doitux
264b6a0583
next steps remove resources_qrc
2007-08-29 21:10:33 +00:00
doitux
3022f9f464
2007-08-29 21:08:39 +00:00
doitux
1e20e202e0
2007-08-29 19:27:12 +00:00
floty
2ee35d97de
bugfix: ERROR-cards in turn and river
2007-08-29 17:57:17 +00:00
doitux
69c950884c
2007-08-29 17:31:19 +00:00
doitux
30ad947ac3
2007-08-29 16:40:05 +00:00
doitux
ef4752cd6d
next steps do qrc away
2007-08-29 16:25:47 +00:00
doitux
7f942588da
starting do qrc away
2007-08-29 16:24:21 +00:00
doitux
66442574e8
translation update
2007-08-28 21:21:04 +00:00
lotodore
9cfed43fd0
*sigh* some linux implementations have the function daemon.
2007-08-28 10:43:34 +00:00
lotodore
a51139ed65
Missing include files.
2007-08-28 10:37:23 +00:00
lotodore
e0af9bf6c8
Added daemon code for linux - just for testing. Will be platform independent later.
2007-08-28 10:33:19 +00:00
doitux
a79aa7708d
2007-08-28 01:10:41 +00:00
doitux
d1f95d539d
own pixmap for flipside distortion fixed
2007-08-27 12:30:00 +00:00
lotodore
fa8d7b14ec
Information about the game is now shown in lobby, when selecting a game.
...
Some GUI modifications, GUI update is working properly now if the dialog is shown the second time (after clearing items).
List of players for the game is still missing. With the new on-demand model for player id/player name, this is kind of hard to implement.
2007-08-27 09:57:51 +00:00
lotodore
56b24e09eb
Major design change in network protocol: Player information is now requested by clients whenever it is needed. The server only sends player ids. The client has a cache with player information.
2007-08-26 22:41:37 +00:00
doitux
ba17f1d08e
2007-08-26 20:27:26 +00:00
doitux
513f71aba8
you can take back bet or raise with escape key
2007-08-26 19:42:16 +00:00
doitux
f8a10f33b7
2007-08-26 12:45:37 +00:00
lotodore
87941c632a
Fixed local network game. Now using new config options. Client sends packets deferred to allow initialization.
2007-08-26 12:15:10 +00:00
doitux
ba811cee6f
add InternetServerPassword
2007-08-26 11:40:39 +00:00
doitux
cdab2c2840
2007-08-26 11:08:00 +00:00
doitux
1246a68c84
some settingsdialog fixes. lobby changes
2007-08-26 08:02:07 +00:00
doitux
a4a62597ca
add internetgamesettings
2007-08-25 20:34:41 +00:00
floty
ccf02a0b8e
debugging
2007-08-25 20:09:40 +00:00
doitux
149092aecf
2007-08-25 19:03:20 +00:00
floty
2ff0fabd85
debugging
2007-08-25 15:50:26 +00:00
doitux
d8bfeadf64
fixed compilation problems in kdevelop
2007-08-25 07:54:54 +00:00
floty
530d78bd28
debugging
2007-08-24 15:15:01 +00:00
doitux
0ae607a832
timeout animation not blanked bugfix
2007-08-24 13:37:45 +00:00
doitux
c606cba1fd
cancel in settningsdialog bugfix
2007-08-24 13:07:24 +00:00
doitux
67df6bccf8
french translation update
2007-08-23 12:34:17 +00:00
lotodore
d68a410071
Fixed linefeeds. *sigh*
2007-08-22 23:01:32 +00:00
lotodore
dc0212bbc9
Changed networking code for new postRiverRun.
2007-08-22 23:00:51 +00:00
floty
c44d14400a
run() -> postRiverRun() in localberopostriver.cpp
2007-08-22 20:49:07 +00:00
doitux
5469ba6772
some windowTitle for NetworkStartGameDialog fixes
2007-08-22 20:19:14 +00:00
doitux
66e8cfa61c
set currentGameName as windowTitle for NetworkStartGameDialog
2007-08-22 20:03:19 +00:00
lotodore
d8550011bf
ConfigFile thread safe.
2007-08-22 20:01:08 +00:00
doitux
c4f62eb53f
adds createInternetGameDialog
2007-08-21 23:31:09 +00:00
doitux
1196240eae
accept() signal moved to gamelobbydialog.ui
2007-08-21 21:01:49 +00:00
lotodore
636a49c1ef
Work on error messages.
2007-08-21 20:46:55 +00:00
lotodore
257d91fb66
Fixed thread termination issue.
2007-08-21 20:06:11 +00:00
lotodore
388db7c16a
Game List is now dynamically updated.
2007-08-21 19:50:13 +00:00
lotodore
3a2f3255af
More fixes. Using player name as base for game name now. Removing games which have no players left. Check collision of all player names on connect (kind of slow, but name needs to be unique).
2007-08-21 17:27:13 +00:00
lotodore
3e4b134faa
Yessss. Dedicated server is working, with some effort you can now create and join a game (start console server on local pc, start clients and use menu item "internet game"). Make sure to use different player names, there are no error messages yet.
...
More than one game cannot be created yet, but this is only due to no name input. Lots of issues still, don't expect this to be stable.
2007-08-21 13:18:18 +00:00
lotodore
7210d1b1b4
Linefeeds.
2007-08-21 12:38:49 +00:00
lotodore
839a4f7112
More steps towards supporting multiple games per server. Player rights still broken, so starting the game is not possible. Games are not yet terminated after all players have left.
2007-08-21 12:34:33 +00:00
lotodore
697f063eb1
First work on client code to support multiple games per server.
2007-08-20 23:25:12 +00:00
lotodore
95e5ee47cc
Fixed multithreading issues when creating/joining a game. Sessions are now queued.
2007-08-20 22:55:39 +00:00
doitux
23963e4ac5
add GameLobbyDialog
2007-08-20 21:23:03 +00:00