Commit Graph
350 Commits
Author SHA1 Message Date
lotodore c5bae66142 Move server configuration to dedicated server only. Separate error logging for client and server, in preparation of creating a log file on the dedicated server. 2007-11-22 00:57:03 +00:00
lotodore e28220a8ad Refactored server states - removed all thread local storage objects to ensure that they do not cause resource leaks. 2007-11-21 23:34:25 +00:00
lotodore a7f0a23f22 Fixed 100% processor time issue. 2007-11-21 00:26:14 +00:00
lotodore 46b8ae54b8 Disable test mode. Oo. 2007-11-21 00:19:43 +00:00
lotodore 689b22e0b9 The sender thread has been rewritten with a new algorithm in mind. The sender should not stall any more, and no timeout is required. There are no more send priorities.
The avatar manager no longer serializes access to avatar files.
2007-11-20 23:58:24 +00:00
lotodore 9e0ffe4317 Prepare to send reason for leaving a game. New protocol version as it is not compatible to the current beta. 2007-11-18 12:53:42 +00:00
lotodore 8cffc9bc49 Fixed minimum raise for blind actions in network game. 2007-11-18 00:21:04 +00:00
lotodore 88c55eb68a Send minimum raise value on players action done, not players turn. This version is NOT compatible to the current internet server. 2007-11-18 00:06:14 +00:00
lotodore c4b1afaadc Try to fix minimum raise. 2007-11-17 00:49:25 +00:00
lotodore bc16e26616 Use server manager to allow SCTP and TCP at the same time. 2007-11-16 22:34:38 +00:00
lotodore a24a93caba Use unix linefeeds for all files. Finally. It's about time. 2007-11-16 15:24:25 +00:00
lotodore f428fb7904 Fixed linefeeds. 2007-11-16 15:01:40 +00:00
lotodore 26bde9388d Fixed kicking players with spaces in their names through the new admin interface. 2007-11-16 01:30:07 +00:00
lotodore 09d8156089 Reduce number of avatar sender threads to 1, as there is an issue with the load balancing. 2007-11-16 00:59:51 +00:00
lotodore cdd21250de Added support for password protected irc channels. Added server IRC mode for admin use, to allow requesting statistics and kicking players. 2007-11-16 00:58:23 +00:00
lotodore 7f5ff4af97 Fixed bug where computer players where displayed as numbers in lobby. 2007-11-14 22:54:47 +00:00
lotodore 82a1be763b Use several sender threads with load balancing for sending the avatars. Remember last failed send operation (not yet a list, just the last) and cancel any more low prio sends to that sender. 2007-11-14 22:11:04 +00:00
lotodore 5328bf082f Use boost::shared_ptr instead of std::auto_ptr where threads are involved, because std::auto_ptr is not thread safe. 2007-11-14 13:19:28 +00:00
floty 9dd683fb59 log side pot in network & handRanking-redraw 2007-11-11 23:47:38 +00:00
lotodore d905359251 Store server statistics data in a log file and reload it when the server is restarted. 2007-11-11 15:58:35 +00:00
lotodore 96eb74992e Fixed long term client issue when player id overflows (very unlikely, as it is 32 bits). 2007-11-11 11:31:07 +00:00
lotodore f2b1397cca Linefeeds. 2007-11-10 22:29:00 +00:00
lotodore ef84c7b81a Fixed kick bug by letting the client reverse iterate over its cached player data when looking for a player name. Added several exceptions. 2007-11-10 22:18:31 +00:00
lotodore c7ab731648 Quick fix of nasty server crash which occurs when kicking from within a game. Real fix of the problem will follow. 2007-11-10 21:23:22 +00:00
lotodore 59ffc02872 Limit the number of irc rename retries even more. 2007-11-06 19:54:52 +00:00
lotodore 3e8fc41cb4 Limit number of IRC nick rename tries. 2007-11-04 13:01:03 +00:00
lotodore 9de1712aa9 Revert last change. 2007-11-03 21:13:08 +00:00
lotodore 8e4901719c Fixed setting last players turn 2007-11-03 21:05:20 +00:00
lotodore 4ed7ec46fd Reset last players turn on bero change for client. 2007-11-01 21:24:26 +00:00
lotodore 7cff145cd3 Fixed last players turn in client - do not update for blinds. 2007-11-01 20:54:32 +00:00
lotodore 9691a6f263 Set all in condition on client. 2007-11-01 20:45:57 +00:00
lotodore 864af81193 Don't request own avatar from the server. Only request avatars of other players after joining a game. 2007-11-01 18:36:03 +00:00
lotodore a3cb6c25e3 Don't wait for avatars on game sync, instead show them whenever they are there. 2007-11-01 00:37:41 +00:00
lotodore a3c9390bfe Redesign of avatar stuff. First part. 2007-11-01 00:12:47 +00:00
lotodore 3a0fc4a71e Also disable avatar retrieval on server. Fixed nasty send "wrong return value" (Linux only). 2007-10-31 22:33:52 +00:00
lotodore ec5196c417 Disable avatars on server side until the bug is fixed. 2007-10-31 21:24:02 +00:00
lotodore e5f05c5359 Trying to fix the avatar problem. 2007-10-31 20:23:27 +00:00
lotodore 184eb4a577 Fixed avatar problem where clients were kicked. 2007-10-31 19:21:54 +00:00
lotodore b0524a59ff Fixed two race conditions. 2007-10-30 21:25:10 +00:00
lotodore fee8450a74 Still trying to fix the SIGPIPE problem. 2007-10-30 21:02:52 +00:00
lotodore 7fc3ae4adf Fixed compiler warnings. 2007-10-30 17:31:14 +00:00
lotodore 3ab6211009 Fixed compiler warnings. 2007-10-30 17:26:38 +00:00
lotodore cba5ee389e Fixed compiler warnings. 2007-10-30 17:21:11 +00:00
lotodore 7000722d75 Suppress sigpipe in sender thread. 2007-10-30 16:59:47 +00:00
lotodore 9cf398d3e0 Fixed winner list issue on client. 2007-10-30 16:57:48 +00:00
lotodore b89ce1d67f Trying to fix SIGPIPE issue on server (linux). 2007-10-30 13:03:17 +00:00
lotodore 26157027dc Fixed macro redefinition. Set money won in server. 2007-10-29 22:37:42 +00:00
lotodore 70e2d5556f If a sender thread is stalled while trying to send, time out after 2 seconds. Use infinite timeout when terminating threads. 2007-10-29 22:16:21 +00:00
lotodore ded7ca7daf Added winner list for network client. 2007-10-29 19:57:46 +00:00
lotodore 3953210ad9 Use larger thread termination timeouts. 2007-10-29 18:49:28 +00:00