lotodore
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aee0adbffe
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More protocol changes for rejoin. Re-adding server password to protocol.
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2011-10-03 08:03:58 +00:00 |
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lotodore
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945a8f4588
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More work on rejoin. Server still sends a denial message.
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2011-09-11 17:41:56 +00:00 |
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lotodore
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32ba77709e
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More work on rejoin: The server now detects when a rejoin is possible and allows the player to login directly, without waiting for a possible existing connection to be terminated. A session GUID is stored in the cache directory on client side for this purpose.
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2011-08-28 17:14:03 +00:00 |
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lotodore
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2c62a097e4
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Switching license from GPL2 to AGPL3.
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2011-07-02 14:45:12 +00:00 |
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lotodore
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c877e0ef74
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Remove libircclient from client (pokerth_game no longer depends on it).
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2011-03-11 21:56:24 +00:00 |
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lotodore
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02518c67b2
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Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
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2011-02-11 20:02:08 +00:00 |
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lotodore
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e823b7b788
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Implementing ticket #2 - optionally remove players from games after it was finished. This breaks protocol compatibility with 0.8. Config file option is NetAutoLeaveGameAfterFinish.
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2011-02-06 13:17:07 +00:00 |
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doitux
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b6c820718a
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session:: shared pointer game refactoring
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2011-01-12 22:37:33 +00:00 |
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lotodore
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ddaf311c12
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New log object for network/internet games. Preliminary code.
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2011-01-03 18:41:28 +00:00 |
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floty
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924d6a38b7
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remove configFile from Log
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2011-01-03 17:56:06 +00:00 |
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floty
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121575caa5
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sqlite-logging: include log in pokerth_lib; new function for game-logging
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2010-12-28 23:01:39 +00:00 |
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lotodore
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710affb1e5
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Preparing the use of the report bad avatar function.
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2010-12-24 12:27:46 +00:00 |
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floty
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29e16e3489
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create log in session; put some include from header to cpp
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2010-12-20 20:30:12 +00:00 |
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floty
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0e46188ff3
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some bugfixes in Log and guiLog
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2010-12-18 23:10:10 +00:00 |
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lotodore
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0cb1d75ce3
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Adding code for private chat messages (server side). These messages are not allowed within a game. Adding config option to disable brute force protection.
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2010-11-07 08:24:31 +00:00 |
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lotodore
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0bb801acdf
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Preparing 0.8 release.
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2010-09-25 15:27:09 +00:00 |
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doitux
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4ed1122931
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bugfixes for show cards function
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2010-07-18 11:42:42 +00:00 |
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lotodore
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79e7a47343
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Preparing network functions to let a player show his cards.
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2010-07-15 21:55:52 +00:00 |
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lotodore
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c0947c9d54
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Adding function to find out in which game a user is playing.
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2010-07-15 10:34:24 +00:00 |
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doitux
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6c2c4eaaeb
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add showCards function to receive cards from players which hit the show-cards-button during postriver. define static ranking game data
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2010-07-15 09:52:24 +00:00 |
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doitux
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3f06af6194
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fixing many destruktors
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2010-07-13 21:27:04 +00:00 |
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doitux
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598b26c5ff
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indent fixes tab = 4 chars
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2010-03-30 12:25:30 +00:00 |
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lotodore
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866e9b9e48
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Making the network part compile.
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2010-03-29 12:33:12 +00:00 |
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lotodore
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a02a9cacf6
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(Hopefully) fixing guest & game admin stuff.
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2010-03-26 21:41:35 +00:00 |
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lotodore
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5ea56bbf0d
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Allow retrieving of own player id by gui.
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2010-03-24 20:10:36 +00:00 |
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lotodore
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d727a7fd5d
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Network game, dedicated server without auth backend and dedicated server with auth backend should work now. Guest login still broken.
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2009-11-14 15:04:31 +00:00 |
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lotodore
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059da0232a
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Preparing to fix login for network game and dedicated server without login backend. Currently broken.
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2009-11-14 12:39:25 +00:00 |
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doitux
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9e7792fd8e
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extra callback for showing internet game login dialog
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2009-11-08 21:18:25 +00:00 |
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lotodore
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5424aed21e
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Fixing server announcement. Gui callback still needed.
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2009-11-08 09:48:01 +00:00 |
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lotodore
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39285263b7
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Starting login dialog integration on client side.
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2009-09-24 20:10:40 +00:00 |
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doitux
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adae9c1cd3
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make new lobby-bot configurable
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2009-08-21 20:18:37 +00:00 |
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lotodore
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e104453772
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Make that two bots. One for administration and one to forward the lobby chat.
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2009-08-20 15:19:41 +00:00 |
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lotodore
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0aa285621b
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Preparing the server management irc bot for further tasks.
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2009-08-20 11:02:05 +00:00 |
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lotodore
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4c340d5bdc
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Use own lobby chat instead of IRC. First steps, still incomplete.
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2009-08-15 10:25:13 +00:00 |
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lotodore
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945c4a102a
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Completely rewriting all NetPacket stuff to use ASN.1. Finally this big chunk of work is completed. Compiles and links fine, but still partly non-functional.
PLEASE NOTE: This is NOT COMPATIBLE to 0.7.x, because it is a new network protocol.
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2009-08-02 15:11:40 +00:00 |
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lotodore
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3ae3f9a883
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Preparing 0.7.1 release.
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2009-06-25 20:32:58 +00:00 |
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lotodore
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75703de6b4
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Force specific server hack. Only used for beta release.
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2009-06-19 22:19:42 +00:00 |
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lotodore
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4b5d78af81
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The client network code was rewritten to use boost::asio. Some optimization is still required, and some code files can now be removed.
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2009-06-14 22:07:41 +00:00 |
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lotodore
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744e5c81d4
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Small fixes. Removing some TODO comments which are no longer valid.
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2009-06-13 10:52:12 +00:00 |
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doitux
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63bb80e168
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is beta07 switch for hardcoded channel and server
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2009-04-15 18:02:16 +00:00 |
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doitux
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13eea26cdc
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remove hardcoded internetgame settings
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2009-04-10 23:18:38 +00:00 |
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doitux
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ed05d63a94
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hardcoded registered irc channel for 0.7beta
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2009-04-06 17:48:17 +00:00 |
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doitux
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b1fe872ee6
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hardcoded registered irc channel for 0.7beta
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2009-04-06 16:28:08 +00:00 |
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doitux
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9ee97cb80b
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preparing 0.7 beta 1
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2009-04-05 21:26:36 +00:00 |
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lotodore
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534b6066a8
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More work on server selection. Currently untested.
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2009-04-05 12:31:12 +00:00 |
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lotodore
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009249e41a
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Adding stuff for server list (choosing a server). Might not compile (untested yet).
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2009-04-05 11:19:50 +00:00 |
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lotodore
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ebce3ee214
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Warning: Enables debug mode.
More steps towards downloading avatars from external server. This is currently BROKEN.
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2009-03-21 01:39:00 +00:00 |
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lotodore
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b1bad8d144
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Preparing client use of external avatar servers.
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2009-03-18 15:01:43 +00:00 |
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lotodore
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16decacb6b
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New configuration options for automatically uploading the avatars to an external server.
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2009-03-01 23:09:14 +00:00 |
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lotodore
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b236fa9d62
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Vote kick kind of working. Only the forward case - no timeout, no error handling, no display update.
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2008-11-25 22:18:17 +00:00 |
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