lotodore
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0a8cd1cce4
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Implementing automatic kick of players after a certain timeout within a game.
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2011-12-16 22:39:24 +00:00 |
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lotodore
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1bf12328ee
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Remove players from game (without possibility to rejoin) if they did not act within a certain time. Feature is still broken, because the timer is canceled on disconnect.
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2011-12-11 19:37:51 +00:00 |
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lotodore
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fec3a5fb65
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Only send cardsvalue if round before was "river".
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2011-11-13 16:28:04 +00:00 |
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lotodore
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edde9137ae
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CardsValue is now optionally sent by the server.
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2011-11-13 15:31:35 +00:00 |
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lotodore
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32d26e3644
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Removing AFK-warning message. Preparing integration of a new auto-AFK mode.
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2011-11-07 21:07:13 +00:00 |
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floty
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7f13da91e5
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applying astyle
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2011-10-26 22:29:47 +00:00 |
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lotodore
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0230edaec2
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New start event type to mark a certain game start as "rejoin" (in order to show a special dialog).
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2011-10-26 21:45:39 +00:00 |
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floty
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f1dc2e90a5
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- rename lastPlayersTurn -> previousPlayerID and lastActionPlayer -> lastActionPlayerID
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2011-10-26 19:34:57 +00:00 |
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lotodore
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94f0c3e694
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Fixing compiler warning.
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2011-10-23 12:02:38 +00:00 |
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lotodore
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ad961de45d
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Polishing rejoin implementation.
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2011-10-23 09:13:04 +00:00 |
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lotodore
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a732baa71a
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Update dealer id before changing the player id.
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2011-10-12 07:28:02 +00:00 |
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lotodore
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ec7f5aec99
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Fixing bug that players are kicked if one player leaves.
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2011-10-11 21:06:16 +00:00 |
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lotodore
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03083e8ec0
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Rejoin works.
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2011-10-11 19:18:11 +00:00 |
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lotodore
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828fc6bfac
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Rejoin now works, but yet only as spectator.
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2011-10-03 09:53:50 +00:00 |
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lotodore
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aee0adbffe
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More protocol changes for rejoin. Re-adding server password to protocol.
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2011-10-03 08:03:58 +00:00 |
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lotodore
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d6ab25d816
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Trying to make rejoin work, still broken due to change of unique id during game.
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2011-09-28 20:20:08 +00:00 |
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lotodore
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2488ea43cd
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More work on rejoin. This is still broken because the player id is not yet updated on client side, and the server still does not activate the rejoining player.
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2011-09-11 20:38:18 +00:00 |
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lotodore
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945a8f4588
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More work on rejoin. Server still sends a denial message.
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2011-09-11 17:41:56 +00:00 |
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lotodore
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e109c0037d
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Preparing network protocol for rejoin.
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2011-07-16 14:52:45 +00:00 |
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lotodore
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0ed12e0ac8
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Switching license from GPL2 to AGPL3.
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2011-07-02 14:38:06 +00:00 |
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lotodore
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8bac902580
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Fixing loads of msvc warnings (mainly size_t vs int issues).
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2011-04-10 10:04:42 +00:00 |
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lotodore
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9b9a921867
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Removing SessionWrapper to prepare rejoin. This also improves dispatching network packets.
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2011-03-10 20:55:46 +00:00 |
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lotodore
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5857f07309
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Remove reference to network session from player objects.
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2011-03-10 19:26:04 +00:00 |
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lotodore
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5730cd321d
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Rewriting network receive functions. This is still work in progress to make it more efficient.
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2011-02-19 23:47:24 +00:00 |
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lotodore
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84be9c62a8
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Polishing chat and adding test cases for different chat messages.
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2011-02-18 13:39:22 +00:00 |
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lotodore
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02518c67b2
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Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
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2011-02-11 20:02:08 +00:00 |
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lotodore
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dd3c003d7e
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Improving server test mode for faster testing
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2011-02-11 12:59:42 +00:00 |
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lotodore
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e823b7b788
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Implementing ticket #2 - optionally remove players from games after it was finished. This breaks protocol compatibility with 0.8. Config file option is NetAutoLeaveGameAfterFinish.
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2011-02-06 13:17:07 +00:00 |
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lotodore
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e729647cec
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Implementing optional unlimited thinking time in LAN games on server side (GUI missing) ticket #24
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2011-02-06 10:37:40 +00:00 |
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lotodore
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e55e39a979
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Chat cleaner now active within ranking games (for testing it is also active in normal games). New protocol version for chat cleaner.
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2011-01-30 18:28:44 +00:00 |
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lotodore
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41497c64ef
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Also store type of avatar if an avatar is reported as inappropriate.
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2011-01-04 12:03:40 +00:00 |
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lotodore
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609a0c4f82
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Preventing spam of report avatar function on server side.
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2010-12-25 21:54:26 +00:00 |
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lotodore
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36445a00e7
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Support report bad avatar function on server side.
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2010-12-24 16:46:49 +00:00 |
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lotodore
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710affb1e5
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Preparing the use of the report bad avatar function.
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2010-12-24 12:27:46 +00:00 |
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lotodore
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f37104e6ec
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Kick players from a game when they try to start it without proper rights to do so (was ignored previously).
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2010-11-14 01:13:23 +00:00 |
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lotodore
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39a235d020
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Mark game as running when start process is initiated.
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2010-11-13 12:37:28 +00:00 |
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lotodore
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d633321154
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Fixing game create game ack text bug found through test case.
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2010-11-11 00:45:30 +00:00 |
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lotodore
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0cb1d75ce3
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Adding code for private chat messages (server side). These messages are not allowed within a game. Adding config option to disable brute force protection.
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2010-11-07 08:24:31 +00:00 |
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lotodore
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1886d91009
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Randomize player list before starting the game.
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2010-10-22 19:42:48 +00:00 |
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lotodore
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7c790312e1
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Testing build bot.
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2010-10-11 20:03:14 +00:00 |
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lotodore
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972f678730
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Fix some compiler warnings.
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2010-10-11 15:44:56 +00:00 |
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lotodore
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5be4818731
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Removing superfluous code.
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2010-09-25 09:07:23 +00:00 |
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lotodore
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3016d6b3b2
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Make small delay which prevents auto-kick from occurring configurable.
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2010-09-11 21:37:27 +00:00 |
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lotodore
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6464700d94
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AFK players are now kicked from ranking games after some timeouts if they do not enable autocheck/fold.
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2010-09-05 14:33:34 +00:00 |
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lotodore
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7a1a10abf5
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Block bad game names on server.
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2010-09-05 00:15:25 +00:00 |
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lotodore
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0829e80d49
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Do not autostart network games. Do not start admin timer for network games.
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2010-09-04 23:00:39 +00:00 |
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floty
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8157ff63b6
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bugfix: update lastActionPlayer in network-games
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2010-09-04 22:45:55 +00:00 |
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lotodore
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e8eda4f189
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Delay auto-start of games when they are full.
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2010-09-04 20:08:40 +00:00 |
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lotodore
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dc9bd92fcf
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Fixing double name in protocol.
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2010-09-04 12:59:08 +00:00 |
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lotodore
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c2ba56aba9
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Encrypt own cards which are sent at the beginning of the hand - only applicable to registered users.
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2010-09-04 11:56:40 +00:00 |
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