Commit Graph
100 Commits
Author SHA1 Message Date
lotodore b5a30d7def Adding missing protocol files. 2011-07-17 14:47:01 +00:00
lotodore 8e31b459d6 Updating test protocol file. 2011-07-17 14:33:52 +00:00
lotodore d2720467b2 Last session id is only sent optionally, it can be omitted if not available. 2011-07-17 14:32:28 +00:00
lotodore 77f7287851 Updating protocol files for tests. 2011-07-17 14:16:13 +00:00
lotodore d8ccf015d3 Protocol updates for more flexibility and better testing. 2011-07-17 14:12:10 +00:00
lotodore d14d1d4a2b Regenerating protocol files for tests. 2011-07-17 12:19:54 +00:00
lotodore e109c0037d Preparing network protocol for rejoin. 2011-07-16 14:52:45 +00:00
lotodore 711091bcd9 Fixing path to game.h. 2011-07-16 07:40:43 +00:00
lotodore 070319da52 Moving game.cpp and game.h to engine folder, because they are part of the engine. 2011-07-02 15:00:47 +00:00
lotodore 0e85294519 Switching license from GPL2 to AGPL3. 2011-07-02 14:57:03 +00:00
lotodore ea82f58815 Switching license from GPL2 to AGPL3. 2011-07-02 14:52:16 +00:00
lotodore 3107ea1dff Switching license from GPL2 to AGPL3. 2011-07-02 14:49:09 +00:00
lotodore 2c62a097e4 Switching license from GPL2 to AGPL3. 2011-07-02 14:45:12 +00:00
lotodore 0ed12e0ac8 Switching license from GPL2 to AGPL3. 2011-07-02 14:38:06 +00:00
lotodore bc2c31acf0 Updating Linux build helper. 2011-06-12 20:32:51 +00:00
lotodore 41b19fd2e7 Deleting obsolete protocol file. New documentation is in pokerth.asn1 2011-06-12 20:27:14 +00:00
lotodore 66d965dd0b Updating Windows build instructions, because libircclient is no longer included in third_party. 2011-06-12 20:25:57 +00:00
lotodore ecc59dfee3 Support running the test system on Windows 7. 2011-06-12 18:41:48 +00:00
lotodore db9e7f1ac2 One more warning fixed. 2011-04-10 10:56:16 +00:00
lotodore 8ad31f240a Reverting this change, Linux does not define _getpid. 2011-04-10 10:17:30 +00:00
lotodore 8bac902580 Fixing loads of msvc warnings (mainly size_t vs int issues). 2011-04-10 10:04:42 +00:00
lotodore 3cb3a5c3a8 Fixing msvc issue: compiler limit : blocks nested too deeply 2011-04-10 08:32:40 +00:00
lotodore 979f079a57 No longer use database game id, because it may not exist yet (related to issue #14) 2011-03-20 22:38:03 +00:00
lotodore 16ca90621e Fixing template typo. 2011-03-14 20:08:10 +00:00
lotodore c877e0ef74 Remove libircclient from client (pokerth_game no longer depends on it). 2011-03-11 21:56:24 +00:00
lotodore c47e74d427 Removing libircclient from third_party. 2011-03-11 02:06:29 +00:00
lotodore 13c9517d98 Removing use of internal libircclient, use external lib. 2011-03-11 01:43:21 +00:00
lotodore 95305e7ba5 Each network session now has a weak ptr to its game, to prevent looking up the game id all the time. 2011-03-10 21:53:25 +00:00
lotodore 9b9a921867 Removing SessionWrapper to prepare rejoin. This also improves dispatching network packets. 2011-03-10 20:55:46 +00:00
lotodore 07b448cf34 Running astyle. 2011-03-10 19:27:15 +00:00
lotodore 5857f07309 Remove reference to network session from player objects. 2011-03-10 19:26:04 +00:00
lotodore 5ab043d533 Remove invalid comment. 2011-03-10 17:39:22 +00:00
lotodore f4a49f0ed4 Verifying proper encryption of cards for registered users. 2011-03-10 16:37:27 +00:00
lotodore 8b4ed277ad Modifying test cases so that it is checked whether the game winner money is the sum of all start money. 2011-03-08 22:49:48 +00:00
lotodore 087cc852f0 Fixing static linking, still requires gnutls due to libcurl. 2011-03-08 20:40:38 +00:00
lotodore 4ec5f4eae9 Removing dependency to gnutls, only gcrypt is required now. 2011-03-08 18:42:57 +00:00
lotodore 629ec5929d Limiting total number of sessions to prevent hitting the file descriptor ulimit. 2011-03-07 20:54:55 +00:00
lotodore 5122c26f8a Cleaning up compatibility stuff of very old boost versions. 2011-03-05 12:26:55 +00:00
lotodore 5144690bee Hacking around memory leak. 2011-03-01 09:07:39 +00:00
lotodore 14d951243b Fixing more implicit memory leaks to make it easier to look for the serious ones. 2011-02-28 23:47:33 +00:00
lotodore beb18d32b9 Fixing implicit memory leaks. 2011-02-28 23:06:23 +00:00
lotodore 6f290be894 Removing several unnecessary allocations. 2011-02-28 22:05:44 +00:00
lotodore a87a12e8b0 Remove unnecessary allocation. 2011-02-28 21:19:04 +00:00
lotodore 2ad5f1cb40 Fixing possible memory leak and compiler warnings. 2011-02-28 19:59:14 +00:00
lotodore 2cd2ac57ca Fixing cppcheck issue and compiler warning. 2011-02-28 18:29:57 +00:00
lotodore b78dc5af75 Making list iterator standard conforming. 2011-02-28 17:12:55 +00:00
lotodore 3b3ca6339e Cosmetic changes. 2011-02-27 22:05:15 +00:00
lotodore 9e425136f1 Adding new types of random number generators: 1. shuffle a list non-deterministic (not the default shuffle) 2. get random numbers of a range 3. get random numbers of a range, without duplicates (the latest based on floty's idea). Note that the existing random number works quite well, the new approach uses boost::random and is more flexible if other distributions are needed for the AI.
The code is currently disabled due to link problems on debian/ubuntu (boost::random seems to be missing there).
2011-02-27 21:54:43 +00:00
lotodore 22718fad46 Improving load test tool. 2011-02-27 13:40:55 +00:00
lotodore 63b28d7167 Running astyle. 2011-02-26 10:09:45 +00:00
lotodore 9264aa86eb Fixing cppcheck issue. Adding parameter to set first player name. 2011-02-25 17:10:02 +00:00
lotodore b2e0d7c719 Adding load test tool. 2011-02-24 23:51:58 +00:00
lotodore 04f26a2de4 Updating linux helper script (new boost release). 2011-02-23 09:55:34 +00:00
lotodore 787f8d4d81 Fixing client error messages. 2011-02-23 09:53:01 +00:00
lotodore bbe0a19340 Preparing integration of SCTP support (again). Note that server error messages are currently broken. 2011-02-22 21:53:56 +00:00
lotodore d826a19676 Adding load test. 2011-02-22 21:48:52 +00:00
lotodore 4b0b6a3e03 Add patch to remove indirect openssl dependency from Windows build. 2011-02-21 23:32:09 +00:00
lotodore 38b9e764e7 Fixing boost 1.46 compatibility (ticket #58). Still needs testing with official boost release. 2011-02-20 12:30:23 +00:00
lotodore 781d8a820e Adding test of the different methods to block a player from the server. 2011-02-19 23:50:01 +00:00
lotodore 5730cd321d Rewriting network receive functions. This is still work in progress to make it more efficient. 2011-02-19 23:47:24 +00:00
lotodore e4679d58e7 Rename SendDataManager to SendBuffer, which is a clear and proper name. (Part 2: File names) 2011-02-19 18:18:52 +00:00
lotodore 0618dbd74e Rename SendDataManager to SendBuffer, which is a clear and proper name. (Part 2: File names) 2011-02-19 18:18:00 +00:00
lotodore d3d16b8f4c Rename SendDataManager to SendBuffer, which is a clear and proper name. 2011-02-19 17:55:21 +00:00
lotodore b824b8beb7 Moving send buf limitation to its proper place. 2011-02-19 15:19:50 +00:00
lotodore f7315cd9e5 Improving possible multithreading in new send code. 2011-02-19 15:01:50 +00:00
lotodore 8279868417 Further simplifying sending network data. This improves performance, because sending sessions no longer need to be looked up in a map. 2011-02-19 13:56:49 +00:00
lotodore a69c248d1c Running astyle. 2011-02-18 20:14:16 +00:00
lotodore db3fa66ec5 Place new send code in a separate class, and use it also for the chat cleaner communication. Data class "encoded packet" is no longer used, it was overhead. 2011-02-18 19:22:44 +00:00
lotodore 46a136bc8b Tremendously improving the speed of the network send code (ticket #52). The code has also been simplified, and uses some kind of double buffering as in graphics programming. There are now a lot less memory allocations and a lot less copying. However, memory usage is also increased. 2011-02-18 18:36:30 +00:00
lotodore 8494a55b82 Adding test cases to list of tests. 2011-02-18 13:49:01 +00:00
lotodore e30591c600 Adding copyright notices (tests are AGPL3). 2011-02-18 13:48:30 +00:00
lotodore 0c09fbe40b Removing Java warnings. 2011-02-18 13:40:24 +00:00
lotodore 84be9c62a8 Polishing chat and adding test cases for different chat messages. 2011-02-18 13:39:22 +00:00
lotodore e5b9b29564 Adding chat reject message if chat is tried to be sent in an invalid state. Otherwise testing won't work. 2011-02-17 23:57:58 +00:00
lotodore 1840efb60f Add new test case for unsubscribing/resubscribing lobby messages. 2011-02-17 12:09:05 +00:00
lotodore 71cc99c6ef Fix warning. 2011-02-13 21:45:04 +00:00
lotodore 672b8390b9 Adding new test case for game list updates. 2011-02-13 21:09:34 +00:00
lotodore 0b38133337 Adding test case for the player list (in the lobby) and polishing other tests. 2011-02-13 18:48:46 +00:00
lotodore 2aede6913e Also consider sessions which are closed. 2011-02-13 17:31:41 +00:00
lotodore 4d5b57f310 New test case for announce message. 2011-02-13 17:28:14 +00:00
lotodore 89c613ab85 Polishing test cases. 2011-02-13 17:26:17 +00:00
lotodore dafd78c578 Fixing player counter - only count sessions which are established (after login). Send number of players in announce message. (Bug found through test case.) 2011-02-13 17:24:40 +00:00
lotodore fdcf1ce297 New test cases for player info requests - also tests basic avatar handling. 2011-02-13 00:28:30 +00:00
lotodore 8059248c51 Updating Windows build documentation after feedback from xanax. 2011-02-13 00:23:15 +00:00
lotodore 8780b98545 New test cases for player info requests - also tests basic avatar handling. 2011-02-13 00:22:03 +00:00
lotodore 381d47deea Adding astyle script. Make sure to use the latest version of astyle. 2011-02-12 14:39:50 +00:00
lotodore c4b8e567ed Implementing private messages in lobby chat, ticket #12. Some cosmetic improvements are still missing. 2011-02-11 23:02:29 +00:00
lotodore 02518c67b2 Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
2011-02-11 20:02:08 +00:00
lotodore 29dca1846e Adding detailed instructions as to which packages are required for the mingw cross build. 2011-02-11 13:24:10 +00:00
lotodore dd3c003d7e Improving server test mode for faster testing 2011-02-11 12:59:42 +00:00
lotodore 6a2e993ac3 This was actually a duplicate - the file COPYING_asn1c already contains the license. 2011-02-11 09:29:28 +00:00
lotodore 562c7a3ee8 Explicitly adding boost software license 1.0 - source is http://www.boost.org/LICENSE_1_0.txt 2011-02-11 09:27:41 +00:00
lotodore 6563c3dd10 Explicitly adding asn1c "Copying" file to clarify which BSD license is used. Source for this file is https://github.com/vlm/asn1c which is exactly the asn1c version used. 2011-02-11 09:23:52 +00:00
lotodore 2e63c7e247 Updating build instructions. Windows build on Windows is no longer supported, only supported method is cross compiling on Linux. 2011-02-11 08:32:07 +00:00
lotodore cf92fecf9c Windows build scripts are now obsolete. 2011-02-11 08:14:43 +00:00
lotodore 293286900c Fixing compiler warning. 2011-02-10 22:17:07 +00:00
lotodore 387739c84f Implementing ticket #47 Automatic notifications before server restart. 2011-02-10 22:16:36 +00:00
lotodore af8e2fc63a Reverting useless change. 2011-02-10 17:09:04 +00:00
lotodore 246c99e62e Trying to fix more cppcheck messages. 2011-02-10 13:54:53 +00:00
lotodore c1b1ae2fe0 Updating Guid stuff. 2011-02-09 22:23:45 +00:00