2011-07-02 14:45:12 +00:00
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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2012-12-25 15:06:23 +01:00
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* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
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2011-07-02 14:45:12 +00:00
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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2012-12-25 15:06:23 +01:00
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* *
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* *
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* Additional permission under GNU AGPL version 3 section 7 *
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* *
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* If you modify this program, or any covered work, by linking or *
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* combining it with the OpenSSL project's OpenSSL library (or a *
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* modified version of that library), containing parts covered by the *
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* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
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* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
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* permission to convey the resulting work. *
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* Corresponding Source for a non-source form of such a combination *
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* shall include the source code for the parts of OpenSSL used as well *
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* as that of the covered work. *
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2011-07-02 14:45:12 +00:00
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*****************************************************************************/
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2007-01-13 02:40:33 +00:00
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#ifndef STDSESSION_H
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#define STDSESSION_H
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2009-05-07 22:36:51 +00:00
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#include <boost/shared_ptr.hpp>
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#include <string>
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2009-04-05 11:19:50 +00:00
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#include "serverdata.h"
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2007-04-26 23:07:08 +00:00
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#include "gamedata.h"
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2007-05-18 17:13:27 +00:00
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#include "playerdata.h"
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2007-05-11 12:01:13 +00:00
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#include "game_defs.h"
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2007-11-01 18:36:03 +00:00
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#include <core/crypthelper.h>
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2007-01-13 02:40:33 +00:00
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2010-07-15 09:52:24 +00:00
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2007-01-13 02:40:33 +00:00
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class GuiInterface;
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class Game;
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2007-01-21 14:20:15 +00:00
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class ConfigFile;
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2010-12-18 23:10:10 +00:00
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class Log;
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2007-02-18 13:45:56 +00:00
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class ClientThread;
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2007-11-16 22:34:38 +00:00
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class ServerManager;
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2007-09-26 11:48:33 +00:00
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class IrcThread;
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2007-09-08 20:40:46 +00:00
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class AvatarManager;
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2007-12-11 19:35:02 +00:00
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class QtToolsInterface;
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2007-01-13 02:40:33 +00:00
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2011-02-11 20:02:08 +00:00
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class Session
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{
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2007-01-13 02:40:33 +00:00
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public:
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2012-01-02 22:07:25 +00:00
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Session(GuiInterface*, ConfigFile*, Log*);
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2007-01-13 02:40:33 +00:00
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2011-02-11 20:02:08 +00:00
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~Session();
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2007-01-13 02:40:33 +00:00
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2011-02-11 20:02:08 +00:00
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enum GameType { GAME_TYPE_NONE, GAME_TYPE_LOCAL, GAME_TYPE_NETWORK, GAME_TYPE_INTERNET };
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2007-10-08 20:14:44 +00:00
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2011-02-11 20:02:08 +00:00
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// Only one of the two inits should be called.
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bool init();
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void init(boost::shared_ptr<AvatarManager> manager);
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2007-09-08 21:43:15 +00:00
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2011-02-11 20:02:08 +00:00
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void addOwnAvatar(const std::string &avatarFile);
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2007-11-22 01:11:17 +00:00
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2011-02-11 20:02:08 +00:00
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void startLocalGame(const GameData &gameData, const StartData &startData);
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void startClientGame(boost::shared_ptr<Game> game);
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2007-01-13 02:40:33 +00:00
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2011-01-12 22:37:33 +00:00
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boost::shared_ptr<Game> getCurrentGame();
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2011-02-11 20:02:08 +00:00
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GuiInterface *getGui();
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Log* getMyLog() {
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return myLog;
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}
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GameType getGameType();
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2007-05-14 12:40:42 +00:00
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2011-02-11 20:02:08 +00:00
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boost::shared_ptr<AvatarManager> getAvatarManager();
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2007-10-08 20:14:44 +00:00
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2011-02-11 20:02:08 +00:00
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void startInternetClient();
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void startNetworkClient(const std::string &serverAddress, unsigned serverPort, bool ipv6, bool sctp);
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void startNetworkClientForLocalServer(const GameData &gameData);
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void terminateNetworkClient();
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void clientCreateGame(const GameData &gameData, const std::string &name, const std::string &password);
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void clientJoinGame(unsigned gameId, const std::string &password);
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2011-09-11 17:41:56 +00:00
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void clientRejoinGame(unsigned gameId);
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2007-02-18 13:45:56 +00:00
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2011-02-11 20:02:08 +00:00
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void startNetworkServer(bool dedicated);
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void sendLeaveCurrentGame();
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void sendStartEvent(bool fillUpWithCpuPlayers);
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void terminateNetworkServer();
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bool pollNetworkServerTerminated();
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2007-02-25 23:16:26 +00:00
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2011-02-11 20:02:08 +00:00
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void sendClientPlayerAction();
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2007-05-23 22:31:56 +00:00
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2011-02-11 20:02:08 +00:00
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void sendGameChatMessage(const std::string &message);
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void sendLobbyChatMessage(const std::string &message);
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2010-11-07 08:24:31 +00:00
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void sendPrivateChatMessage(unsigned targetPlayerId, const std::string &message);
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2011-02-11 20:02:08 +00:00
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void kickPlayer(unsigned playerId);
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void kickPlayer(const std::string &playerName);
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void startVoteKickPlayer(unsigned playerId);
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void voteKick(bool doKick);
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void showMyCards();
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void selectServer(unsigned serverId);
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void setLogin(const std::string &userName, const std::string &password, bool isGuest);
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2010-03-29 12:22:41 +00:00
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2011-02-11 20:02:08 +00:00
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void invitePlayerToCurrentGame(unsigned playerId);
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void acceptGameInvitation(unsigned gameId);
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void rejectGameInvitation(unsigned gameId, DenyGameInvitationReason reason);
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2010-03-29 12:22:41 +00:00
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2010-12-24 12:27:46 +00:00
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void reportBadAvatar(unsigned reportedPlayerId, const std::string &avatarHash);
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2012-03-31 20:14:11 +00:00
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void reportBadGameName(unsigned gameId);
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2010-12-24 12:27:46 +00:00
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2011-02-11 20:02:08 +00:00
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void resetNetworkTimeout();
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2007-05-25 00:09:51 +00:00
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2011-02-11 20:02:08 +00:00
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bool isNetworkClientRunning() const; // TODO hack
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bool isNetworkServerRunning() const; // TODO hack
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2007-05-26 17:06:03 +00:00
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2011-02-11 20:02:08 +00:00
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ServerInfo getClientServerInfo(unsigned serverId) const;
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GameInfo getClientGameInfo(unsigned gameId) const;
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PlayerInfo getClientPlayerInfo(unsigned playerId) const;
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2010-07-15 10:34:24 +00:00
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unsigned getGameIdOfPlayer(unsigned playerId) const;
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2011-02-11 20:02:08 +00:00
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ServerStats getClientStats() const;
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unsigned getClientCurrentGameId() const;
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unsigned getClientUniquePlayerId() const;
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2007-08-27 09:57:51 +00:00
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2011-02-11 20:02:08 +00:00
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bool getAvatarFile(const MD5Buf &avatarMD5, std::string &fileName);
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2007-11-01 10:09:29 +00:00
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2007-01-13 02:40:33 +00:00
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private:
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2007-02-04 13:46:27 +00:00
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2011-02-11 20:02:08 +00:00
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int currentGameNum;
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2007-02-04 13:46:27 +00:00
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2011-02-11 20:02:08 +00:00
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std::string myIrcNick;
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2007-11-07 01:41:17 +00:00
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2011-02-11 20:02:08 +00:00
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boost::shared_ptr<ClientThread> myNetClient;
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boost::shared_ptr<ServerManager> myNetServer;
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2007-11-16 00:58:23 +00:00
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2011-02-11 20:02:08 +00:00
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boost::shared_ptr<AvatarManager> myAvatarManager;
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2007-02-18 13:45:56 +00:00
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2011-02-11 20:02:08 +00:00
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boost::shared_ptr<Game> currentGame;
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GuiInterface *myGui;
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ConfigFile *myConfig;
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Log *myLog;
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GameType myGameType;
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QtToolsInterface *myQtToolsInterface;
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2007-01-13 02:40:33 +00:00
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};
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#endif
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