doitux
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916d2fa208
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2007-06-01 22:49:37 +00:00 |
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doitux
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e5507dce60
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add SDLPlayer class
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2007-06-01 21:34:27 +00:00 |
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doitux
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68a3abdc75
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sound free?
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2007-05-31 07:46:19 +00:00 |
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doitux
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830e7dc6ee
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hopefully fix blocking soundcards bug ;)
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2007-05-30 22:03:40 +00:00 |
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doitux
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526639bfef
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2007-05-30 21:36:48 +00:00 |
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doitux
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a79e69aad3
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optional "play sound effects"
optional "timeout for player action"
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2007-05-30 08:05:53 +00:00 |
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doitux
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1f70aeeefe
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timoutcallback to mainwindow
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2007-05-30 07:21:24 +00:00 |
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doitux
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ba82acbd06
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add timeoutanimation for network player actions
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2007-05-29 21:31:30 +00:00 |
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doitux
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ccb339be04
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highlightRoundLabel --> refreshGameLabels
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2007-05-29 18:37:49 +00:00 |
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doitux
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41b0a0129a
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logging not longer in mainwindow
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2007-05-29 13:15:58 +00:00 |
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doitux
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bc63661d96
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add sound-system SDL_mixer
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2007-05-29 12:22:05 +00:00 |
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doitux
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7c147dccc6
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2007-05-28 21:21:48 +00:00 |
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doitux
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61e2131470
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add changeHumanPlayerNameDialog
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2007-05-28 19:56:57 +00:00 |
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doitux
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0e1abc3656
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2007-05-28 18:48:12 +00:00 |
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doitux
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0c4648e194
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bigger toolboxes. chat --> left
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2007-05-28 13:13:48 +00:00 |
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doitux
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5325897122
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2007-05-26 20:40:52 +00:00 |
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doitux
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fbfd9eb96a
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playerbuttons hand after get incative bugfix
logDealBoardCards now in engine
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2007-05-26 19:28:34 +00:00 |
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lotodore
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5cb5509dec
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Networking should mostly be working now. Some small issues concerning the display of pot/sets, and some delays are still needed.
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2007-05-26 17:06:03 +00:00 |
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doitux
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9c2d3a9723
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logging playerAction in engine now
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2007-05-26 12:40:45 +00:00 |
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doitux
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4a66146c25
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small blink-chat fix
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2007-05-25 18:14:52 +00:00 |
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doitux
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a6ea197a43
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set chatinput maximum
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2007-05-25 17:57:03 +00:00 |
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doitux
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654ce481ca
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chat-blinking if invisible and message received
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2007-05-25 10:49:26 +00:00 |
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doitux
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2333079b13
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add chat functions
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2007-05-25 00:09:51 +00:00 |
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doitux
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5f7db15793
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2007-05-24 22:49:44 +00:00 |
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doitux
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2321ce6f50
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chat + groupboxfixes
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2007-05-24 22:37:10 +00:00 |
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lotodore
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5431f0b93a
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Network: First round seems to work fine now. Pot/sets not yet displayed correctly.
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2007-05-24 20:26:23 +00:00 |
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doitux
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2d6a5b2616
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fullscreen "F" fix
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2007-05-23 22:52:56 +00:00 |
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lotodore
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2556f43340
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First try: Transferring client action.
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2007-05-23 22:31:56 +00:00 |
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doitux
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73626eb40d
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avatar gallery started
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2007-05-23 10:19:10 +00:00 |
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doitux
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e8cbac12cc
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check for maxnumberofplayers to start network game
doubleclick on join list item will directly connect
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2007-05-23 07:16:28 +00:00 |
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doitux
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8f8a851500
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utf8fix
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2007-05-21 20:11:23 +00:00 |
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lotodore
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2ce67297ee
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Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work.
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2007-05-21 19:00:06 +00:00 |
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lotodore
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3ede810baa
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Fixed player number when showing cards - much more work is needed for this.
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2007-05-21 17:27:04 +00:00 |
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lotodore
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5438aa487c
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Added connect timeout.
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2007-05-20 11:11:07 +00:00 |
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lotodore
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4a53678291
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Client engine factory needs to be free of configuration file (configuration provided by server). Separated specific start data from general game data. Sending client game object to GUI after creation. Client thread now manages player and game data.
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2007-05-20 00:16:29 +00:00 |
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lotodore
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e7b31f2d44
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All gui calls through guiwrapper are now thread safe.
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2007-05-18 23:16:54 +00:00 |
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lotodore
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b773c30ae0
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Start position of dealer is now set via network. Added files for network client engine. Added factory code.
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2007-05-18 17:13:27 +00:00 |
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doitux
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a9e2d56b0d
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bugfix: wrong blinds in heads up
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2007-05-18 11:38:37 +00:00 |
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doitux
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ace4d5b41a
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boardcards animation hanging gfx bugfix
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2007-05-18 08:13:05 +00:00 |
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doitux
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72e7d367d7
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optional blind buttons
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2007-05-17 23:28:36 +00:00 |
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doitux
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0c63db40f6
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2007-05-14 13:02:49 +00:00 |
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doitux
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bc146c8899
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closeevent fix
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2007-05-14 13:01:16 +00:00 |
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lotodore
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2d894c6a2c
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Trying to bring life to the server.
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2007-05-14 12:40:42 +00:00 |
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doitux
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6d673793be
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one ConfigFile for all
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2007-05-13 13:32:06 +00:00 |
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doitux
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8ad92920cc
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one ConfigFile for all
killed the tinyxml warnings
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2007-05-13 12:35:27 +00:00 |
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lotodore
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6fbef0af20
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Two step initialization for engine. First step: Create and initialize objects (constructor). Second step: Start the engine, update the UI.
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2007-05-12 22:00:59 +00:00 |
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lotodore
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7c6337d810
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Changes in preparation for the integration of the network server. GUI does not directly know Game and Hand any more, only Session. WARNING: This version crashes due to initialization order problems.
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2007-05-11 12:01:13 +00:00 |
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lotodore
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a85ec4ee5a
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Players can now join and leave as they wish. Still TODO: Need to fix player number.
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2007-05-06 23:27:08 +00:00 |
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doitux
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c3e102f745
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new connected player list in waitforservertostartgame
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2007-05-06 21:15:43 +00:00 |
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doitux
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9a717fb0c2
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fixes 20/40 bug
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2007-05-03 22:44:08 +00:00 |
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