Commit Graph
1293 Commits
Author SHA1 Message Date
lotodore d7c6cdd75c Use GnuTLS-OpenSSL instead of OpenSSL. Thanks to Zhenech for help with this patch. 2008-04-21 22:27:15 +00:00
lotodore 7b9e16d3a2 2008-04-19 23:30:06 +00:00
lotodore fc5efc13b1 Forgot closing handle. 2008-04-19 23:26:20 +00:00
lotodore 01bd6cb1f8 Still trying to make it work on linux. 2008-04-19 23:22:34 +00:00
lotodore 7d51a144dd Preparing unsubscribing/resubscribing of the game list updates to (hopefully) limit server bandwidth usage. 2008-04-19 20:00:21 +00:00
lotodore 801846d1a9 Extract error code for debugging (download does not work on linux yet). 2008-04-19 17:05:17 +00:00
lotodore fc90792e8f Changed curl_global_init call to initialize everything. Added missing cleanup call. 2008-04-19 13:36:55 +00:00
lotodore 18ed95bfc8 Use default libcurl callback function. 2008-04-19 12:56:30 +00:00
lotodore 08b7e3a63c Ret val as variable for debugging. 2008-04-19 12:48:55 +00:00
lotodore 09cce642cf Callback not static. 2008-04-19 12:16:57 +00:00
lotodore 03b8c56b67 Fixed linefeeds. 2008-04-19 11:56:27 +00:00
lotodore 00d23f0219 Include tinyxml header only in cpp file. 2008-04-19 11:48:36 +00:00
lotodore 7a157b682a The client now downloads a zipped server list file from pokerth.net. This is parsed and the first server entry is used for now. Error handling still missing. boost::iostreams now required. 2008-04-19 11:48:09 +00:00
lotodore 17a7a19298 gun.c example not needed - didn't work as expected. 2008-04-19 11:47:08 +00:00
lotodore 2e38f58e13 Fixes for boost 1.35.0 with msvc - mainly winsock vs. winsock2 related. 2008-04-16 20:38:11 +00:00
lotodore f981ea504c Added gunzip function (taken from the zlib examples). Made it compile on Windows. 2008-04-15 22:44:26 +00:00
lotodore d97e3d8ef6 Now using libcurl and zlib. 2008-04-11 08:32:48 +00:00
lotodore b5f17bdcc3 Changes for boost 1.35.0 compatibility. 2008-04-03 19:04:17 +00:00
doitux 6af3483909 adds settingsdialog.ui patch (thx thorsten) 2008-04-03 06:35:05 +00:00
lotodore 91b62abf7b Fixed nasty synchronization bug when players leave during start of a game. Fixed netpacket error which occured occasionally during game start when only one player was left, the last player will be removed from the game now, but stay in the lobby. Added new stat to IRC bot. 2008-04-02 21:41:39 +00:00
lotodore e0be7e9490 Save more and send less statistics. 2008-04-01 21:44:05 +00:00
lotodore f6f68cab43 Additional verbose logging. 2008-03-26 22:37:58 +00:00
lotodore 5beaa816b4 Moving third party sources to third_party folder so that they can be easily distinguished. This should help package maintainers. 2008-03-23 10:36:17 +00:00
lotodore 962cf172ff Cleaned up libircclient a bit - submitted patch to the author. 2008-03-22 23:39:24 +00:00
lotodore b5023351ee Fixed strings. 2008-03-20 00:24:13 +00:00
lotodore dbcedc889b Even more logging. 2008-03-20 00:06:19 +00:00
lotodore c8b38d0e57 More verbose logging for the server. 2008-03-19 23:39:59 +00:00
doitux 87ef74cb48 0.6.1 NOW! 2008-03-11 21:04:20 +00:00
doitux afd15d3118 0.6.1 2008-03-11 19:48:18 +00:00
lotodore c3092146e5 Update version numbers for 0.61. 2008-03-11 19:38:09 +00:00
doitux 33358f630d macosx lobby fix 2008-03-10 14:36:44 +00:00
lotodore 683e1cc51b Real timeout values. 2008-03-09 23:32:45 +00:00
doitux 3998fd4f69 translation strings update for 0.6.1 2008-03-08 21:55:18 +00:00
lotodore d8d816f8dc Do not kick the player from the server on game admin timeout - just remove the player from the game. 2008-03-07 21:45:26 +00:00
lotodore 4bc902b229 New error messages. 2008-03-06 21:48:14 +00:00
lotodore e85eb879bb Game admin timeout in lobby (test version). 2008-03-06 20:44:37 +00:00
doitux 882b47358e timeoutDialog 2008-03-06 20:30:21 +00:00
lotodore e107cf98fa Network timeout system also works from within a game now. 2008-03-06 15:27:31 +00:00
lotodore a3aee2b33a Reset network activity timeout only for certain packets. 2008-03-05 18:41:25 +00:00
lotodore 9f0d204f56 First test version with network timeout. Only activity timeout and global timeout, no game admin timeout yet. Set to test values (will disconnect rapidly).
Modified method for init timeout (if session cannot be established) - now using one non-modifiable timer for each session, and an additional timer which is reset whenever session data is received.
2008-03-04 23:47:45 +00:00
doitux 6d7e6d9a94 adds myavatarlabel for vote-kicks 2008-03-04 23:36:45 +00:00
lotodore 188f7e171f New packet types implemented for timeout system - unused yet. 2008-03-04 14:52:29 +00:00
lotodore d272576527 Hide timeout dialog on network error. 2008-03-03 23:54:15 +00:00
doitux 99b3f6b147 timeoutDialog gets duration from server 2008-03-03 23:43:51 +00:00
doitux c2313a20d6 timeoutDialog 2008-03-03 23:31:20 +00:00
doitux 00d0e77528 adds universal timeoutmsgbox 2008-03-03 11:45:29 +00:00
doitux 6d45e97e77 2008-03-03 10:27:36 +00:00
doitux b0fada7537 2008-03-03 10:26:53 +00:00
doitux f5c82bb1f7 2008-03-03 10:25:32 +00:00
doitux 39efcf3ddf opengametimeoutmsgbox local basics 2008-03-01 23:44:12 +00:00