Commit Graph
100 Commits
Author SHA1 Message Date
lotodore aa6fdf1de1 Preparing 0.9rc1 2012-01-02 20:51:52 +00:00
lotodore c7a4e61d61 Fixing network game (ticket #90). 2012-01-02 10:42:35 +00:00
lotodore de91b54619 Some changes to the server setup instructions. 2012-01-02 10:13:42 +00:00
lotodore 3b0d970db4 Updating linux helper scripts. 2012-01-02 09:27:13 +00:00
lotodore 0c0131be96 Deleting obsolete build scripts, as they no longer work. 2012-01-02 09:25:57 +00:00
lotodore 6a3ffc1f29 Consider seat position in seat state test. 2012-01-01 13:47:53 +00:00
lotodore 672d202697 Adding new seat state test case. 2012-01-01 12:04:25 +00:00
lotodore ae7a177d72 Improving test cases for rejoin. 2012-01-01 10:36:49 +00:00
lotodore 2e88f132d3 Clarify use of mingw-cross-env patch. 2011-12-31 09:29:01 +00:00
lotodore d05c1e438a Updating mingw-cross-env patch to remove openssl for GPL compliance. 2011-12-30 22:46:35 +00:00
lotodore d55a8ebe98 Start daemon mode only in non-debug server. 2011-12-30 20:56:58 +00:00
lotodore 72cf399ec9 Removing unused config entry. 2011-12-30 20:18:05 +00:00
lotodore c7185f8599 Preparing 0.9 beta6. 2011-12-30 13:14:01 +00:00
lotodore 86cf46bdd6 Use proper linefeeds. 2011-12-30 13:07:01 +00:00
lotodore d12ee37bac Try to update the player name after rejoin, if another player was not active during rejoin. 2011-12-29 22:09:11 +00:00
lotodore 64156cfa69 Use generic PlayerData objects for no-longer-connected players when rejoining a game. This fixes ticket #88 (client patch only). 2011-12-29 21:19:06 +00:00
lotodore e6d841b661 Fixing ticket #87: Only consider active players (with money) when showing the timeout warning. 2011-12-29 10:55:27 +00:00
lotodore a285683e71 Timeout message may occur during test case. 2011-12-27 21:16:50 +00:00
lotodore 28417227ac Fixing ticket #86: Change player id in ranking map on rejoin. 2011-12-27 20:44:16 +00:00
lotodore 6c4a8652fe Preparing 0.9 beta5. 2011-12-27 18:58:54 +00:00
lotodore 0d71521559 Fixing ticket #81: Do not show a "you were kicked from the server" message if your username is already present in the lobby. Instead, kick the existing user from the lobby. 2011-12-27 17:26:03 +00:00
lotodore fb5938ef46 Player state "no money" needs to be considered before the blinds. 2011-12-27 11:59:23 +00:00
lotodore 57447d844e Fixing problem when resetting the game admin timeout. 2011-12-27 10:11:15 +00:00
lotodore 735e554732 Fixing start cash initialization and rejoin order. 2011-12-27 09:35:14 +00:00
lotodore 4c15195f07 On rejoin, send full seats list, not only active players, so that the seatStatus can be updated properly. 2011-12-27 09:05:50 +00:00
lotodore de7a06da44 0.9 beta4 2011-12-26 21:50:40 +00:00
lotodore 56a71079cf Use correct timeout message. 2011-12-26 21:33:01 +00:00
lotodore 930744bf99 Preparing 0.9 beta4. 2011-12-26 21:30:42 +00:00
lotodore 8b356fb9dd Only reactivate player if it exists in the current game. 2011-12-26 17:21:35 +00:00
lotodore 210fc2eaa6 Set "stayOnTableStatus" to false for computer players. 2011-12-26 14:17:45 +00:00
lotodore 3aa998070f Fixing ticket #85: Compatibility issue with boost::filesystem v3 when creating the serverlist md5-filename. 2011-12-25 12:34:07 +00:00
lotodore 6bab9e8e00 Incrementing protocol version for tests. 2011-12-23 22:45:43 +00:00
lotodore ce8561b129 Preparing 0.9 beta3 release. 2011-12-23 20:02:47 +00:00
lotodore b90fa705aa Set "stayOnTableStatus" in engine. 2011-12-23 19:32:56 +00:00
lotodore bf81ba1d98 Check timeout only for human players. 2011-12-23 17:23:56 +00:00
lotodore 25ed93f477 Making cppcheck happy. 2011-12-23 17:14:36 +00:00
lotodore ae842b9a2d Calculate player numbers in a different way, so that a player number on the server can be converted to a player number on the client. 2011-12-22 23:16:58 +00:00
lotodore fc7be88602 Fixing interpretation of seat state in client. 2011-12-22 21:57:18 +00:00
lotodore f8c1cdf56e Inform players when another player is no longer allowed to rejoin. 2011-12-22 20:10:18 +00:00
lotodore 38d224590a Send state of seats at the beginning of each hand. 2011-12-21 20:56:41 +00:00
lotodore 6df1a9b93c Fixing use of wrong player id. 2011-12-18 23:17:36 +00:00
lotodore 0f93d0d9b0 Properly reset activity timer. 2011-12-18 21:23:25 +00:00
lotodore c40463a215 Missing } 2011-12-18 20:35:20 +00:00
lotodore 05d4b67a50 Send timeout warning when autofold is active. 2011-12-18 20:34:04 +00:00
lotodore 99616b4eed Send player state with each player action. autofold/disconnect timeout now depends on player action timeout. 2011-12-17 23:34:34 +00:00
lotodore 7c5335f1da Automatically delete svn directories in Mac build. 2011-12-17 17:40:39 +00:00
lotodore 1843015630 Fixing server exception when shutting down a socket which was already closed. 2011-12-17 10:29:56 +00:00
lotodore 0a8cd1cce4 Implementing automatic kick of players after a certain timeout within a game. 2011-12-16 22:39:24 +00:00
lotodore 91b3307584 Trying to fix current Windows build. 2011-12-16 21:57:31 +00:00
lotodore 1bf12328ee Remove players from game (without possibility to rejoin) if they did not act within a certain time. Feature is still broken, because the timer is canceled on disconnect. 2011-12-11 19:37:51 +00:00
lotodore 7bb9841f83 More timer cleanup. 2011-12-11 17:12:26 +00:00
lotodore aad9e271db Cleaning up the different timeouts and how players can be removed from the game. 2011-12-11 14:54:17 +00:00
lotodore b095a76216 Fixing windows build. 2011-11-17 20:19:55 +00:00
lotodore 86f0e58cc4 Fixing build problems with new version of gnutls (on mingw-cross-env). 2011-11-17 19:45:20 +00:00
lotodore 535502196b Still trying to fix the build. 2011-11-17 19:24:06 +00:00
lotodore 90d6955efd Trying to fix boost build problem. 2011-11-17 18:54:27 +00:00
lotodore 3878d3aa7f Trying to fix boost::filesystem build problems with boost 1.48. 2011-11-16 21:53:10 +00:00
lotodore 75a57900af Preparing 0.9 beta2. 2011-11-15 21:22:20 +00:00
lotodore f968aae6c0 Fixing nasty crash when a player left a game which was not running. 2011-11-15 19:56:23 +00:00
lotodore 4935ab3164 Preparing 0.9-beta1. 2011-11-13 20:52:22 +00:00
lotodore b15166a8e9 Adding rejoin fix. 2011-11-13 20:45:26 +00:00
lotodore 641becb654 Fixing protocol version number. 2011-11-13 19:49:26 +00:00
lotodore c6b4e7cfdc Fixing test cases. 2011-11-13 19:34:47 +00:00
lotodore f66bbfea40 Fixing protocol specification. 2011-11-13 19:27:01 +00:00
lotodore d975139409 Preparing release 0.9-beta1. Fixing issue that player was not marked as kicked when kicked through the chat cleaner. Fixing java test cases. 2011-11-13 19:10:07 +00:00
lotodore c3f12fe190 Properly mark player as kicked on client side. 2011-11-13 16:47:33 +00:00
lotodore fec3a5fb65 Only send cardsvalue if round before was "river". 2011-11-13 16:28:04 +00:00
lotodore 2678bd9101 Fixed the action when players are kicked who left before being kicked. 2011-11-13 15:36:01 +00:00
lotodore edde9137ae CardsValue is now optionally sent by the server. 2011-11-13 15:31:35 +00:00
lotodore edef79e9d1 Disable rejoin for players who have been kicked. 2011-11-13 14:28:54 +00:00
lotodore 32d26e3644 Removing AFK-warning message. Preparing integration of a new auto-AFK mode. 2011-11-07 21:07:13 +00:00
lotodore 26f01f0946 Trying to fix problem with client active status on rejoin. 2011-11-05 20:53:59 +00:00
lotodore 05c8667c53 Fixing crash in communication code for the chatcleaner. This code should be rewritten... 2011-10-30 08:04:22 +00:00
lotodore e6234577e3 Reverting change which was only for the alpha-release. 2011-10-30 08:02:34 +00:00
lotodore 390c9d0563 Updating changelog for 0.9-alpha. 2011-10-29 21:42:37 +00:00
lotodore 85d2bbd20a Fixing release script for Windows. 2011-10-29 20:53:17 +00:00
lotodore 1d25d8b545 Changing Windows release script. 2011-10-29 20:06:04 +00:00
lotodore 03b91bb68c Preparing release 0.9 alpha. 2011-10-29 19:10:19 +00:00
lotodore 23b247c90f Trying to fix test case. 2011-10-29 18:26:32 +00:00
lotodore 05dd9980ca Trying to fix test case. 2011-10-29 18:09:28 +00:00
lotodore 63a6441908 Adding test case for multiple rejoins. 2011-10-29 17:50:03 +00:00
lotodore 01047622c2 Adding test case for rejoin. 2011-10-29 12:54:53 +00:00
lotodore 44a1ca3a9b Changed message text. 2011-10-28 20:41:58 +00:00
lotodore 024f10328a Making cppcheck happier. 2011-10-27 20:14:48 +00:00
lotodore 7dd8ec7ffd Skip server build on Mac. 2011-10-27 19:49:19 +00:00
lotodore d00bd96511 Fixing test cases. 2011-10-27 19:20:08 +00:00
lotodore fa01ab57d6 Fixing order of messages. 2011-10-26 21:51:29 +00:00
lotodore 60b96976b8 Removing unintended asn_system.h-change. 2011-10-26 21:47:25 +00:00
lotodore 0230edaec2 New start event type to mark a certain game start as "rejoin" (in order to show a special dialog). 2011-10-26 21:45:39 +00:00
lotodore 94f0c3e694 Fixing compiler warning. 2011-10-23 12:02:38 +00:00
lotodore ad961de45d Polishing rejoin implementation. 2011-10-23 09:13:04 +00:00
lotodore 5b9a6c532c Fixing MacOS build. Runs on 10.6/10.7 only. 2011-10-21 10:24:25 +00:00
lotodore d14d1b4787 Do not check server password on official server (to prevent misconfiguration on client side). Only user auth is performed. 2011-10-20 21:41:37 +00:00
lotodore ddf2ca784b Adding enhancement #76 (server password). The server password is checked during init, in addition to possible player auth. It can be set as option "ServerPassword" in config.xml, on client and server. 2011-10-20 21:19:58 +00:00
lotodore 2f588ffed7 Running astyle. 2011-10-20 14:13:25 +00:00
lotodore 28d7904265 Pass ConfigFile to ClientThread constructor. 2011-10-20 12:03:20 +00:00
lotodore 603d4826fd Fixing thread safety of ConfigFile. 2011-10-20 11:36:41 +00:00
lotodore 75b84f9401 Fixing ticket #75: Game names are now trimmed, and it is verified that the first character is printable. 2011-10-12 08:37:22 +00:00
lotodore a732baa71a Update dealer id before changing the player id. 2011-10-12 07:28:02 +00:00
lotodore ec7f5aec99 Fixing bug that players are kicked if one player leaves. 2011-10-11 21:06:16 +00:00