lotodore
|
5faad7b288
|
Fixing resubscription of lobby messages after game. There are no known errors now.
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2009-08-03 21:02:37 +00:00 |
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lotodore
|
9a8f2ae01a
|
Fixing some ASN.1 related bugs. Playing a game works now, but there is still an issue when the lobby is started after the game.
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2009-08-03 20:42:32 +00:00 |
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lotodore
|
82ebd318d0
|
Fixing game list update. Joining players still broken.
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2009-08-02 21:22:05 +00:00 |
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lotodore
|
36d853bd69
|
Fixed typo which caused a bug.
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2009-08-02 20:31:07 +00:00 |
|
lotodore
|
a5a3fb9d26
|
Fixing compiler error on MSVC.
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2009-08-02 15:12:25 +00:00 |
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lotodore
|
945c4a102a
|
Completely rewriting all NetPacket stuff to use ASN.1. Finally this big chunk of work is completed. Compiles and links fine, but still partly non-functional.
PLEASE NOTE: This is NOT COMPATIBLE to 0.7.x, because it is a new network protocol.
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2009-08-02 15:11:40 +00:00 |
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lotodore
|
d7367788a7
|
Avatar hash md5 (not sha1) for now.
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2009-08-01 20:54:42 +00:00 |
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lotodore
|
cf1d657412
|
Use md5 hash (not sha1) for now.
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2009-08-01 20:53:54 +00:00 |
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lotodore
|
e4aed25e39
|
Adding missing message code when removed from the game.
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2009-08-01 09:01:33 +00:00 |
|
lotodore
|
a49e58540d
|
Adding missing message code when removed from the game.
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2009-08-01 09:01:06 +00:00 |
|
lotodore
|
5a86ab9431
|
Enforce limits on utf8 strings.
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2009-07-31 23:29:31 +00:00 |
|
lotodore
|
6bdb7b4a55
|
Enforce limits on utf8 strings.
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2009-07-31 23:28:37 +00:00 |
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lotodore
|
9cbd317ccf
|
Do not send cards as ASN.1 SEQUENCE, this is too much overhead.
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2009-07-31 22:38:58 +00:00 |
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lotodore
|
a52c4b5c40
|
Do not send cards as ASN.1 SEQUENCE, this is too much overhead.
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2009-07-31 22:38:10 +00:00 |
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lotodore
|
66d4f5dafc
|
Adding missing admin flag for ASN.1
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2009-07-31 21:10:21 +00:00 |
|
lotodore
|
44c71fe67a
|
Adding missing admin flag for ASN.1
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2009-07-31 21:09:18 +00:00 |
|
lotodore
|
3e8512a2ea
|
Adding logging.
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2009-07-30 22:11:12 +00:00 |
|
lotodore
|
c769884c56
|
Removing duplicate condition.
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2009-07-30 21:50:50 +00:00 |
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lotodore
|
b81d357f1a
|
Handle interrupted/retry error code in read handler.
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2009-07-30 21:47:30 +00:00 |
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lotodore
|
e44286044d
|
Adding separate project for asn1c generated files.
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2009-07-26 22:58:06 +00:00 |
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lotodore
|
50af3598a3
|
Adding missing vote-kick messages to ASN.1 protocol definition.
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2009-07-26 08:53:30 +00:00 |
|
lotodore
|
336dc836a0
|
Adding missing vote-kick messages to ASN.1 protocol definition.
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2009-07-26 08:52:58 +00:00 |
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lotodore
|
9450e8a459
|
Log session id.
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2009-07-22 22:00:07 +00:00 |
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lotodore
|
a37f56f09b
|
More paranoia stuff.
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2009-07-22 20:48:21 +00:00 |
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lotodore
|
d4131051dc
|
Commenting out SCTP acceptor - currently unsupported.
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2009-07-22 20:26:29 +00:00 |
|
lotodore
|
1783218e6a
|
Adding error handling and additional checks.
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2009-07-22 20:22:14 +00:00 |
|
lotodore
|
e308108803
|
Adding paranoia check.
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2009-07-22 20:19:56 +00:00 |
|
lotodore
|
d4ae6d0e8b
|
Fixing compiler errors (some ASN.1 code was commited by accident).
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2009-07-22 18:02:15 +00:00 |
|
lotodore
|
cac09280a0
|
Adding an additional exception handler to the receive callback.
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2009-07-21 21:40:24 +00:00 |
|
lotodore
|
7513742d29
|
Adding missing asn.1 stuff.
|
2009-07-19 22:40:12 +00:00 |
|
lotodore
|
976b864367
|
Adding missing asn.1 stuff.
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2009-07-19 22:08:30 +00:00 |
|
lotodore
|
59b0ca6831
|
Solving more name collision problems.
|
2009-07-18 21:54:02 +00:00 |
|
lotodore
|
deed6320c6
|
Resolving name collisions.
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2009-07-18 21:36:28 +00:00 |
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lotodore
|
33a3f2f6d4
|
Committing files instead of symlinks.
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2009-07-18 12:36:20 +00:00 |
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lotodore
|
eb1b1e4b9c
|
Adding code which was generated by asn1c from pokerth.asn1 using the call asn1c -fnative-types. Note the license file (COPYING_asn1c).
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2009-07-18 12:13:05 +00:00 |
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lotodore
|
2451fef351
|
Updating asn1 spec to reduce memory usage.
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2009-07-18 12:05:55 +00:00 |
|
lotodore
|
58d471e0de
|
Fixing possible server issues.
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2009-07-13 22:49:32 +00:00 |
|
lotodore
|
398805a136
|
Handle the case if there is no winner in a game.
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2009-07-13 18:10:11 +00:00 |
|
lotodore
|
0d9a246fc1
|
More work on ASN.1 protocol spec.
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2009-07-12 23:07:20 +00:00 |
|
lotodore
|
f7a8cb1419
|
Adding additional logging.
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2009-07-12 21:12:55 +00:00 |
|
lotodore
|
6c464107cc
|
Workaround for Qt redraw bug on Mac OS.
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2009-07-12 12:04:32 +00:00 |
|
lotodore
|
efe20f6275
|
Fixing game termination if an error occurs.
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2009-07-12 09:13:49 +00:00 |
|
lotodore
|
9c1792a0f3
|
More work on ASN.1 protocol spec.
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2009-07-11 22:04:46 +00:00 |
|
lotodore
|
c22eb1a535
|
Changes to ASN.1 notation. Compiles with asn1c, and the generated code has been tested on Mac OS and Windows.
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2009-07-09 21:27:08 +00:00 |
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lotodore
|
03a2bc41fe
|
Adding new experimental ASN.1 protocol specification for PokerTH.
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2009-06-28 21:59:45 +00:00 |
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lotodore
|
3ae3f9a883
|
Preparing 0.7.1 release.
|
2009-06-25 20:32:58 +00:00 |
|
lotodore
|
a2e692d844
|
Fixing delayed sending of create/join game for network games.
|
2009-06-20 18:41:03 +00:00 |
|
lotodore
|
b868990462
|
Default network game id is 1, not 0.
|
2009-06-20 17:39:13 +00:00 |
|
lotodore
|
a284f27750
|
Fixing state transition when joining a game. Since this is synchronous now, order is important.
|
2009-06-20 12:14:06 +00:00 |
|
lotodore
|
470bbb5eed
|
Trying to fix strange sender crash.
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2009-06-20 11:15:06 +00:00 |
|
lotodore
|
34b251bfad
|
Fixing all in timer issue.
|
2009-06-20 07:59:33 +00:00 |
|
lotodore
|
75703de6b4
|
Force specific server hack. Only used for beta release.
|
2009-06-19 22:19:42 +00:00 |
|
lotodore
|
552f49438a
|
Updating changelog.
|
2009-06-19 22:15:17 +00:00 |
|
lotodore
|
468e52d002
|
Increasing game version.
|
2009-06-19 22:08:24 +00:00 |
|
lotodore
|
4c8248353a
|
Adding error handling so that an error within a game does not terminate the server, only the single game.
|
2009-06-19 20:48:57 +00:00 |
|
lotodore
|
993c2529c3
|
IP address bans are now time limited and will be removed automatically (minimum duration: 1 hour).
|
2009-06-18 21:32:01 +00:00 |
|
lotodore
|
9ed8368700
|
Moving server ban code to a separate class, in order to prepare time-limited bans.
|
2009-06-18 20:16:22 +00:00 |
|
lotodore
|
eefbd9e79f
|
Some minor polishing.
|
2009-06-17 21:22:01 +00:00 |
|
lotodore
|
6ba148c43c
|
Fixing compiler warnings.
|
2009-06-16 22:47:53 +00:00 |
|
lotodore
|
ccd7080cec
|
Fixing another linux compiler error.
|
2009-06-16 22:41:50 +00:00 |
|
lotodore
|
35d0988f78
|
Removing a buffered delay when the client sends data (no longer necessary with asio).
|
2009-06-16 22:36:07 +00:00 |
|
lotodore
|
87363094d2
|
Fixing linux compiler error.
|
2009-06-16 22:35:05 +00:00 |
|
lotodore
|
f508bbdd14
|
Removing more unused code.
|
2009-06-16 22:13:12 +00:00 |
|
lotodore
|
31dadd6fa2
|
Removing old native socket stuff which is now unused (replaced by asio calls).
|
2009-06-16 22:00:07 +00:00 |
|
lotodore
|
d45e41c963
|
Removing unused parts from the receive helper.
|
2009-06-16 19:05:42 +00:00 |
|
lotodore
|
22edd63dde
|
Further paranoia changes to prevent timer callbacks from occurring in an uncontrolled state.
|
2009-06-15 22:34:07 +00:00 |
|
lotodore
|
3d57f65e2b
|
Fixed a bug in the packet handling of the client. This fixes the problem that games are not properly started, and that the player list is not properly updated.
|
2009-06-15 21:42:57 +00:00 |
|
lotodore
|
1acbeba426
|
Close the socket before client termination, don't let asio close it later because the callbacks might no longer be valid.
|
2009-06-15 06:42:52 +00:00 |
|
lotodore
|
4b5d78af81
|
The client network code was rewritten to use boost::asio. Some optimization is still required, and some code files can now be removed.
|
2009-06-14 22:07:41 +00:00 |
|
lotodore
|
744e5c81d4
|
Small fixes. Removing some TODO comments which are no longer valid.
|
2009-06-13 10:52:12 +00:00 |
|
lotodore
|
bf0fc6e9ca
|
Removing unused files.
|
2009-06-12 16:42:38 +00:00 |
|
lotodore
|
6269b94db1
|
Properly restarting lobby timers.
|
2009-06-12 16:04:58 +00:00 |
|
lotodore
|
3b25e18fde
|
Rewriting boost asio timer stuff. (Did I mention I dislike the asio "cancel" semantics?!). TimerManager is no longer used. Should be stable now, but might leak some memory (needs further testing).
|
2009-06-12 15:48:34 +00:00 |
|
lotodore
|
a33d9b7c3b
|
Trying to fix strange timer crashes.
|
2009-06-09 23:04:04 +00:00 |
|
lotodore
|
71e9c35ff2
|
Adding missing file.
|
2009-06-08 21:56:27 +00:00 |
|
lotodore
|
938d13e31a
|
Send all available data in one chunk within the send handler. This improves speed.
|
2009-06-08 21:54:24 +00:00 |
|
lotodore
|
e53c60c263
|
Creating a new asio timer instead of reusing the old one. Reusing leads to strange crashes. Whoever invented the semantics of the asio timer obviously did not consider the need to restart a timer within the handler. Oh well. The asio timer service also seems to sleep all the time (not using up 100% load if timeout of all timeouts are 0). Pending further tests, asio timers might be unsuitable.
|
2009-06-08 21:53:14 +00:00 |
|
lotodore
|
c8594e8e7b
|
Canceling asio timers has bad semantics, and causes loads of trouble. Therefore, cancelled timers are simply marked as such, and the asio callback is silently ignored. This fixes several crashes, if players were removed from a game due to an error, because some timers were not cancelled. *sigh* This one took a lot of nerve.
|
2009-06-07 23:25:13 +00:00 |
|
lotodore
|
5f3369432a
|
Rewriting sender yet again to fit the new asio design. Polling for new send data is no longer needed, this also reduces lag.
|
2009-06-07 08:51:43 +00:00 |
|
lotodore
|
55bd832955
|
Fixed network game termination.
|
2009-06-04 22:13:52 +00:00 |
|
lotodore
|
8005cc82c6
|
Fixed server termination crash. However, network games are still not properly terminated.
|
2009-06-04 20:37:18 +00:00 |
|
lotodore
|
47648392fb
|
Use boost::asio timer callbacks instead of self-made ones. There are still some termination issues (terminating a network game will result in a crash). However, it should be quite effective now with a large number of users.
|
2009-06-01 19:49:16 +00:00 |
|
lotodore
|
cee2d787d0
|
Adding some error handling. Some is still missing.
|
2009-06-01 10:23:44 +00:00 |
|
lotodore
|
24abedbbab
|
Renaming class ServerGameThread to ServerGame.
|
2009-05-31 20:14:46 +00:00 |
|
lotodore
|
f2bd0c6111
|
ServerGameThread is no longer a thread.
|
2009-05-31 19:45:20 +00:00 |
|
lotodore
|
b48209a5e4
|
Termination of games is now working. Error handling is still missing in some cases, and it is very slow if there are a lot of players, but other than that all is fine :-).
|
2009-05-31 19:11:59 +00:00 |
|
lotodore
|
fab224c8ad
|
Fixing some timer problems. Starting an internet game now works again. There are still some issues: Games are never terminated, and error handling is not implemented (errors will terminate the server).
|
2009-05-31 13:47:10 +00:00 |
|
lotodore
|
59358bff0e
|
Fixed server crash when trying to start a game. Server is still broken, though...
|
2009-05-31 13:17:02 +00:00 |
|
lotodore
|
2952f0b85d
|
Fixing some compiler warnings and single-threaded game issues. Note: The server currently crashes when trying to start a game.
|
2009-05-31 11:00:33 +00:00 |
|
lotodore
|
08ed5e0496
|
Almost complete rewrite of server game state due to porting the network engine to asio. Server is still broken in a lot of ways. A game is no longer run in a separate thread (but this change is still incomplete).
|
2009-05-30 22:20:40 +00:00 |
|
lotodore
|
41ab1ff83d
|
Clarifying the usage of banip.
|
2009-05-12 20:25:31 +00:00 |
|
lotodore
|
47a9fc9588
|
Typo fixes.
|
2009-05-12 20:23:47 +00:00 |
|
lotodore
|
d68827c606
|
Updating server irc commands.
|
2009-05-12 20:19:39 +00:00 |
|
lotodore
|
22720a83f2
|
Small project file fixes.
|
2009-05-10 22:34:07 +00:00 |
|
lotodore
|
8ab2fed1a2
|
More restructuring. Still broken.
|
2009-05-10 22:21:20 +00:00 |
|
lotodore
|
2541f28ff2
|
Sender thread is no longer a thread (part of boost::asio integration). Warning: Network games are still broken!
|
2009-05-10 17:53:37 +00:00 |
|
lotodore
|
d258bc25d0
|
Server accept thread is no longer a thread.
|
2009-05-10 14:57:51 +00:00 |
|
lotodore
|
ac4c2e9aef
|
Integrating precompiled headers support (might speed up compilation). Currently disabled (in .pro files).
|
2009-05-07 22:36:51 +00:00 |
|
lotodore
|
e813c49fe5
|
Changing windows build to boost 1.39 with mingw gcc 4.4. Windows build system needs update.
|
2009-05-06 21:24:14 +00:00 |
|
lotodore
|
d7ca4d67b5
|
Fixing compiler errors. Still broken in terms of network functionality.
|
2009-05-06 21:09:58 +00:00 |
|