lotodore
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ba0ba3978e
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mingw gsasl fix.
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2009-10-23 15:49:20 +00:00 |
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lotodore
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629cd71735
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Integrating gsasl on client side. Untested.
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2009-10-22 22:55:19 +00:00 |
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lotodore
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1b23d9e609
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Moving db stuff to a separate lib due to dependency trouble with ld.
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2009-09-26 21:01:06 +00:00 |
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lotodore
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c59a8274e1
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Integration of the db backend library.
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2009-09-26 20:05:46 +00:00 |
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lotodore
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8dbb11db92
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Mac OS: Using snow leopard as build platform. PowerPC architecture no longer supported. SDK set to 10.5 (leopard) due to problems compiling boost. Hopefully still runs on 10.4 (tiger), but I cannot check...
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2009-09-18 23:38:57 +00:00 |
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lotodore
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6ecec7e262
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Adding database interface and generic implementation for database stuff. The generic implementation acts just as placeholder and does nothing.
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2009-09-04 22:53:24 +00:00 |
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lotodore
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e104453772
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Make that two bots. One for administration and one to forward the lobby chat.
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2009-08-20 15:19:41 +00:00 |
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lotodore
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460090e383
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Forward all lobby chat messages to irc admin bot. Game chat is still private, so don't worry :-).
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2009-08-20 11:42:13 +00:00 |
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lotodore
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0aa285621b
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Preparing the server management irc bot for further tasks.
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2009-08-20 11:02:05 +00:00 |
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doitux
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6a6e56ae5b
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removes debug from svn pro files
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2009-08-17 23:23:01 +00:00 |
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doitux
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91c4304b78
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refactoring chat-system
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2009-08-17 23:20:58 +00:00 |
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lotodore
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836ec60e6d
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Chat bot integration now fully functional.
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2009-08-17 09:45:06 +00:00 |
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lotodore
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0c5f2623a3
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Adding packet class for chat cleaner as separate file.
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2009-08-14 19:22:34 +00:00 |
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lotodore
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d068c6203d
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Adding client for chat cleaner.
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2009-08-14 18:56:45 +00:00 |
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lotodore
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e44286044d
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Adding separate project for asn1c generated files.
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2009-07-26 22:58:06 +00:00 |
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doitux
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b6fd57c0fe
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start 0.8 svn! remove debug/release config options from pro files (need
to be set via CONFIG+= qmake command option now)
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2009-07-05 12:26:12 +00:00 |
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lotodore
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9ed8368700
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Moving server ban code to a separate class, in order to prepare time-limited bans.
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2009-06-18 20:16:22 +00:00 |
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lotodore
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f508bbdd14
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Removing more unused code.
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2009-06-16 22:13:12 +00:00 |
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lotodore
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31dadd6fa2
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Removing old native socket stuff which is now unused (replaced by asio calls).
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2009-06-16 22:00:07 +00:00 |
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lotodore
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4b5d78af81
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The client network code was rewritten to use boost::asio. Some optimization is still required, and some code files can now be removed.
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2009-06-14 22:07:41 +00:00 |
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lotodore
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bf0fc6e9ca
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Removing unused files.
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2009-06-12 16:42:38 +00:00 |
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lotodore
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f2bd0c6111
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ServerGameThread is no longer a thread.
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2009-05-31 19:45:20 +00:00 |
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lotodore
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22720a83f2
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Small project file fixes.
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2009-05-10 22:34:07 +00:00 |
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lotodore
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8ab2fed1a2
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More restructuring. Still broken.
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2009-05-10 22:21:20 +00:00 |
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lotodore
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d258bc25d0
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Server accept thread is no longer a thread.
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2009-05-10 14:57:51 +00:00 |
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lotodore
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ac4c2e9aef
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Integrating precompiled headers support (might speed up compilation). Currently disabled (in .pro files).
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2009-05-07 22:36:51 +00:00 |
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lotodore
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60b5d45c53
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Adopting changes from asio branch. Currently broken.
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2009-05-04 21:11:29 +00:00 |
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lotodore
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3e8f92050a
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Adding asio define to stop compiler warnings.
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2009-04-10 18:56:23 +00:00 |
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doitux
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b57d21412c
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fixing pro files (DEBUG --> RELEASE)
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2009-04-03 14:50:55 +00:00 |
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doitux
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6bfeac2402
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radiobutton gfx also in theme path now.
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2009-04-03 01:52:58 +00:00 |
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lotodore
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1bb674f8b7
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Always use static Qt with jpeg/gif plugins on Windows.
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2009-03-21 12:32:46 +00:00 |
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lotodore
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ebce3ee214
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Warning: Enables debug mode.
More steps towards downloading avatars from external server. This is currently BROKEN.
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2009-03-21 01:39:00 +00:00 |
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lotodore
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e7c70ad9ad
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First version of server side avatar upload feature (support for external avatar server). Still hard coded, cannot be configured.
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2009-02-21 23:33:30 +00:00 |
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lotodore
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29061b661c
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Fixed one thread per session implementation. Kind of. Still seems to have a handle leak on Windows. However, it does not scale at all and needs to be reverted. It won't even handle 500 players with 500 games on a dual core high end machine.
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2009-01-11 20:12:26 +00:00 |
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lotodore
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606158c4f0
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Preparing new send engine.
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2009-01-07 19:37:05 +00:00 |
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lotodore
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eaefc64dd4
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Fix mingw boost version. Release build.
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2008-12-21 21:14:14 +00:00 |
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floty
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dae1eb1605
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calcHandsChance
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2008-10-17 09:49:36 +00:00 |
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doitux
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d3ecee9bd1
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next steps startwindow-integration. network- and internet-game --> UNSTABLE
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2008-09-01 21:47:04 +00:00 |
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lotodore
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a2ad3a3573
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Back to release mode for mingw build script, until the lib-not-found problem is solved.
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2008-08-06 20:23:27 +00:00 |
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doitux
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aea6b39327
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next steps for startwindow
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2008-06-08 21:18:29 +00:00 |
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doitux
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22b3b91d0b
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0.6.2 NOW!!!
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2008-05-21 20:47:17 +00:00 |
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lotodore
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fc0a1371b4
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Minor fixes for Windows build.
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2008-04-24 19:51:29 +00:00 |
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lotodore
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d7c6cdd75c
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Use GnuTLS-OpenSSL instead of OpenSSL. Thanks to Zhenech for help with this patch.
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2008-04-21 22:27:15 +00:00 |
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lotodore
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7a157b682a
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The client now downloads a zipped server list file from pokerth.net. This is parsed and the first server entry is used for now. Error handling still missing. boost::iostreams now required.
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2008-04-19 11:48:09 +00:00 |
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lotodore
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d97e3d8ef6
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Now using libcurl and zlib.
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2008-04-11 08:32:48 +00:00 |
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lotodore
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5beaa816b4
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Moving third party sources to third_party folder so that they can be easily distinguished. This should help package maintainers.
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2008-03-23 10:36:17 +00:00 |
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lotodore
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a1e3a3f461
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0.6 Final...
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2007-12-13 21:53:39 +00:00 |
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lotodore
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20a6cdf49a
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Use MacOS 10.4u SDK (instead of 10.5, which causes libiconv incompatibility). Use libboost 1.34.1 universal as built for adobe open source lib.
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2007-12-02 20:01:21 +00:00 |
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lotodore
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1b53a64fbb
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Changes for MacOS. Can be compiled, but there are still some issues.
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2007-11-24 14:04:18 +00:00 |
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lotodore
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bc16e26616
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Use server manager to allow SCTP and TCP at the same time.
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2007-11-16 22:34:38 +00:00 |
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