Commit Graph
50 Commits
Author SHA1 Message Date
lotodore 0da29b3874 The console server can now be fully used for a single game. The first player to join the game is admin, he can start the game and kick players.
However, if the admin player leaves, a new game can only be started if all players have left before (this is a bug, admin status should be passed to another player).
2007-08-02 20:52:13 +00:00
lotodore f11998c28c Added console server app. First try. Depends on qt for locale-specific stuff. Cannot start a game yet, only join is possible. Cannot run multiple games yet.
Not yet as service/daemon, because testing is easier with a simple console app.
2007-07-30 23:22:58 +00:00
lotodore 0d4e38705d It is now possible to start the network game with a player number below the maximum player count. 2007-06-11 19:46:18 +00:00
lotodore baf2c82864 Added new packet type as end of game notification. Now displaying dialogs at end of game, to start a new game. Server errors are displayed. 2007-06-10 23:28:25 +00:00
lotodore fb274284f5 Kicking players at the beginning of a network game now works. 2007-06-07 21:19:06 +00:00
lotodore dcbfe39fc9 Fixed typeo. *sigh* 2007-06-04 17:42:20 +00:00
lotodore 8c9fbca0fb Changed IPv6 loopback name, since ubuntu does not seem to resolve localhost for ipv6. 2007-06-04 16:57:01 +00:00
lotodore e6d1b46ba1 SCTP support. 2007-06-04 16:49:19 +00:00
lotodore b9ccba6ed4 Proper detection whether SCTP is available. Do not update player names on configuration change if network client is running. 2007-06-04 16:19:11 +00:00
doitux be90c8141a 2007-06-03 22:41:53 +00:00
lotodore 2022e794ae Removed some TODOs. Fixed network error message. 2007-06-02 21:19:19 +00:00
lotodore 5cb5509dec Networking should mostly be working now. Some small issues concerning the display of pot/sets, and some delays are still needed. 2007-05-26 17:06:03 +00:00
lotodore 13a731e041 Chat messages are now working. 2007-05-25 16:03:12 +00:00
doitux 2333079b13 add chat functions 2007-05-25 00:09:51 +00:00
lotodore 2556f43340 First try: Transferring client action. 2007-05-23 22:31:56 +00:00
lotodore 2e12f1bc25 Fixed id bug in networking code. Dealer id is now set correctly. Phew. 2007-05-22 23:27:21 +00:00
lotodore 4a53678291 Client engine factory needs to be free of configuration file (configuration provided by server). Separated specific start data from general game data. Sending client game object to GUI after creation. Client thread now manages player and game data. 2007-05-20 00:16:29 +00:00
lotodore b773c30ae0 Start position of dealer is now set via network. Added files for network client engine. Added factory code. 2007-05-18 17:13:27 +00:00
lotodore 5f033730da Restructured network server. 2007-05-14 21:18:24 +00:00
lotodore 2d894c6a2c Trying to bring life to the server. 2007-05-14 12:40:42 +00:00
lotodore 7540ea17bd Fixed relationship of network session and player data to be consistent with the game engine. Now sending card's values via network. Fixed net packet checks. 2007-05-13 22:25:59 +00:00
doitux e2d394f576 one ConfigFile for all 2007-05-13 18:17:25 +00:00
doitux 8ad92920cc one ConfigFile for all
killed the tinyxml warnings
2007-05-13 12:35:27 +00:00
lotodore 6fbef0af20 Two step initialization for engine. First step: Create and initialize objects (constructor). Second step: Start the engine, update the UI. 2007-05-12 22:00:59 +00:00
lotodore 7c6337d810 Changes in preparation for the integration of the network server. GUI does not directly know Game and Hand any more, only Session. WARNING: This version crashes due to initialization order problems. 2007-05-11 12:01:13 +00:00
lotodore 4a10d6188c Fixed player counting bug. Fixed player number. Joining/leaving network game should work now. Added player type to localplayer. 2007-05-08 06:45:46 +00:00
lotodore a85ec4ee5a Players can now join and leave as they wish. Still TODO: Need to fix player number. 2007-05-06 23:27:08 +00:00
doitux e72c25203b create app-directories only on startup 2007-05-05 19:02:11 +00:00
lotodore f6fb29b883 GUI initialization now called by session. 2007-05-02 21:20:54 +00:00
lotodore e0bc14282f Now using int as parameters for the signal/slot method. This needs to be fixed some time... 2007-04-27 22:55:19 +00:00
lotodore 29b6050ee1 Game configuration now placed in a struct. Prepared to send/receive game configuration over tcp. 2007-04-26 23:07:08 +00:00
lotodore e202a83fbc Fixed bug: "hands before raise" is now taken from dialog. Removed config from game.cpp for networking. 2007-04-26 21:11:13 +00:00
doitux 6230dc8581 utf8 for logdir and datadir xml stream 2007-04-21 20:42:50 +00:00
lotodore a8cce94d3b Back to rev. 347 2007-04-20 23:14:08 +00:00
doitux 5437f91315 2007-04-20 08:18:18 +00:00
doitux 2b94ce958f path to UTF8
configfile split
2007-04-18 00:11:24 +00:00
lotodore 2f5c8d7da1 Redone network packet abstraction. Prepared for easy access to packet data. 2007-04-08 16:18:20 +00:00
lotodore 62e72617ba When creating a network game, a client is also started.
Network errors are handled globally.
Fixed last network thread issue by using a notification queue, should work fine now.
2007-03-20 14:05:16 +00:00
lotodore ef10602d5c Initial handshake and network game start. Works with multiple clients. Not yet stable, because it is not thread-safe. GUI callbacks not complete yet (server dialog not updated). 2007-03-20 02:20:50 +00:00
lotodore ca354dce7f Started to implement server state engine. 2007-03-13 23:27:17 +00:00
lotodore d4855a2ca2 Added simple server. Added session establishment (only test code). Added sender thread. 2007-02-25 23:16:26 +00:00
lotodore a4eefbe18b ClientThread is now created in Session. 2007-02-18 13:45:56 +00:00
doitux a7fa1b03e7 2007-02-04 13:46:27 +00:00
doitux e67c72e010 2007-01-22 22:25:58 +00:00
doitux 019ca62194 2007-01-21 14:20:15 +00:00
lotodore 2b454df7ce Added code to create a config file path for win32. This code uses the "AppData" environment variable instead of the shell api call to prevent library dependencies. If the environment variable is not found, the current directory is used. 2007-01-21 01:06:38 +00:00
doitux 387ee11a14 2007-01-21 00:14:35 +00:00
doitux f74a448c38 2007-01-13 17:20:12 +00:00
doitux 1afc0c12c1 myW removed from engine classes 2007-01-13 14:27:56 +00:00
doitux 2b6d39f9d5 import local repo 2007-01-13 02:40:33 +00:00