lotodore
|
2d19013fae
|
Cleaning up serverlist caching.
|
2012-02-04 21:39:24 +00:00 |
|
lotodore
|
58a0d3fb2e
|
Download serverlist only once a day. Delete the current list if the connection to the server fails. #119
|
2012-02-04 20:33:39 +00:00 |
|
lotodore
|
6af6da5658
|
Remove tabs and newline characters from game name on server side.
|
2012-02-03 21:34:26 +00:00 |
|
lotodore
|
286cfa7125
|
Preparing 0.9.2.
|
2012-01-28 13:22:15 +00:00 |
|
lotodore
|
ee8b070064
|
Preparing 0.9.2.
|
2012-01-28 13:18:56 +00:00 |
|
lotodore
|
e658a18913
|
Do not rejoin games with 0 cash. Workaround for #108.
|
2012-01-28 11:50:33 +00:00 |
|
lotodore
|
33cdfdaed7
|
Fixing rejoin for non-official server.
|
2012-01-28 11:23:26 +00:00 |
|
lotodore
|
aa230ec17b
|
Reverting last change. This should be fixed in libircclient.
|
2012-01-22 18:27:58 +00:00 |
|
lotodore
|
58e7802d0b
|
Support libircclient 1.5.
|
2012-01-22 17:56:49 +00:00 |
|
lotodore
|
9c8c1122d9
|
Updating INSTALL file.
|
2012-01-19 22:24:07 +00:00 |
|
lotodore
|
4b0630f900
|
Use .c_str() instead of .data() to access null terminated char array of std::string. Use boost::filesystem::path when opening the log files (#99).
|
2012-01-11 22:28:41 +00:00 |
|
lotodore
|
c660c0750d
|
Preparing release 0.9.1.
|
2012-01-09 21:01:46 +00:00 |
|
lotodore
|
3ef29cb7ea
|
Rejected chat is not a global notice, it is just a notice.
|
2012-01-09 18:41:31 +00:00 |
|
lotodore
|
92ba846d30
|
When loading the configuration, verify that the player names are unique. If they are not, use the default ones. (#96)
|
2012-01-09 18:40:51 +00:00 |
|
lotodore
|
1fc25fc96b
|
Show chat reject message if player is muted.
|
2012-01-08 19:18:55 +00:00 |
|
lotodore
|
2cdb5ce215
|
No longer use the server list md5, it caused only trouble, and the serverlist .z file is small enough to be downloaded each time (#95).
|
2012-01-08 18:47:30 +00:00 |
|
lotodore
|
54cf862217
|
Allow chat after end of game for muted players (for now).
|
2012-01-08 17:10:21 +00:00 |
|
lotodore
|
d1b6a4deec
|
Fixing rejected chat and corresponding test case.
|
2012-01-08 16:56:51 +00:00 |
|
lotodore
|
915deefa8d
|
Make cppcheck happy.
|
2012-01-08 13:34:12 +00:00 |
|
lotodore
|
03a1a1dc55
|
Implement chat bot mute on server side (#1).
|
2012-01-08 13:02:29 +00:00 |
|
lotodore
|
1379babe38
|
Properly converting remove reason on client side (#94).
|
2012-01-08 08:33:06 +00:00 |
|
lotodore
|
44ba6cba68
|
Set new round in log object.
|
2012-01-07 21:02:58 +00:00 |
|
lotodore
|
56335bc8e5
|
Updated asn1c to latest git version.
|
2012-01-07 20:47:41 +00:00 |
|
lotodore
|
7147f075cc
|
Admin timeout in lobby no longer active in ranking games (#93).
|
2012-01-07 20:16:57 +00:00 |
|
lotodore
|
79fa9df3c9
|
Consider game id in chat bot. Preparing new chat bot action: Mute player in game.
|
2012-01-07 09:31:28 +00:00 |
|
lotodore
|
a327ac02e5
|
Fixing login error when uploading an avatar.
|
2012-01-05 19:59:35 +00:00 |
|
lotodore
|
8ee13419b5
|
Fixing missing libs on Linux.
|
2012-01-04 12:09:02 +00:00 |
|
lotodore
|
d3f6b5d5d9
|
Updating connectivity tool for use with 0.9.
|
2012-01-04 11:59:40 +00:00 |
|
lotodore
|
63f5aadf40
|
Preparing release 0.9.
|
2012-01-03 23:26:58 +00:00 |
|
lotodore
|
df35ea550f
|
Remove log object from server, server-side logging is deactivated. Pass NULL as log object to game.
|
2012-01-02 21:04:49 +00:00 |
|
lotodore
|
aa6fdf1de1
|
Preparing 0.9rc1
|
2012-01-02 20:51:52 +00:00 |
|
lotodore
|
c7a4e61d61
|
Fixing network game (ticket #90).
|
2012-01-02 10:42:35 +00:00 |
|
lotodore
|
de91b54619
|
Some changes to the server setup instructions.
|
2012-01-02 10:13:42 +00:00 |
|
lotodore
|
3b0d970db4
|
Updating linux helper scripts.
|
2012-01-02 09:27:13 +00:00 |
|
lotodore
|
0c0131be96
|
Deleting obsolete build scripts, as they no longer work.
|
2012-01-02 09:25:57 +00:00 |
|
lotodore
|
6a3ffc1f29
|
Consider seat position in seat state test.
|
2012-01-01 13:47:53 +00:00 |
|
lotodore
|
672d202697
|
Adding new seat state test case.
|
2012-01-01 12:04:25 +00:00 |
|
lotodore
|
ae7a177d72
|
Improving test cases for rejoin.
|
2012-01-01 10:36:49 +00:00 |
|
lotodore
|
2e88f132d3
|
Clarify use of mingw-cross-env patch.
|
2011-12-31 09:29:01 +00:00 |
|
lotodore
|
d05c1e438a
|
Updating mingw-cross-env patch to remove openssl for GPL compliance.
|
2011-12-30 22:46:35 +00:00 |
|
lotodore
|
d55a8ebe98
|
Start daemon mode only in non-debug server.
|
2011-12-30 20:56:58 +00:00 |
|
lotodore
|
72cf399ec9
|
Removing unused config entry.
|
2011-12-30 20:18:05 +00:00 |
|
lotodore
|
c7185f8599
|
Preparing 0.9 beta6.
|
2011-12-30 13:14:01 +00:00 |
|
lotodore
|
86cf46bdd6
|
Use proper linefeeds.
|
2011-12-30 13:07:01 +00:00 |
|
lotodore
|
d12ee37bac
|
Try to update the player name after rejoin, if another player was not active during rejoin.
|
2011-12-29 22:09:11 +00:00 |
|
lotodore
|
64156cfa69
|
Use generic PlayerData objects for no-longer-connected players when rejoining a game. This fixes ticket #88 (client patch only).
|
2011-12-29 21:19:06 +00:00 |
|
lotodore
|
e6d841b661
|
Fixing ticket #87: Only consider active players (with money) when showing the timeout warning.
|
2011-12-29 10:55:27 +00:00 |
|
lotodore
|
a285683e71
|
Timeout message may occur during test case.
|
2011-12-27 21:16:50 +00:00 |
|
lotodore
|
28417227ac
|
Fixing ticket #86: Change player id in ranking map on rejoin.
|
2011-12-27 20:44:16 +00:00 |
|
lotodore
|
6c4a8652fe
|
Preparing 0.9 beta5.
|
2011-12-27 18:58:54 +00:00 |
|
lotodore
|
0d71521559
|
Fixing ticket #81: Do not show a "you were kicked from the server" message if your username is already present in the lobby. Instead, kick the existing user from the lobby.
|
2011-12-27 17:26:03 +00:00 |
|
lotodore
|
fb5938ef46
|
Player state "no money" needs to be considered before the blinds.
|
2011-12-27 11:59:23 +00:00 |
|
lotodore
|
57447d844e
|
Fixing problem when resetting the game admin timeout.
|
2011-12-27 10:11:15 +00:00 |
|
lotodore
|
735e554732
|
Fixing start cash initialization and rejoin order.
|
2011-12-27 09:35:14 +00:00 |
|
lotodore
|
4c15195f07
|
On rejoin, send full seats list, not only active players, so that the seatStatus can be updated properly.
|
2011-12-27 09:05:50 +00:00 |
|
lotodore
|
de7a06da44
|
0.9 beta4
|
2011-12-26 21:50:40 +00:00 |
|
lotodore
|
56a71079cf
|
Use correct timeout message.
|
2011-12-26 21:33:01 +00:00 |
|
lotodore
|
930744bf99
|
Preparing 0.9 beta4.
|
2011-12-26 21:30:42 +00:00 |
|
lotodore
|
8b356fb9dd
|
Only reactivate player if it exists in the current game.
|
2011-12-26 17:21:35 +00:00 |
|
lotodore
|
210fc2eaa6
|
Set "stayOnTableStatus" to false for computer players.
|
2011-12-26 14:17:45 +00:00 |
|
lotodore
|
3aa998070f
|
Fixing ticket #85: Compatibility issue with boost::filesystem v3 when creating the serverlist md5-filename.
|
2011-12-25 12:34:07 +00:00 |
|
lotodore
|
6bab9e8e00
|
Incrementing protocol version for tests.
|
2011-12-23 22:45:43 +00:00 |
|
lotodore
|
ce8561b129
|
Preparing 0.9 beta3 release.
|
2011-12-23 20:02:47 +00:00 |
|
lotodore
|
b90fa705aa
|
Set "stayOnTableStatus" in engine.
|
2011-12-23 19:32:56 +00:00 |
|
lotodore
|
bf81ba1d98
|
Check timeout only for human players.
|
2011-12-23 17:23:56 +00:00 |
|
lotodore
|
25ed93f477
|
Making cppcheck happy.
|
2011-12-23 17:14:36 +00:00 |
|
lotodore
|
ae842b9a2d
|
Calculate player numbers in a different way, so that a player number on the server can be converted to a player number on the client.
|
2011-12-22 23:16:58 +00:00 |
|
lotodore
|
fc7be88602
|
Fixing interpretation of seat state in client.
|
2011-12-22 21:57:18 +00:00 |
|
lotodore
|
f8c1cdf56e
|
Inform players when another player is no longer allowed to rejoin.
|
2011-12-22 20:10:18 +00:00 |
|
lotodore
|
38d224590a
|
Send state of seats at the beginning of each hand.
|
2011-12-21 20:56:41 +00:00 |
|
lotodore
|
6df1a9b93c
|
Fixing use of wrong player id.
|
2011-12-18 23:17:36 +00:00 |
|
lotodore
|
0f93d0d9b0
|
Properly reset activity timer.
|
2011-12-18 21:23:25 +00:00 |
|
lotodore
|
c40463a215
|
Missing }
|
2011-12-18 20:35:20 +00:00 |
|
lotodore
|
05d4b67a50
|
Send timeout warning when autofold is active.
|
2011-12-18 20:34:04 +00:00 |
|
lotodore
|
99616b4eed
|
Send player state with each player action. autofold/disconnect timeout now depends on player action timeout.
|
2011-12-17 23:34:34 +00:00 |
|
lotodore
|
7c5335f1da
|
Automatically delete svn directories in Mac build.
|
2011-12-17 17:40:39 +00:00 |
|
lotodore
|
1843015630
|
Fixing server exception when shutting down a socket which was already closed.
|
2011-12-17 10:29:56 +00:00 |
|
lotodore
|
0a8cd1cce4
|
Implementing automatic kick of players after a certain timeout within a game.
|
2011-12-16 22:39:24 +00:00 |
|
lotodore
|
91b3307584
|
Trying to fix current Windows build.
|
2011-12-16 21:57:31 +00:00 |
|
lotodore
|
1bf12328ee
|
Remove players from game (without possibility to rejoin) if they did not act within a certain time. Feature is still broken, because the timer is canceled on disconnect.
|
2011-12-11 19:37:51 +00:00 |
|
lotodore
|
7bb9841f83
|
More timer cleanup.
|
2011-12-11 17:12:26 +00:00 |
|
lotodore
|
aad9e271db
|
Cleaning up the different timeouts and how players can be removed from the game.
|
2011-12-11 14:54:17 +00:00 |
|
lotodore
|
b095a76216
|
Fixing windows build.
|
2011-11-17 20:19:55 +00:00 |
|
lotodore
|
86f0e58cc4
|
Fixing build problems with new version of gnutls (on mingw-cross-env).
|
2011-11-17 19:45:20 +00:00 |
|
lotodore
|
535502196b
|
Still trying to fix the build.
|
2011-11-17 19:24:06 +00:00 |
|
lotodore
|
90d6955efd
|
Trying to fix boost build problem.
|
2011-11-17 18:54:27 +00:00 |
|
lotodore
|
3878d3aa7f
|
Trying to fix boost::filesystem build problems with boost 1.48.
|
2011-11-16 21:53:10 +00:00 |
|
lotodore
|
75a57900af
|
Preparing 0.9 beta2.
|
2011-11-15 21:22:20 +00:00 |
|
lotodore
|
f968aae6c0
|
Fixing nasty crash when a player left a game which was not running.
|
2011-11-15 19:56:23 +00:00 |
|
lotodore
|
4935ab3164
|
Preparing 0.9-beta1.
|
2011-11-13 20:52:22 +00:00 |
|
lotodore
|
b15166a8e9
|
Adding rejoin fix.
|
2011-11-13 20:45:26 +00:00 |
|
lotodore
|
641becb654
|
Fixing protocol version number.
|
2011-11-13 19:49:26 +00:00 |
|
lotodore
|
c6b4e7cfdc
|
Fixing test cases.
|
2011-11-13 19:34:47 +00:00 |
|
lotodore
|
f66bbfea40
|
Fixing protocol specification.
|
2011-11-13 19:27:01 +00:00 |
|
lotodore
|
d975139409
|
Preparing release 0.9-beta1. Fixing issue that player was not marked as kicked when kicked through the chat cleaner. Fixing java test cases.
|
2011-11-13 19:10:07 +00:00 |
|
lotodore
|
c3f12fe190
|
Properly mark player as kicked on client side.
|
2011-11-13 16:47:33 +00:00 |
|
lotodore
|
fec3a5fb65
|
Only send cardsvalue if round before was "river".
|
2011-11-13 16:28:04 +00:00 |
|
lotodore
|
2678bd9101
|
Fixed the action when players are kicked who left before being kicked.
|
2011-11-13 15:36:01 +00:00 |
|
lotodore
|
edde9137ae
|
CardsValue is now optionally sent by the server.
|
2011-11-13 15:31:35 +00:00 |
|
lotodore
|
edef79e9d1
|
Disable rejoin for players who have been kicked.
|
2011-11-13 14:28:54 +00:00 |
|