lotodore
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9d0edc5eee
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Major redesign: The game can not be left without disconnecting from the server. This happens if a player is kicked, if he wishes to leave, or for other reasons. Error packets from the server will always cause a disconnect, however.
If joining a game fails, there is a proper failure packet now.
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2007-09-06 19:09:05 +00:00 |
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doitux
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040aadda3c
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2007-09-06 19:02:03 +00:00 |
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lotodore
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9f6bf5206e
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The checkbox "fill up with computer players" is now working (protocol has been changed to implement this). Lobby dialog is now also used after joining the game. Leaving game not possible yet.
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2007-09-05 19:14:34 +00:00 |
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lotodore
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0900d3844b
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Fixed a bunch of compiler warnings (mingw compiler).
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2007-09-04 23:37:32 +00:00 |
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doitux
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2f9f603bef
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font fixes
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2007-09-04 22:54:07 +00:00 |
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doitux
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b96bad9f69
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font fixes
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2007-09-04 22:30:58 +00:00 |
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lotodore
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9ed217609b
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Internet game lobby dialog shows now overview of games and whether they are private. Now showing connection progress before the internet game lobby.
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2007-09-04 12:44:11 +00:00 |
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lotodore
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b9e5ed52dc
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Moved flopValues/preflopValues data from files to source code of engine.
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2007-09-04 09:38:32 +00:00 |
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doitux
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95467e0b96
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checkBox_fillUpWithComputerOpponents added; some startnetworkgamedialog behaviour changes
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2007-09-03 22:51:00 +00:00 |
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doitux
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35f2b645e2
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some other gui fixes for qt-4.3.1
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2007-09-03 01:09:22 +00:00 |
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doitux
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95b3c45750
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some other gui fixes for qt-4.3.*
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2007-09-03 00:26:38 +00:00 |
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floty
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33fdc95cec
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minimum raise setting (II)
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2007-09-02 20:14:14 +00:00 |
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lotodore
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bd53403752
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Major redesign: Using game ids and player ids in gui (associated with tree view items).
Player list of all network games is now dynamically updated in lobby (no polling, server sends events).
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2007-09-02 16:36:52 +00:00 |
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doitux
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ba586fd751
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sdl include fix
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2007-09-02 11:30:48 +00:00 |
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doitux
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3677a2b4b4
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some other gui fixes for qt-4.3.*
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2007-09-02 07:58:30 +00:00 |
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lotodore
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096c02dd24
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Fixed crash when creating a network game.
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2007-09-01 21:15:11 +00:00 |
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doitux
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b9aeb5497a
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border:none; fixes button problems with qt-4.3.*
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2007-09-01 20:43:30 +00:00 |
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floty
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a0e78485df
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bugfix: allin-bug
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2007-08-31 13:09:07 +00:00 |
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doitux
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a84f164b8a
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preparation gamelobby slots
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2007-08-29 22:30:18 +00:00 |
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doitux
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27260bf837
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last steps to remove qrc
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2007-08-29 21:53:08 +00:00 |
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doitux
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264b6a0583
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next steps remove resources_qrc
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2007-08-29 21:10:33 +00:00 |
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doitux
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1e20e202e0
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2007-08-29 19:27:12 +00:00 |
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doitux
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a79aa7708d
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2007-08-28 01:10:41 +00:00 |
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doitux
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d1f95d539d
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own pixmap for flipside distortion fixed
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2007-08-27 12:30:00 +00:00 |
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lotodore
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56b24e09eb
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Major design change in network protocol: Player information is now requested by clients whenever it is needed. The server only sends player ids. The client has a cache with player information.
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2007-08-26 22:41:37 +00:00 |
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doitux
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ba17f1d08e
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2007-08-26 20:27:26 +00:00 |
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doitux
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513f71aba8
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you can take back bet or raise with escape key
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2007-08-26 19:42:16 +00:00 |
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lotodore
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87941c632a
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Fixed local network game. Now using new config options. Client sends packets deferred to allow initialization.
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2007-08-26 12:15:10 +00:00 |
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doitux
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0ae607a832
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timeout animation not blanked bugfix
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2007-08-24 13:37:45 +00:00 |
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doitux
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c606cba1fd
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cancel in settningsdialog bugfix
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2007-08-24 13:07:24 +00:00 |
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floty
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c44d14400a
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run() -> postRiverRun() in localberopostriver.cpp
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2007-08-22 20:49:07 +00:00 |
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doitux
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5469ba6772
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some windowTitle for NetworkStartGameDialog fixes
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2007-08-22 20:19:14 +00:00 |
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doitux
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66e8cfa61c
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set currentGameName as windowTitle for NetworkStartGameDialog
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2007-08-22 20:03:19 +00:00 |
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doitux
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c4f62eb53f
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adds createInternetGameDialog
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2007-08-21 23:31:09 +00:00 |
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lotodore
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636a49c1ef
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Work on error messages.
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2007-08-21 20:46:55 +00:00 |
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lotodore
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257d91fb66
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Fixed thread termination issue.
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2007-08-21 20:06:11 +00:00 |
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lotodore
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388db7c16a
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Game List is now dynamically updated.
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2007-08-21 19:50:13 +00:00 |
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lotodore
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3e4b134faa
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Yessss. Dedicated server is working, with some effort you can now create and join a game (start console server on local pc, start clients and use menu item "internet game"). Make sure to use different player names, there are no error messages yet.
More than one game cannot be created yet, but this is only due to no name input. Lots of issues still, don't expect this to be stable.
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2007-08-21 13:18:18 +00:00 |
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lotodore
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839a4f7112
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More steps towards supporting multiple games per server. Player rights still broken, so starting the game is not possible. Games are not yet terminated after all players have left.
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2007-08-21 12:34:33 +00:00 |
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doitux
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23963e4ac5
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add GameLobbyDialog
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2007-08-20 21:23:03 +00:00 |
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doitux
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7a1c1188b8
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anti-peek feature
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2007-08-19 23:19:30 +00:00 |
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doitux
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260182f570
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start anti-peek feature
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2007-08-19 12:33:24 +00:00 |
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doitux
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851cce3e45
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refactoring Bugfix
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2007-08-11 14:36:20 +00:00 |
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doitux
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4f005bb0c1
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new distributePot function
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2007-08-10 20:45:23 +00:00 |
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doitux
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5f168635a9
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"player joined networkgame" and "network game ready" sounds added
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2007-08-10 19:26:14 +00:00 |
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doitux
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4ba33e88fb
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new distributePot function
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2007-08-10 18:44:41 +00:00 |
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doitux
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6eebcc943f
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BeRo refactoring
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2007-08-08 12:54:20 +00:00 |
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doitux
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2f04eeb245
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BeRo refactoring
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2007-08-08 00:17:31 +00:00 |
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doitux
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e696fb4257
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BeRo refactoring
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2007-08-07 23:59:34 +00:00 |
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doitux
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c34f683c41
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BeRo refactoring
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2007-08-07 13:07:39 +00:00 |
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