2011-07-02 23:03:18 +00:00
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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2012-12-25 15:06:23 +01:00
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* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
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2011-07-02 23:03:18 +00:00
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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2012-12-25 15:06:23 +01:00
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* *
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* *
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* Additional permission under GNU AGPL version 3 section 7 *
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* *
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* If you modify this program, or any covered work, by linking or *
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* combining it with the OpenSSL project's OpenSSL library (or a *
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* modified version of that library), containing parts covered by the *
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* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
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* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
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* permission to convey the resulting work. *
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* Corresponding Source for a non-source form of such a combination *
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* shall include the source code for the parts of OpenSSL used as well *
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* as that of the covered work. *
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2011-07-03 19:45:08 +00:00
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*****************************************************************************/
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2011-07-03 22:27:36 +00:00
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2011-07-03 19:45:08 +00:00
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#ifndef PLAYERINTERFACE_H
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2007-01-13 02:40:33 +00:00
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#define PLAYERINTERFACE_H
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2007-01-14 12:40:30 +00:00
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#include "handinterface.h"
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2007-05-08 06:45:46 +00:00
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#include <playerdata.h>
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2007-01-14 12:40:30 +00:00
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2007-05-13 22:25:59 +00:00
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class SessionData;
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2011-02-11 20:02:08 +00:00
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class PlayerInterface
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{
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2007-01-13 02:40:33 +00:00
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public:
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2007-01-13 22:29:17 +00:00
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virtual ~PlayerInterface() =0;
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2011-01-09 14:16:20 +00:00
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virtual void setHand(HandInterface *) =0;
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2007-01-13 22:29:17 +00:00
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virtual int getMyID() const =0;
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2011-09-28 20:20:08 +00:00
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virtual void setMyUniqueID(unsigned newId) =0;
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2007-05-08 06:45:46 +00:00
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virtual unsigned getMyUniqueID() const =0;
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2011-08-28 17:14:03 +00:00
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virtual void setMyGuid(const std::string &theValue) =0;
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virtual std::string getMyGuid() const =0;
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2007-05-08 06:45:46 +00:00
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virtual PlayerType getMyType() const =0;
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2007-01-13 22:29:17 +00:00
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2007-05-24 20:26:23 +00:00
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virtual void setMyDude(int theValue) =0;
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2007-01-13 22:29:17 +00:00
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virtual int getMyDude() const =0;
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2007-05-24 20:26:23 +00:00
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virtual void setMyDude4(int theValue) =0;
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2007-04-03 10:55:16 +00:00
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virtual int getMyDude4() const =0;
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2007-01-13 22:29:17 +00:00
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virtual void setMyName(const std::string& theValue) =0;
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virtual std::string getMyName() const =0;
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2007-03-29 00:15:43 +00:00
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virtual void setMyAvatar(const std::string& theValue) =0;
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virtual std::string getMyAvatar() const =0;
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2007-05-24 20:26:23 +00:00
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virtual void setMyCash(int theValue) =0;
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2007-01-13 22:29:17 +00:00
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virtual int getMyCash() const =0;
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2007-05-24 20:26:23 +00:00
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virtual void setMySet(int theValue) =0;
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virtual void setMySetAbsolute(int theValue) =0;
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2007-01-13 22:29:17 +00:00
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virtual void setMySetNull() =0;
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virtual int getMySet() const =0;
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2007-05-24 20:26:23 +00:00
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virtual int getMyLastRelativeSet() const =0;
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2007-01-13 22:29:17 +00:00
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2012-12-22 00:19:53 +01:00
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virtual void setMyAction(PlayerAction theValue, bool human=0) =0;
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virtual PlayerAction getMyAction() const =0;
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2007-01-13 22:29:17 +00:00
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2007-05-24 20:26:23 +00:00
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virtual void setMyButton(int theValue) =0;
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2007-01-13 22:29:17 +00:00
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virtual int getMyButton() const =0;
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virtual void setMyActiveStatus(bool theValue) =0;
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virtual bool getMyActiveStatus() const =0;
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2011-02-11 20:02:08 +00:00
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virtual void setMyStayOnTableStatus(bool theValue) =0;
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virtual bool getMyStayOnTableStatus() const =0;
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2009-04-22 22:32:45 +00:00
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2007-01-13 22:29:17 +00:00
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virtual void setMyCards(int* theValue) =0;
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2007-06-11 17:48:22 +00:00
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virtual void getMyCards(int* theValue) const =0;
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2007-01-13 22:29:17 +00:00
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virtual void setMyTurn(bool theValue) =0;
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virtual bool getMyTurn() const =0;
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2007-05-29 13:15:58 +00:00
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virtual void setMyCardsFlip(bool theValue, int state) =0;
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2007-02-28 20:51:43 +00:00
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virtual bool getMyCardsFlip() const =0;
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2007-05-24 20:26:23 +00:00
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virtual void setMyCardsValueInt(int theValue) =0;
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2007-01-13 22:29:17 +00:00
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virtual int getMyCardsValueInt() const =0;
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2011-11-13 01:05:28 +00:00
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virtual void setLogHoleCardsDone(bool theValue) =0;
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virtual bool getLogHoleCardsDone() const =0;
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2007-09-06 19:09:05 +00:00
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virtual void setMyBestHandPosition(int* theValue) =0;
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virtual void getMyBestHandPosition(int* theValue) const =0;
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2007-01-28 00:17:49 +00:00
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2007-05-24 20:26:23 +00:00
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virtual void setMyRoundStartCash(int theValue) =0;
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2007-01-13 22:29:17 +00:00
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virtual int getMyRoundStartCash() const =0;
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2007-05-24 20:26:23 +00:00
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virtual void setMyAverageSets(int theValue) =0;
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2007-01-13 22:29:17 +00:00
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virtual int getMyAverageSets() const =0;
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2007-03-28 17:44:22 +00:00
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2007-10-29 22:26:50 +00:00
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virtual void setLastMoneyWon ( int theValue ) =0;
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virtual int getLastMoneyWon() const =0;
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2007-05-24 20:26:23 +00:00
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virtual void setMyAggressive(bool theValue) =0;
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2007-03-28 17:44:22 +00:00
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virtual int getMyAggressive() const =0;
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2007-03-30 12:44:16 +00:00
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virtual void setSBluff ( int theValue ) =0;
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virtual int getSBluff() const =0;
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2007-03-30 13:03:04 +00:00
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virtual void setSBluffStatus ( bool theValue ) =0;
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virtual bool getSBluffStatus() const =0;
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2007-05-29 13:15:58 +00:00
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2007-01-13 22:29:17 +00:00
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virtual void action() =0;
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2007-10-10 22:21:24 +00:00
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virtual int checkMyAction(int targetAction, int targetBet, int highestSet, int minimumRaise, int smallBlind) = 0;
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2007-01-13 22:29:17 +00:00
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virtual void preflopEngine() =0;
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virtual void flopEngine() =0;
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virtual void turnEngine() =0;
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virtual void riverEngine() =0;
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2007-01-13 02:40:33 +00:00
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2011-12-11 19:37:51 +00:00
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virtual void setIsSessionActive(bool connected) =0;
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virtual bool isSessionActive() const=0;
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2011-11-13 14:28:54 +00:00
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virtual void setIsKicked(bool kicked) =0;
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virtual bool isKicked() const=0;
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2012-01-08 13:02:29 +00:00
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virtual void setIsMuted(bool muted) =0;
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virtual bool isMuted() const=0;
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2010-07-16 09:13:43 +00:00
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2010-09-05 14:33:34 +00:00
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virtual bool checkIfINeedToShowCards() =0;
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2011-12-16 22:39:24 +00:00
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virtual void markRemoteAction() =0;
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virtual unsigned getTimeSecSinceLastRemoteAction() const =0;
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2007-01-13 02:40:33 +00:00
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};
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#endif
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