lotodore
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02518c67b2
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Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
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2011-02-11 20:02:08 +00:00 |
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lotodore
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dd3c003d7e
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Improving server test mode for faster testing
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2011-02-11 12:59:42 +00:00 |
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lotodore
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387739c84f
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Implementing ticket #47 Automatic notifications before server restart.
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2011-02-10 22:16:36 +00:00 |
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lotodore
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af8e2fc63a
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Reverting useless change.
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2011-02-10 17:09:04 +00:00 |
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lotodore
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246c99e62e
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Trying to fix more cppcheck messages.
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2011-02-10 13:54:53 +00:00 |
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lotodore
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c1b1ae2fe0
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Updating Guid stuff.
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2011-02-09 22:23:45 +00:00 |
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lotodore
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8ac6a3f7f5
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Creating session id for rejoin (ticket #5). Next step is storing this session id on the client in a file.
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2011-02-09 22:09:29 +00:00 |
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lotodore
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49f6c4e757
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More cppcheck fixes.
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2011-02-09 16:25:05 +00:00 |
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lotodore
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4032bf48a2
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Fixing cppcheck "Prefer prefix ++/-- operators for non-primitive types." issues.
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2011-02-09 14:33:39 +00:00 |
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lotodore
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07a4403e97
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Fixing cppcheck issue.
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2011-02-08 16:42:56 +00:00 |
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lotodore
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c55c003f1f
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Fixing nasty bugs found with the help of cppcheck. This should be backported to the current server asap.
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2011-02-08 16:41:46 +00:00 |
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lotodore
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55a5903142
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Removing unnecessary include.
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2011-02-08 16:21:21 +00:00 |
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lotodore
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2dd18020a7
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CppCheck fixes.
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2011-02-08 16:00:43 +00:00 |
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lotodore
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f9bbd9199f
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Simplifying memory cleanup.
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2011-02-08 10:02:12 +00:00 |
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lotodore
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bfacc2323d
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Fixing another ipv4 only issue.
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2011-02-06 14:56:08 +00:00 |
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lotodore
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e823b7b788
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Implementing ticket #2 - optionally remove players from games after it was finished. This breaks protocol compatibility with 0.8. Config file option is NetAutoLeaveGameAfterFinish.
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2011-02-06 13:17:07 +00:00 |
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lotodore
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e729647cec
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Implementing optional unlimited thinking time in LAN games on server side (GUI missing) ticket #24
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2011-02-06 10:37:40 +00:00 |
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lotodore
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e55e39a979
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Chat cleaner now active within ranking games (for testing it is also active in normal games). New protocol version for chat cleaner.
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2011-01-30 18:28:44 +00:00 |
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lotodore
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f28d0ad1b3
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Whitespace fixes.
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2011-01-30 16:20:47 +00:00 |
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lotodore
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be3767b15e
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Make test cases ipv4 compatible (they were ipv6 only...)
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2011-01-29 16:35:04 +00:00 |
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lotodore
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5f8e662457
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Show message whether avatar report was successful.
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2011-01-16 16:35:54 +00:00 |
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lotodore
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2a7456998a
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Improve thread safety.
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2011-01-12 23:35:45 +00:00 |
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doitux
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6028ae57b7
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servermessages via id implemented
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2011-01-10 21:40:48 +00:00 |
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lotodore
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a2df4b2655
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Remove TODO. No message will be shown if an avatar is blocked.
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2011-01-09 22:51:10 +00:00 |
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lotodore
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19327d7076
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Reset avatar if blacklisted (do not show error message yet).
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2011-01-09 20:50:58 +00:00 |
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lotodore
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a148adf237
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Adding support for an avatar blacklist in the database.
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2011-01-09 00:22:00 +00:00 |
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lotodore
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41497c64ef
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Also store type of avatar if an avatar is reported as inappropriate.
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2011-01-04 12:03:40 +00:00 |
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lotodore
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ddaf311c12
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New log object for network/internet games. Preliminary code.
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2011-01-03 18:41:28 +00:00 |
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lotodore
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609a0c4f82
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Preventing spam of report avatar function on server side.
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2010-12-25 21:54:26 +00:00 |
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lotodore
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36445a00e7
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Support report bad avatar function on server side.
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2010-12-24 16:46:49 +00:00 |
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lotodore
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710affb1e5
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Preparing the use of the report bad avatar function.
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2010-12-24 12:27:46 +00:00 |
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lotodore
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8e8e173884
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Adding new join game failed message if two players with the same ip address want to join a ranking game.
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2010-11-14 18:26:50 +00:00 |
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lotodore
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f37104e6ec
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Kick players from a game when they try to start it without proper rights to do so (was ignored previously).
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2010-11-14 01:13:23 +00:00 |
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lotodore
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58897ae786
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Multiple connections in one ranking game from localhost are allowed (for testing).
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2010-11-14 01:11:47 +00:00 |
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lotodore
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39a235d020
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Mark game as running when start process is initiated.
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2010-11-13 12:37:28 +00:00 |
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lotodore
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67b01746da
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Adding tests for ranking games, fixing small issue when creating ranking games.
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2010-11-12 22:43:17 +00:00 |
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lotodore
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d633321154
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Fixing game create game ack text bug found through test case.
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2010-11-11 00:45:30 +00:00 |
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lotodore
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0cb1d75ce3
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Adding code for private chat messages (server side). These messages are not allowed within a game. Adding config option to disable brute force protection.
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2010-11-07 08:24:31 +00:00 |
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lotodore
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83da8559a4
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Some changes to make CppCheck happier.
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2010-10-26 21:32:39 +00:00 |
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lotodore
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1886d91009
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Randomize player list before starting the game.
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2010-10-22 19:42:48 +00:00 |
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lotodore
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045218c2e3
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Use one timer less per game (optimisation).
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2010-10-19 13:13:39 +00:00 |
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lotodore
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63de85ea54
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Testing build bot (again and again and again).
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2010-10-11 20:57:23 +00:00 |
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lotodore
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46112c202a
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Testing build bot (again and again).
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2010-10-11 20:53:19 +00:00 |
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lotodore
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6464cf40d7
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Testing build bot (again).
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2010-10-11 20:20:17 +00:00 |
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lotodore
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7c790312e1
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Testing build bot.
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2010-10-11 20:03:14 +00:00 |
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lotodore
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972f678730
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Fix some compiler warnings.
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2010-10-11 15:44:56 +00:00 |
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lotodore
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2503fb03fe
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Small changes for mingw-w64 version.
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2010-10-07 11:11:59 +00:00 |
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lotodore
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812ea63ba0
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Server side fix: Allow lobby chat only if player is registered.
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2010-10-06 21:50:39 +00:00 |
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lotodore
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0402313115
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All players within a single ranking game need different ip addresses.
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2010-10-02 19:50:49 +00:00 |
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floty
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3141743430
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delete no longer required "playersTurn"
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2010-09-29 20:56:38 +00:00 |
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