
// The Player Id is not continuous. Therefore, the start dealer position
|
|
|
|
|
// needs to be converted to a player Id, and cannot be directly generated
|
|
|
|
|
// as player Id.
|
|
|
|
|
PlayerDataList::const_iterator player_i = playerData.begin();
|
|
|
|
|
PlayerDataList::const_iterator player_end = playerData.end();
|
|
|
|
|
|
|
|
|
|
int tmpPos = 0;
|
2011-02-11 20:02:08 +00:00
|
|
|
while (player_i != player_end) {
|
2010-10-22 19:42:48 +00:00
|
|
|
startData.startDealerPlayerId = static_cast<unsigned>((*player_i)->GetUniqueId());
|
|
|
|
|
if (tmpPos == tmpDealerPos)
|
|
|
|
|
break;
|
|
|
|
|
++tmpPos;
|
|
|
|
|
++player_i;
|
|
|
|
|
}
|
|
|
|
|
if (player_i == player_end)
|
|
|
|
|
throw ServerException(__FILE__, __LINE__, ERR_NET_DEALER_NOT_FOUND, 0);
|
|
|
|
|
|
|
|
|
|
SetStartData(startData);
|
|
|
|
|
|
|
|
|
|
GuiInterface &gui = GetGui();
|
2011-01-03 18:41:28 +00:00
|
|
|
m_game.reset(new Game(&gui, factory, playerData, GetGameData(), GetStartData(), GetNextGameNum(), &m_serverLog));
|
2010-10-22 19:42:48 +00:00
|
|
|
|
|
|
|
|
GetDatabase().AsyncCreateGame(GetId(), GetName());
|
|
|
|
|
InitRankingMap(playerData);
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
2010-10-22 19:42:48 +00:00
|
|
|
return playerData;
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2010-08-08 10:23:40 +00:00
|
|
|
ServerGame::InitRankingMap(const PlayerDataList &playerDataList)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2010-08-08 10:23:40 +00:00
|
|
|
PlayerDataList::const_iterator i = playerDataList.begin();
|
|
|
|
|
PlayerDataList::const_iterator end = playerDataList.end();
|
2011-02-11 20:02:08 +00:00
|
|
|
while (i != end) {
|
2010-08-08 10:23:40 +00:00
|
|
|
boost::shared_ptr<PlayerData> tmpPlayer(*i);
|
|
|
|
|
RankingData tmpData(tmpPlayer->GetDBId());
|
|
|
|
|
m_rankingMap[tmpPlayer->GetUniqueId()] = tmpData;
|
|
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2010-08-28 14:34:02 +00:00
|
|
|
void
|
|
|
|
|
ServerGame::UpdateRankingMap()
|
|
|
|
|
{
|
|
|
|
|
list<boost::shared_ptr<PlayerInterface> > activePlayers = *m_game->getActivePlayerList();
|
2010-08-29 16:51:41 +00:00
|
|
|
int currentRank = static_cast<int>(activePlayers.size());
|
2010-08-28 14:34:02 +00:00
|
|
|
list<boost::shared_ptr<PlayerInterface> > tmpRemovedPlayers;
|
|
|
|
|
PlayerListIterator active_i = activePlayers.begin();
|
|
|
|
|
PlayerListIterator active_end = activePlayers.end();
|
2010-08-29 16:51:41 +00:00
|
|
|
PlayerListIterator next_active_i = active_i;
|
2011-02-11 20:02:08 +00:00
|
|
|
while(active_i != active_end) {
|
2010-08-29 16:51:41 +00:00
|
|
|
++next_active_i;
|
2011-02-11 20:02:08 +00:00
|
|
|
if ((*active_i)->getMyCash() < 1) {
|
2010-08-28 14:34:02 +00:00
|
|
|
tmpRemovedPlayers.push_back(*active_i);
|
|
|
|
|
activePlayers.erase(active_i);
|
|
|
|
|
}
|
2010-08-29 16:51:41 +00:00
|
|
|
active_i = next_active_i;
|
2010-08-28 14:34:02 +00:00
|
|
|
}
|
|
|
|
|
|
2011-02-11 20:02:08 +00:00
|
|
|
if (!tmpRemovedPlayers.empty()) {
|
2010-08-29 16:51:41 +00:00
|
|
|
tmpRemovedPlayers.sort(LessThanPlayerHandStartMoney);
|
2010-08-28 14:34:02 +00:00
|
|
|
PlayerListConstIterator removed_i = tmpRemovedPlayers.begin();
|
|
|
|
|
PlayerListConstIterator removed_end = tmpRemovedPlayers.end();
|
2010-08-30 09:16:57 +00:00
|
|
|
PlayerListConstIterator next_removed_i = removed_i;
|
2010-08-29 16:51:41 +00:00
|
|
|
int currentRankCounter = 0;
|
2011-02-11 20:02:08 +00:00
|
|
|
while (removed_i != removed_end) {
|
2010-08-29 16:51:41 +00:00
|
|
|
++next_removed_i;
|
|
|
|
|
|
2010-08-28 14:34:02 +00:00
|
|
|
SetPlayerPlace((*removed_i)->getMyUniqueID(), currentRank);
|
2010-08-29 16:51:41 +00:00
|
|
|
++currentRankCounter;
|
2011-02-11 20:02:08 +00:00
|
|
|
if (next_removed_i != removed_end && (*removed_i)->getMyRoundStartCash() < (*next_removed_i)->getMyRoundStartCash()) {
|
2010-08-29 16:51:41 +00:00
|
|
|
currentRank -= currentRankCounter;
|
|
|
|
|
currentRankCounter = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
removed_i = next_removed_i;
|
2010-08-28 14:34:02 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// Last player is winner.
|
2011-02-11 20:02:08 +00:00
|
|
|
if (activePlayers.size() == 1) {
|
2010-08-28 14:34:02 +00:00
|
|
|
SetPlayerPlace((*(activePlayers.begin()))->getMyUniqueID(), 1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2010-08-08 10:23:40 +00:00
|
|
|
void
|
|
|
|
|
ServerGame::SetPlayerPlace(unsigned playerId, int place)
|
|
|
|
|
{
|
|
|
|
|
RankingMap::iterator pos = m_rankingMap.find(playerId);
|
2011-02-11 20:02:08 +00:00
|
|
|
if (pos != m_rankingMap.end()) {
|
2010-08-08 10:23:40 +00:00
|
|
|
(*pos).second.place = place;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2011-02-06 13:17:07 +00:00
|
|
|
ServerGame::StoreAndResetRanking()
|
2010-08-08 10:23:40 +00:00
|
|
|
{
|
|
|
|
|
// Store players in database.
|
2011-02-11 20:02:08 +00:00
|
|
|
if (GetDBId() != DB_ID_INVALID) {
|
2010-08-08 10:23:40 +00:00
|
|
|
RankingMap::const_iterator i = m_rankingMap.begin();
|
|
|
|
|
RankingMap::const_iterator end = m_rankingMap.end();
|
2011-02-11 20:02:08 +00:00
|
|
|
while (i != end) {
|
|
|
|
|
if ((*i).second.dbid != DB_ID_INVALID) {
|
2010-08-08 10:23:40 +00:00
|
|
|
GetDatabase().SetGamePlayerPlace(GetDBId(), (*i).second.dbid, (*i).second.place);
|
|
|
|
|
}
|
|
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
GetDatabase().EndGame(GetDBId());
|
|
|
|
|
m_rankingMap.clear();
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
|
2011-02-06 13:17:07 +00:00
|
|
|
void
|
|
|
|
|
ServerGame::RemoveAutoLeavePlayers()
|
|
|
|
|
{
|
|
|
|
|
boost::mutex::scoped_lock lock(m_autoLeavePlayerListMutex);
|
|
|
|
|
PlayerIdList::const_iterator i = m_autoLeavePlayerList.begin();
|
|
|
|
|
PlayerIdList::const_iterator end = m_autoLeavePlayerList.end();
|
2011-02-11 20:02:08 +00:00
|
|
|
while (i != end) {
|
2011-02-06 13:17:07 +00:00
|
|
|
SessionWrapper tmpSession = GetSessionManager().GetSessionByUniquePlayerId(*i);
|
|
|
|
|
// Only remove if the player was found.
|
|
|
|
|
if (tmpSession.sessionData.get())
|
|
|
|
|
MoveSessionToLobby(tmpSession, NTF_NET_REMOVED_ON_REQUEST);
|
|
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
m_autoLeavePlayerList.clear();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
ServerGame::InternalEndGame()
|
|
|
|
|
{
|
|
|
|
|
StoreAndResetRanking();
|
|
|
|
|
m_game.reset();
|
|
|
|
|
}
|
|
|
|
|
|
2007-10-18 17:40:12 +00:00
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::InternalKickPlayer(unsigned playerId)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
SessionWrapper tmpSession = GetSessionManager().GetSessionByUniquePlayerId(playerId);
|
2007-11-10 21:23:22 +00:00
|
|
|
// Only kick if the player was found.
|
|
|
|
|
if (tmpSession.sessionData.get())
|
|
|
|
|
MoveSessionToLobby(tmpSession, NTF_NET_REMOVED_KICKED);
|
2008-12-23 01:34:32 +00:00
|
|
|
// KICKING COMPUTER PLAYERS IS BUGGY AND OCCASIONALLY CAUSES A CRASH
|
|
|
|
|
// Disabled for now.
|
|
|
|
|
//else
|
|
|
|
|
//{
|
|
|
|
|
// boost::shared_ptr<PlayerData> tmpData(RemoveComputerPlayer(playerId));
|
|
|
|
|
// if (tmpData)
|
|
|
|
|
// RemovePlayerData(tmpData, NTF_NET_REMOVED_KICKED);
|
|
|
|
|
//}
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
|
2008-12-06 00:18:36 +00:00
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::InternalAskVoteKick(SessionWrapper byWhom, unsigned playerIdWho, unsigned timeoutSec)
|
2008-11-16 22:57:11 +00:00
|
|
|
{
|
2011-02-11 20:02:08 +00:00
|
|
|
if (IsRunning() && byWhom.playerData) {
|
2008-12-08 22:17:14 +00:00
|
|
|
// Retrieve only the number of human players.
|
2009-08-15 14:08:48 +00:00
|
|
|
size_t numPlayers = GetSessionManager().GetPlayerIdList(SessionData::Game).size();
|
2011-02-11 20:02:08 +00:00
|
|
|
if (numPlayers > 2) {
|
2008-12-12 22:38:35 +00:00
|
|
|
// Check whether the player to be kicked exists.
|
2011-02-11 20:02:08 +00:00
|
|
|
if (IsValidPlayer(playerIdWho)) {
|
2008-12-12 22:38:35 +00:00
|
|
|
// Lock the vote kick data.
|
2011-02-11 20:02:08 +00:00
|
|
|
if (!m_voteKickData) {
|
2008-12-12 22:38:35 +00:00
|
|
|
// Initiate a vote kick.
|
|
|
|
|
unsigned playerIdByWhom = byWhom.playerData->GetUniqueId();
|
|
|
|
|
m_voteKickData.reset(new VoteKickData);
|
|
|
|
|
m_voteKickData->petitionId = m_curPetitionId++;
|
|
|
|
|
m_voteKickData->kickPlayerId = playerIdWho;
|
|
|
|
|
m_voteKickData->numVotesToKick = static_cast<int>(ceil(numPlayers / 3. * 2.));
|
|
|
|
|
m_voteKickData->timeLimitSec = timeoutSec + SERVER_KICK_TIMEOUT_ADD_DELAY_SEC;
|
|
|
|
|
// Consider first vote.
|
|
|
|
|
m_voteKickData->numVotesInFavourOfKicking = 1;
|
|
|
|
|
m_voteKickData->votedPlayerIds.push_back(playerIdByWhom);
|
2008-12-06 00:18:36 +00:00
|
|
|
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
packet->GetMsg()->present = PokerTHMessage_PR_startKickPetitionMessage;
|
|
|
|
|
StartKickPetitionMessage_t *netStartPetition = &packet->GetMsg()->choice.startKickPetitionMessage;
|
2009-08-03 22:39:08 +00:00
|
|
|
netStartPetition->gameId = GetId();
|
2009-08-02 15:11:40 +00:00
|
|
|
netStartPetition->petitionId = m_voteKickData->petitionId;
|
|
|
|
|
netStartPetition->proposingPlayerId = playerIdByWhom;
|
|
|
|
|
netStartPetition->kickPlayerId = m_voteKickData->kickPlayerId;
|
|
|
|
|
netStartPetition->kickTimeoutSec = timeoutSec;
|
|
|
|
|
netStartPetition->numVotesNeededToKick = m_voteKickData->numVotesToKick;
|
|
|
|
|
SendToAllPlayers(packet, SessionData::Game);
|
2010-10-19 13:13:39 +00:00
|
|
|
|
|
|
|
|
m_voteKickTimer.expires_from_now(
|
|
|
|
|
boost::posix_time::milliseconds(SERVER_CHECK_VOTE_KICK_INTERVAL_MSEC));
|
|
|
|
|
m_voteKickTimer.async_wait(
|
|
|
|
|
boost::bind(
|
|
|
|
|
&ServerGame::TimerVoteKick, shared_from_this(), boost::asio::placeholders::error));
|
|
|
|
|
|
2011-02-11 20:02:08 +00:00
|
|
|
} else
|
2008-12-12 22:38:35 +00:00
|
|
|
InternalDenyAskVoteKick(byWhom, playerIdWho, KICK_DENIED_OTHER_IN_PROGRESS);
|
2011-02-11 20:02:08 +00:00
|
|
|
} else
|
2008-12-12 22:38:35 +00:00
|
|
|
InternalDenyAskVoteKick(byWhom, playerIdWho, KICK_DENIED_INVALID_PLAYER_ID);
|
2011-02-11 20:02:08 +00:00
|
|
|
} else
|
2008-12-06 00:18:36 +00:00
|
|
|
InternalDenyAskVoteKick(byWhom, playerIdWho, KICK_DENIED_TOO_FEW_PLAYERS);
|
2011-02-11 20:02:08 +00:00
|
|
|
} else
|
2008-12-06 00:18:36 +00:00
|
|
|
InternalDenyAskVoteKick(byWhom, playerIdWho, KICK_DENIED_INVALID_STATE);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::InternalDenyAskVoteKick(SessionWrapper byWhom, unsigned playerIdWho, DenyKickPlayerReason reason)
|
2008-12-06 00:18:36 +00:00
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
packet->GetMsg()->present = PokerTHMessage_PR_askKickDeniedMessage;
|
|
|
|
|
AskKickDeniedMessage_t *netKickDenied = &packet->GetMsg()->choice.askKickDeniedMessage;
|
2009-08-03 22:39:08 +00:00
|
|
|
netKickDenied->gameId = GetId();
|
2009-08-02 15:11:40 +00:00
|
|
|
netKickDenied->playerId = playerIdWho;
|
|
|
|
|
netKickDenied->kickDeniedReason = reason;
|
|
|
|
|
GetLobbyThread().GetSender().Send(byWhom.sessionData, packet);
|
2008-11-16 22:57:11 +00:00
|
|
|
}
|
|
|
|
|
|
2008-11-25 22:18:17 +00:00
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::InternalVoteKick(SessionWrapper byWhom, unsigned petitionId, KickVote vote)
|
2008-11-25 22:18:17 +00:00
|
|
|
{
|
2011-02-11 20:02:08 +00:00
|
|
|
if (IsRunning() && byWhom.playerData) {
|
2008-12-07 11:04:42 +00:00
|
|
|
// Check whether this is the valid petition id.
|
2011-02-11 20:02:08 +00:00
|
|
|
if (m_voteKickData && m_voteKickData->petitionId == petitionId) {
|
2008-12-07 11:04:42 +00:00
|
|
|
// Check whether the player already voted.
|
|
|
|
|
unsigned playerId = byWhom.playerData->GetUniqueId();
|
2011-02-11 20:02:08 +00:00
|
|
|
if (find(m_voteKickData->votedPlayerIds.begin(), m_voteKickData->votedPlayerIds.end(), playerId) == m_voteKickData->votedPlayerIds.end()) {
|
2008-12-07 11:04:42 +00:00
|
|
|
m_voteKickData->votedPlayerIds.push_back(playerId);
|
|
|
|
|
if (vote == KICK_VOTE_IN_FAVOUR)
|
|
|
|
|
m_voteKickData->numVotesInFavourOfKicking++;
|
|
|
|
|
else
|
|
|
|
|
m_voteKickData->numVotesAgainstKicking++;
|
2008-12-07 12:22:35 +00:00
|
|
|
// Send update notification.
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
packet->GetMsg()->present = PokerTHMessage_PR_kickPetitionUpdateMessage;
|
|
|
|
|
KickPetitionUpdateMessage_t *netKickUpdate = &packet->GetMsg()->choice.kickPetitionUpdateMessage;
|
2009-08-03 22:39:08 +00:00
|
|
|
netKickUpdate->gameId = GetId();
|
2009-08-02 15:11:40 +00:00
|
|
|
netKickUpdate->petitionId = m_voteKickData->petitionId;
|
|
|
|
|
netKickUpdate->numVotesAgainstKicking = m_voteKickData->numVotesAgainstKicking;
|
|
|
|
|
netKickUpdate->numVotesInFavourOfKicking = m_voteKickData->numVotesInFavourOfKicking;
|
|
|
|
|
netKickUpdate->numVotesNeededToKick = m_voteKickData->numVotesToKick;
|
|
|
|
|
SendToAllPlayers(packet, SessionData::Game);
|
2011-02-11 20:02:08 +00:00
|
|
|
} else
|
2008-12-07 11:04:42 +00:00
|
|
|
InternalDenyVoteKick(byWhom, petitionId, VOTE_DENIED_ALREADY_VOTED);
|
2011-02-11 20:02:08 +00:00
|
|
|
} else
|
2008-12-07 11:04:42 +00:00
|
|
|
InternalDenyVoteKick(byWhom, petitionId, VOTE_DENIED_INVALID_PETITION);
|
2011-02-11 20:02:08 +00:00
|
|
|
} else
|
2009-08-02 15:11:40 +00:00
|
|
|
InternalDenyVoteKick(byWhom, petitionId, VOTE_DENIED_INVALID_PETITION);
|
2008-12-07 11:04:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::InternalDenyVoteKick(SessionWrapper byWhom, unsigned petitionId, DenyVoteReason reason)
|
2008-12-07 11:04:42 +00:00
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
packet->GetMsg()->present = PokerTHMessage_PR_voteKickReplyMessage;
|
|
|
|
|
VoteKickReplyMessage_t *netVoteReply = &packet->GetMsg()->choice.voteKickReplyMessage;
|
2009-08-03 22:39:08 +00:00
|
|
|
netVoteReply->gameId = GetId();
|
2009-08-02 15:11:40 +00:00
|
|
|
netVoteReply->petitionId = petitionId;
|
|
|
|
|
netVoteReply->voteKickReplyType.present = voteKickReplyType_PR_voteKickDenied;
|
|
|
|
|
|
|
|
|
|
VoteKickDenied_t *kickDenied = &netVoteReply->voteKickReplyType.choice.voteKickDenied;
|
|
|
|
|
kickDenied->voteKickDeniedReason = reason;
|
|
|
|
|
GetLobbyThread().GetSender().Send(byWhom.sessionData, packet);
|
2008-11-25 22:18:17 +00:00
|
|
|
}
|
|
|
|
|
|
2007-10-18 17:40:12 +00:00
|
|
|
PlayerDataList
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetFullPlayerDataList() const
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
PlayerDataList playerList(GetSessionManager().GetPlayerDataList());
|
|
|
|
|
boost::mutex::scoped_lock lock(m_computerPlayerListMutex);
|
|
|
|
|
copy(m_computerPlayerList.begin(), m_computerPlayerList.end(), back_inserter(playerList));
|
|
|
|
|
|
|
|
|
|
return playerList;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
boost::shared_ptr<PlayerData>
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetPlayerDataByUniqueId(unsigned playerId) const
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
boost::shared_ptr<PlayerData> tmpPlayer;
|
|
|
|
|
SessionWrapper session = GetSessionManager().GetSessionByUniquePlayerId(playerId);
|
2011-02-11 20:02:08 +00:00
|
|
|
if (session.playerData.get()) {
|
2007-10-18 17:40:12 +00:00
|
|
|
tmpPlayer = session.playerData;
|
2011-02-11 20:02:08 +00:00
|
|
|
} else {
|
2007-10-18 17:40:12 +00:00
|
|
|
boost::mutex::scoped_lock lock(m_computerPlayerListMutex);
|
|
|
|
|
PlayerDataList::const_iterator i = m_computerPlayerList.begin();
|
|
|
|
|
PlayerDataList::const_iterator end = m_computerPlayerList.end();
|
2011-02-11 20:02:08 +00:00
|
|
|
while (i != end) {
|
|
|
|
|
if ((*i)->GetUniqueId() == playerId) {
|
2007-10-18 17:40:12 +00:00
|
|
|
tmpPlayer = *i;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return tmpPlayer;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
PlayerIdList
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetPlayerIdList() const
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2009-08-15 14:08:48 +00:00
|
|
|
PlayerIdList idList(GetSessionManager().GetPlayerIdList(SessionData::Game));
|
2007-10-18 17:40:12 +00:00
|
|
|
boost::mutex::scoped_lock lock(m_computerPlayerListMutex);
|
|
|
|
|
PlayerDataList::const_iterator i = m_computerPlayerList.begin();
|
|
|
|
|
PlayerDataList::const_iterator end = m_computerPlayerList.end();
|
2011-02-11 20:02:08 +00:00
|
|
|
while (i != end) {
|
2007-10-18 17:40:12 +00:00
|
|
|
idList.push_back((*i)->GetUniqueId());
|
|
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return idList;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::IsPlayerConnected(const std::string &name) const
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
return GetSessionManager().IsPlayerConnected(name);
|
|
|
|
|
}
|
|
|
|
|
|
2010-03-30 18:03:08 +00:00
|
|
|
bool
|
|
|
|
|
ServerGame::IsPlayerConnected(unsigned playerId) const
|
|
|
|
|
{
|
|
|
|
|
return GetSessionManager().IsPlayerConnected(playerId);
|
|
|
|
|
}
|
|
|
|
|
|
2010-10-02 19:50:49 +00:00
|
|
|
bool
|
|
|
|
|
ServerGame::IsClientAddressConnected(const std::string &clientAddress) const
|
|
|
|
|
{
|
|
|
|
|
return GetSessionManager().IsClientAddressConnected(clientAddress);
|
|
|
|
|
}
|
|
|
|
|
|
2007-10-18 17:40:12 +00:00
|
|
|
bool
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::IsRunning() const
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
return m_game.get() != NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
unsigned
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetAdminPlayerId() const
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
return m_adminPlayerId;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::SetAdminPlayerId(unsigned playerId)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
m_adminPlayerId = playerId;
|
|
|
|
|
}
|
|
|
|
|
|
2010-03-30 17:10:37 +00:00
|
|
|
void
|
|
|
|
|
ServerGame::AddPlayerInvitation(unsigned playerId)
|
|
|
|
|
{
|
|
|
|
|
boost::mutex::scoped_lock lock(m_playerInvitationListMutex);
|
|
|
|
|
m_playerInvitationList.push_back(playerId);
|
2010-03-30 18:03:08 +00:00
|
|
|
m_playerInvitationList.sort();
|
|
|
|
|
m_playerInvitationList.unique();
|
2010-03-30 17:10:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
ServerGame::RemovePlayerInvitation(unsigned playerId)
|
|
|
|
|
{
|
|
|
|
|
boost::mutex::scoped_lock lock(m_playerInvitationListMutex);
|
|
|
|
|
m_playerInvitationList.remove(playerId);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool
|
|
|
|
|
ServerGame::IsPlayerInvited(unsigned playerId) const
|
|
|
|
|
{
|
|
|
|
|
bool retVal = false;
|
|
|
|
|
boost::mutex::scoped_lock lock(m_playerInvitationListMutex);
|
|
|
|
|
PlayerIdList::const_iterator pos = find(m_playerInvitationList.begin(), m_playerInvitationList.end(), playerId);
|
|
|
|
|
if (pos != m_playerInvitationList.end())
|
|
|
|
|
retVal = true;
|
|
|
|
|
return retVal;
|
|
|
|
|
}
|
|
|
|
|
|
2010-12-25 21:54:26 +00:00
|
|
|
void
|
2011-02-06 13:17:07 +00:00
|
|
|
ServerGame::SetPlayerAutoLeaveOnFinish(unsigned playerId)
|
2010-12-25 21:54:26 +00:00
|
|
|
{
|
2011-02-06 13:17:07 +00:00
|
|
|
boost::mutex::scoped_lock lock(m_autoLeavePlayerListMutex);
|
|
|
|
|
m_autoLeavePlayerList.push_back(playerId);
|
2010-12-25 21:54:26 +00:00
|
|
|
}
|
|
|
|
|
|
2007-10-18 17:40:12 +00:00
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::AddComputerPlayer(boost::shared_ptr<PlayerData> player)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
{
|
|
|
|
|
boost::mutex::scoped_lock lock(m_computerPlayerListMutex);
|
|
|
|
|
m_computerPlayerList.push_back(player);
|
|
|
|
|
}
|
|
|
|
|
GetLobbyThread().AddComputerPlayer(player);
|
|
|
|
|
}
|
|
|
|
|
|
2008-12-08 23:06:11 +00:00
|
|
|
boost::shared_ptr<PlayerData>
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::RemoveComputerPlayer(unsigned playerId)
|
2008-12-08 23:06:11 +00:00
|
|
|
{
|
|
|
|
|
boost::shared_ptr<PlayerData> tmpPlayer;
|
|
|
|
|
{
|
|
|
|
|
boost::mutex::scoped_lock lock(m_computerPlayerListMutex);
|
|
|
|
|
PlayerDataList::iterator i = m_computerPlayerList.begin();
|
|
|
|
|
PlayerDataList::iterator end = m_computerPlayerList.end();
|
2011-02-11 20:02:08 +00:00
|
|
|
while (i != end) {
|
|
|
|
|
if ((*i)->GetUniqueId() == playerId) {
|
2008-12-08 23:06:11 +00:00
|
|
|
tmpPlayer = *i;
|
|
|
|
|
m_computerPlayerList.erase(i);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
GetLobbyThread().RemoveComputerPlayer(tmpPlayer);
|
|
|
|
|
return tmpPlayer;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::IsComputerPlayerActive(unsigned playerId) const
|
2008-12-08 23:06:11 +00:00
|
|
|
{
|
|
|
|
|
bool retVal = false;
|
|
|
|
|
boost::mutex::scoped_lock lock(m_computerPlayerListMutex);
|
|
|
|
|
PlayerDataList::const_iterator i = m_computerPlayerList.begin();
|
|
|
|
|
PlayerDataList::const_iterator end = m_computerPlayerList.end();
|
2011-02-11 20:02:08 +00:00
|
|
|
while (i != end) {
|
2008-12-08 23:06:11 +00:00
|
|
|
if ((*i)->GetUniqueId() == playerId)
|
|
|
|
|
retVal = true;
|
|
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
return retVal;
|
|
|
|
|
}
|
|
|
|
|
|
2007-10-18 17:40:12 +00:00
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::ResetComputerPlayerList()
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
boost::mutex::scoped_lock lock(m_computerPlayerListMutex);
|
|
|
|
|
|
|
|
|
|
PlayerDataList::iterator i = m_computerPlayerList.begin();
|
|
|
|
|
PlayerDataList::iterator end = m_computerPlayerList.end();
|
|
|
|
|
|
2011-02-11 20:02:08 +00:00
|
|
|
while (i != end) {
|
2007-10-18 17:40:12 +00:00
|
|
|
GetLobbyThread().RemoveComputerPlayer(*i);
|
2008-11-25 23:19:34 +00:00
|
|
|
RemovePlayerData(*i, NTF_NET_REMOVED_ON_REQUEST);
|
2007-10-18 17:40:12 +00:00
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
m_computerPlayerList.clear();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GracefulRemoveSession(SessionWrapper session, int reason)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2010-09-26 06:58:49 +00:00
|
|
|
if (!session.sessionData)
|
2007-11-10 22:18:31 +00:00
|
|
|
throw ServerException(__FILE__, __LINE__, ERR_NET_INVALID_SESSION, 0);
|
2007-10-18 17:40:12 +00:00
|
|
|
|
2011-02-11 20:02:08 +00:00
|
|
|
if (GetSessionManager().RemoveSession(session.sessionData->GetId())) {
|
2010-09-26 06:58:49 +00:00
|
|
|
boost::shared_ptr<PlayerData> tmpPlayerData = session.playerData;
|
2011-02-11 20:02:08 +00:00
|
|
|
if (tmpPlayerData && !tmpPlayerData->GetName().empty()) {
|
2010-09-26 06:58:49 +00:00
|
|
|
RemovePlayerData(tmpPlayerData, reason);
|
|
|
|
|
}
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::RemovePlayerData(boost::shared_ptr<PlayerData> player, int reason)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2011-02-11 20:02:08 +00:00
|
|
|
if (player->IsGameAdmin()) {
|
2007-10-18 17:40:12 +00:00
|
|
|
// Find new admin for the game
|
|
|
|
|
PlayerDataList playerList(GetSessionManager().GetPlayerDataList());
|
2011-02-11 20:02:08 +00:00
|
|
|
if (!playerList.empty()) {
|
2007-10-18 17:40:12 +00:00
|
|
|
boost::shared_ptr<PlayerData> newAdmin = playerList.front();
|
|
|
|
|
SetAdminPlayerId(newAdmin->GetUniqueId());
|
2010-03-26 21:41:35 +00:00
|
|
|
newAdmin->SetGameAdmin(true);
|
2008-03-06 20:44:37 +00:00
|
|
|
// Notify game state on admin change
|
2009-06-12 15:48:34 +00:00
|
|
|
GetState().NotifyGameAdminChanged(shared_from_this());
|
2007-10-18 17:40:12 +00:00
|
|
|
// Send "Game Admin Changed" to clients.
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> adminChanged(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
adminChanged->GetMsg()->present = PokerTHMessage_PR_gamePlayerMessage;
|
|
|
|
|
GamePlayerMessage_t *netGameAdmin = &adminChanged->GetMsg()->choice.gamePlayerMessage;
|
|
|
|
|
netGameAdmin->gameId = GetId();
|
|
|
|
|
|
|
|
|
|
netGameAdmin->gamePlayerNotification.present = gamePlayerNotification_PR_gameAdminChanged;
|
|
|
|
|
GameAdminChanged_t *gameAdmin = &netGameAdmin->gamePlayerNotification.choice.gameAdminChanged;
|
|
|
|
|
gameAdmin->newAdminPlayerId = newAdmin->GetUniqueId(); // Choose next player as admin.
|
2009-06-07 08:51:43 +00:00
|
|
|
GetSessionManager().SendToAllSessions(GetLobbyThread().GetSender(), adminChanged, SessionData::Game);
|
2007-10-18 17:40:12 +00:00
|
|
|
|
|
|
|
|
GetLobbyThread().NotifyGameAdminChanged(GetId(), newAdmin->GetUniqueId());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// Reset player rights.
|
2010-03-26 21:41:35 +00:00
|
|
|
player->SetGameAdmin(false);
|
2007-10-18 17:40:12 +00:00
|
|
|
|
|
|
|
|
// Send "Player Left" to clients.
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> thisPlayerLeft(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
thisPlayerLeft->GetMsg()->present = PokerTHMessage_PR_gamePlayerMessage;
|
|
|
|
|
GamePlayerMessage_t *netPlayerLeft = &thisPlayerLeft->GetMsg()->choice.gamePlayerMessage;
|
|
|
|
|
netPlayerLeft->gameId = GetId();
|
|
|
|
|
|
|
|
|
|
netPlayerLeft->gamePlayerNotification.present = gamePlayerNotification_PR_gamePlayerLeft;
|
|
|
|
|
GamePlayerLeft_t *gamePlayer = &netPlayerLeft->gamePlayerNotification.choice.gamePlayerLeft;
|
|
|
|
|
gamePlayer->playerId = player->GetUniqueId();
|
2011-02-11 20:02:08 +00:00
|
|
|
switch (reason) {
|
|
|
|
|
case NTF_NET_REMOVED_ON_REQUEST :
|
|
|
|
|
gamePlayer->gamePlayerLeftReason = gamePlayerLeftReason_leftOnRequest;
|
|
|
|
|
break;
|
|
|
|
|
case NTF_NET_REMOVED_KICKED :
|
|
|
|
|
gamePlayer->gamePlayerLeftReason = gamePlayerLeftReason_leftKicked;
|
|
|
|
|
break;
|
|
|
|
|
default :
|
|
|
|
|
gamePlayer->gamePlayerLeftReason = gamePlayerLeftReason_leftError;
|
|
|
|
|
break;
|
2009-08-02 15:11:40 +00:00
|
|
|
}
|
2009-06-07 08:51:43 +00:00
|
|
|
GetSessionManager().SendToAllSessions(GetLobbyThread().GetSender(), thisPlayerLeft, SessionData::Game);
|
2007-10-18 17:40:12 +00:00
|
|
|
|
2010-09-04 20:08:40 +00:00
|
|
|
GetState().NotifySessionRemoved(shared_from_this());
|
2007-10-18 17:40:12 +00:00
|
|
|
GetLobbyThread().NotifyPlayerLeftGame(GetId(), player->GetUniqueId());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::ErrorRemoveSession(SessionWrapper session)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
GetLobbyThread().RemoveSessionFromGame(session);
|
2008-11-25 23:19:34 +00:00
|
|
|
GracefulRemoveSession(session, NTF_NET_INTERNAL);
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::SessionError(SessionWrapper session, int errorCode)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2007-11-10 22:18:31 +00:00
|
|
|
if (!session.sessionData.get())
|
|
|
|
|
throw ServerException(__FILE__, __LINE__, ERR_NET_INVALID_SESSION, 0);
|
2007-10-18 17:40:12 +00:00
|
|
|
ErrorRemoveSession(session);
|
|
|
|
|
GetLobbyThread().SessionError(session, errorCode);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::MoveSessionToLobby(SessionWrapper session, int reason)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2008-11-25 23:19:34 +00:00
|
|
|
GracefulRemoveSession(session, reason);
|
2008-04-02 21:41:39 +00:00
|
|
|
// Reset ready flag - just in case it is set, player may leave at any time.
|
|
|
|
|
session.sessionData->ResetReadyFlag();
|
2007-10-18 17:40:12 +00:00
|
|
|
GetLobbyThread().ReAddSession(session, reason);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::RemoveDisconnectedPlayers()
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
// This should only be called between hands.
|
2011-02-11 20:02:08 +00:00
|
|
|
if (m_game) {
|
2011-02-08 16:41:46 +00:00
|
|
|
PlayerList tmpList(m_game->getSeatsList());
|
|
|
|
|
PlayerListIterator i = tmpList->begin();
|
|
|
|
|
PlayerListIterator end = tmpList->end();
|
2011-02-11 20:02:08 +00:00
|
|
|
while (i != end) {
|
2007-10-18 17:40:12 +00:00
|
|
|
boost::shared_ptr<PlayerInterface> tmpPlayer = *i;
|
2008-12-08 23:06:11 +00:00
|
|
|
if ((tmpPlayer->getMyType() == PLAYER_TYPE_HUMAN && !GetSessionManager().IsPlayerConnected(tmpPlayer->getMyUniqueID()))
|
2011-02-11 20:02:08 +00:00
|
|
|
|| (tmpPlayer->getMyType() == PLAYER_TYPE_COMPUTER && !IsComputerPlayerActive(tmpPlayer->getMyUniqueID()))) {
|
2007-10-18 17:40:12 +00:00
|
|
|
// Setting player cash to 0 will deactivate the player.
|
|
|
|
|
tmpPlayer->setMyCash(0);
|
2011-03-10 19:26:04 +00:00
|
|
|
tmpPlayer->setIsConnected(false);
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
size_t
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetCurNumberOfPlayers() const
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
return GetFullPlayerDataList().size();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2010-10-22 19:42:48 +00:00
|
|
|
ServerGame::AssignPlayerNumbers(PlayerDataList &playerList)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
int playerNumber = 0;
|
|
|
|
|
|
|
|
|
|
PlayerDataList::iterator player_i = playerList.begin();
|
|
|
|
|
PlayerDataList::iterator player_end = playerList.end();
|
|
|
|
|
|
2011-02-11 20:02:08 +00:00
|
|
|
while (player_i != player_end) {
|
2007-10-18 17:40:12 +00:00
|
|
|
(*player_i)->SetNumber(playerNumber);
|
|
|
|
|
++playerNumber;
|
|
|
|
|
++player_i;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2008-12-12 22:38:35 +00:00
|
|
|
bool
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::IsValidPlayer(unsigned playerId) const
|
2008-12-12 22:38:35 +00:00
|
|
|
{
|
|
|
|
|
bool retVal = false;
|
|
|
|
|
const PlayerIdList list(GetPlayerIdList());
|
|
|
|
|
if (find(list.begin(), list.end(), playerId) != list.end())
|
|
|
|
|
retVal = true;
|
|
|
|
|
return retVal;
|
|
|
|
|
}
|
|
|
|
|
|
2011-02-06 13:17:07 +00:00
|
|
|
void
|
|
|
|
|
ServerGame::AddReportedAvatar(unsigned playerId)
|
|
|
|
|
{
|
|
|
|
|
m_reportedAvatarList.push_back(playerId);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool
|
|
|
|
|
ServerGame::IsAvatarReported(unsigned playerId) const
|
|
|
|
|
{
|
|
|
|
|
bool retVal = false;
|
|
|
|
|
PlayerIdList::const_iterator pos = find(m_reportedAvatarList.begin(), m_reportedAvatarList.end(), playerId);
|
|
|
|
|
if (pos != m_reportedAvatarList.end())
|
|
|
|
|
retVal = true;
|
|
|
|
|
return retVal;
|
|
|
|
|
}
|
|
|
|
|
|
2007-10-18 17:40:12 +00:00
|
|
|
SessionManager &
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetSessionManager()
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
return m_sessionManager;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const SessionManager &
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetSessionManager() const
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
return m_sessionManager;
|
|
|
|
|
}
|
|
|
|
|
|
2010-08-07 23:06:59 +00:00
|
|
|
ServerDBInterface &
|
|
|
|
|
ServerGame::GetDatabase()
|
|
|
|
|
{
|
|
|
|
|
assert(m_database);
|
|
|
|
|
return *m_database;
|
|
|
|
|
}
|
|
|
|
|
|
2007-10-18 17:40:12 +00:00
|
|
|
ServerLobbyThread &
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetLobbyThread()
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
assert(m_lobbyThread);
|
|
|
|
|
return *m_lobbyThread;
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ServerCallback &
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetCallback()
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
return m_gui;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ServerGameState &
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetState()
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
assert(m_curState);
|
|
|
|
|
return *m_curState;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::SetState(ServerGameState &newState)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2009-05-31 13:47:10 +00:00
|
|
|
if (m_curState)
|
2009-06-12 15:48:34 +00:00
|
|
|
m_curState->Exit(shared_from_this());
|
2009-05-31 13:17:02 +00:00
|
|
|
m_curState = &newState;
|
2009-06-12 15:48:34 +00:00
|
|
|
m_curState->Enter(shared_from_this());
|
2009-05-31 13:17:02 +00:00
|
|
|
}
|
|
|
|
|
|
2009-06-12 15:48:34 +00:00
|
|
|
boost::asio::deadline_timer &
|
2010-09-04 20:08:40 +00:00
|
|
|
ServerGame::GetStateTimer1()
|
2009-05-31 13:17:02 +00:00
|
|
|
{
|
2010-09-04 20:08:40 +00:00
|
|
|
return m_stateTimer1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
boost::asio::deadline_timer &
|
|
|
|
|
ServerGame::GetStateTimer2()
|
|
|
|
|
{
|
|
|
|
|
return m_stateTimer2;
|
2008-03-06 20:44:37 +00:00
|
|
|
}
|
|
|
|
|
|
2010-09-11 21:37:27 +00:00
|
|
|
unsigned
|
|
|
|
|
ServerGame::GetSmallDelaySec() const
|
|
|
|
|
{
|
|
|
|
|
return m_doNotAutoKickSmallDelaySec;
|
|
|
|
|
}
|
|
|
|
|
|
2007-10-18 17:40:12 +00:00
|
|
|
Game &
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetGame()
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
assert(m_game.get());
|
|
|
|
|
return *m_game;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const Game &
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetGame() const
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
assert(m_game.get());
|
|
|
|
|
return *m_game;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const GameData &
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetGameData() const
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
return m_gameData;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const StartData &
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetStartData() const
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
return m_startData;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::SetStartData(const StartData &startData)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
m_startData = startData;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::IsPasswordProtected() const
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
return !m_password.empty();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::CheckPassword(const string &password) const
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
return (password == m_password);
|
|
|
|
|
}
|
|
|
|
|
|
2010-08-01 20:15:49 +00:00
|
|
|
bool
|
2011-02-06 10:37:40 +00:00
|
|
|
ServerGame::CheckSettings(const GameData &data, const string &password, ServerMode mode)
|
2010-08-01 20:15:49 +00:00
|
|
|
{
|
|
|
|
|
bool retVal = true;
|
2011-02-11 20:02:08 +00:00
|
|
|
if (mode != SERVER_MODE_LAN) {
|
|
|
|
|
if (data.playerActionTimeoutSec < 5) {
|
2011-02-06 10:37:40 +00:00
|
|
|
retVal = false;
|
|
|
|
|
}
|
|
|
|
|
}
|
2011-02-11 20:02:08 +00:00
|
|
|
if (data.gameType == GAME_TYPE_RANKING) {
|
2010-08-01 20:15:49 +00:00
|
|
|
if ((data.startMoney != RANKING_GAME_START_CASH)
|
2011-02-11 20:02:08 +00:00
|
|
|
|| (data.maxNumberOfPlayers != RANKING_GAME_NUMBER_OF_PLAYERS)
|
|
|
|
|
|| (data.firstSmallBlind != RANKING_GAME_START_SBLIND)
|
|
|
|
|
|| (data.raiseIntervalMode != RAISE_ON_HANDNUMBER)
|
|
|
|
|
|| (data.raiseMode != DOUBLE_BLINDS)
|
|
|
|
|
|| (data.raiseSmallBlindEveryHandsValue != RANKING_GAME_RAISE_EVERY_HAND)
|
|
|
|
|
|| (!password.empty())) {
|
2010-08-01 20:15:49 +00:00
|
|
|
retVal = false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return retVal;
|
|
|
|
|
}
|
|
|
|
|
|
2007-10-18 17:40:12 +00:00
|
|
|
GuiInterface &
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetGui()
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
return m_gui;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
unsigned
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGame::GetNextGameNum()
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
return m_gameNum++;
|
|
|
|
|
}
|
|
|
|
|
|