Commit Graph
735 Commits
Author SHA1 Message Date
lotodore 02518c67b2 Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
2011-02-11 20:02:08 +00:00
lotodore dd3c003d7e Improving server test mode for faster testing 2011-02-11 12:59:42 +00:00
lotodore 387739c84f Implementing ticket #47 Automatic notifications before server restart. 2011-02-10 22:16:36 +00:00
lotodore af8e2fc63a Reverting useless change. 2011-02-10 17:09:04 +00:00
lotodore 246c99e62e Trying to fix more cppcheck messages. 2011-02-10 13:54:53 +00:00
lotodore c1b1ae2fe0 Updating Guid stuff. 2011-02-09 22:23:45 +00:00
lotodore 8ac6a3f7f5 Creating session id for rejoin (ticket #5). Next step is storing this session id on the client in a file. 2011-02-09 22:09:29 +00:00
lotodore 49f6c4e757 More cppcheck fixes. 2011-02-09 16:25:05 +00:00
lotodore 4032bf48a2 Fixing cppcheck "Prefer prefix ++/-- operators for non-primitive types." issues. 2011-02-09 14:33:39 +00:00
lotodore 07a4403e97 Fixing cppcheck issue. 2011-02-08 16:42:56 +00:00
lotodore c55c003f1f Fixing nasty bugs found with the help of cppcheck. This should be backported to the current server asap. 2011-02-08 16:41:46 +00:00
lotodore 55a5903142 Removing unnecessary include. 2011-02-08 16:21:21 +00:00
lotodore 2dd18020a7 CppCheck fixes. 2011-02-08 16:00:43 +00:00
lotodore f9bbd9199f Simplifying memory cleanup. 2011-02-08 10:02:12 +00:00
lotodore bfacc2323d Fixing another ipv4 only issue. 2011-02-06 14:56:08 +00:00
lotodore e823b7b788 Implementing ticket #2 - optionally remove players from games after it was finished. This breaks protocol compatibility with 0.8. Config file option is NetAutoLeaveGameAfterFinish. 2011-02-06 13:17:07 +00:00
lotodore e729647cec Implementing optional unlimited thinking time in LAN games on server side (GUI missing) ticket #24 2011-02-06 10:37:40 +00:00
lotodore e55e39a979 Chat cleaner now active within ranking games (for testing it is also active in normal games). New protocol version for chat cleaner. 2011-01-30 18:28:44 +00:00
lotodore f28d0ad1b3 Whitespace fixes. 2011-01-30 16:20:47 +00:00
lotodore be3767b15e Make test cases ipv4 compatible (they were ipv6 only...) 2011-01-29 16:35:04 +00:00
lotodore 5f8e662457 Show message whether avatar report was successful. 2011-01-16 16:35:54 +00:00
lotodore 2a7456998a Improve thread safety. 2011-01-12 23:35:45 +00:00
doitux 6028ae57b7 servermessages via id implemented 2011-01-10 21:40:48 +00:00
lotodore a2df4b2655 Remove TODO. No message will be shown if an avatar is blocked. 2011-01-09 22:51:10 +00:00
lotodore 19327d7076 Reset avatar if blacklisted (do not show error message yet). 2011-01-09 20:50:58 +00:00
lotodore a148adf237 Adding support for an avatar blacklist in the database. 2011-01-09 00:22:00 +00:00
lotodore 41497c64ef Also store type of avatar if an avatar is reported as inappropriate. 2011-01-04 12:03:40 +00:00
lotodore ddaf311c12 New log object for network/internet games. Preliminary code. 2011-01-03 18:41:28 +00:00
lotodore 609a0c4f82 Preventing spam of report avatar function on server side. 2010-12-25 21:54:26 +00:00
lotodore 36445a00e7 Support report bad avatar function on server side. 2010-12-24 16:46:49 +00:00
lotodore 710affb1e5 Preparing the use of the report bad avatar function. 2010-12-24 12:27:46 +00:00
lotodore 8e8e173884 Adding new join game failed message if two players with the same ip address want to join a ranking game. 2010-11-14 18:26:50 +00:00
lotodore f37104e6ec Kick players from a game when they try to start it without proper rights to do so (was ignored previously). 2010-11-14 01:13:23 +00:00
lotodore 58897ae786 Multiple connections in one ranking game from localhost are allowed (for testing). 2010-11-14 01:11:47 +00:00
lotodore 39a235d020 Mark game as running when start process is initiated. 2010-11-13 12:37:28 +00:00
lotodore 67b01746da Adding tests for ranking games, fixing small issue when creating ranking games. 2010-11-12 22:43:17 +00:00
lotodore d633321154 Fixing game create game ack text bug found through test case. 2010-11-11 00:45:30 +00:00
lotodore 0cb1d75ce3 Adding code for private chat messages (server side). These messages are not allowed within a game. Adding config option to disable brute force protection. 2010-11-07 08:24:31 +00:00
lotodore 83da8559a4 Some changes to make CppCheck happier. 2010-10-26 21:32:39 +00:00
lotodore 1886d91009 Randomize player list before starting the game. 2010-10-22 19:42:48 +00:00
lotodore 045218c2e3 Use one timer less per game (optimisation). 2010-10-19 13:13:39 +00:00
lotodore 63de85ea54 Testing build bot (again and again and again). 2010-10-11 20:57:23 +00:00
lotodore 46112c202a Testing build bot (again and again). 2010-10-11 20:53:19 +00:00
lotodore 6464cf40d7 Testing build bot (again). 2010-10-11 20:20:17 +00:00
lotodore 7c790312e1 Testing build bot. 2010-10-11 20:03:14 +00:00
lotodore 972f678730 Fix some compiler warnings. 2010-10-11 15:44:56 +00:00
lotodore 2503fb03fe Small changes for mingw-w64 version. 2010-10-07 11:11:59 +00:00
lotodore 812ea63ba0 Server side fix: Allow lobby chat only if player is registered. 2010-10-06 21:50:39 +00:00
lotodore 0402313115 All players within a single ranking game need different ip addresses. 2010-10-02 19:50:49 +00:00
floty 3141743430 delete no longer required "playersTurn" 2010-09-29 20:56:38 +00:00