lotodore
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0052de02e1
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Enabling banning a player from the client (as admin).
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2013-02-28 20:38:37 +01:00 |
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lotodore
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19f27a890c
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Implementing packet validation for new packets and client side game removal for admin players.
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2013-02-24 23:04:02 +01:00 |
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lotodore
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45a5c7cef8
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License change: OpenSSL exception (for Windows 8 support, because gcrypt does not work on Windows 8).
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2012-12-25 15:06:23 +01:00 |
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doitux
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f46f2fe9fd
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remove serverlist testing hack
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2012-12-23 14:21:15 +01:00 |
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lotodore
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d3cd97c666
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Running astyle.
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2012-12-21 01:01:01 +01:00 |
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doitux
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79d449c65f
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first steps on #140 - needs testing. switch to hardcoded testing server for 1.0 beta
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2012-12-07 11:17:07 +01:00 |
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lotodore
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ac0041cb8f
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Preparing "reportGameName" network message.
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2012-03-31 20:14:11 +00:00 |
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lotodore
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06145f30e9
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Force reconnect of the irc bot by creating a file in the cache folder.
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2012-03-03 14:16:45 +00:00 |
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lotodore
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63f5aadf40
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Preparing release 0.9.
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2012-01-03 23:26:58 +00:00 |
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floty
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d2aeabb47a
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creating log-object in main-function and commiting it to session
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2012-01-02 22:07:25 +00:00 |
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lotodore
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ce8561b129
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Preparing 0.9 beta3 release.
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2011-12-23 20:02:47 +00:00 |
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lotodore
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aad9e271db
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Cleaning up the different timeouts and how players can be removed from the game.
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2011-12-11 14:54:17 +00:00 |
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lotodore
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4935ab3164
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Preparing 0.9-beta1.
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2011-11-13 20:52:22 +00:00 |
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floty
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77cda8da32
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clientThreat gets log-object now
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2011-11-06 20:03:32 +00:00 |
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lotodore
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e6234577e3
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Reverting change which was only for the alpha-release.
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2011-10-30 08:02:34 +00:00 |
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lotodore
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03b91bb68c
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Preparing release 0.9 alpha.
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2011-10-29 19:10:19 +00:00 |
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floty
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7f13da91e5
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applying astyle
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2011-10-26 22:29:47 +00:00 |
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floty
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8ae7db3e96
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- updating sqlite-log
- handID in bero is unnecessary; removing parameter value
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2011-10-21 00:16:43 +00:00 |
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lotodore
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ddf2ca784b
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Adding enhancement #76 (server password). The server password is checked during init, in addition to possible player auth. It can be set as option "ServerPassword" in config.xml, on client and server.
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2011-10-20 21:19:58 +00:00 |
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lotodore
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28d7904265
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Pass ConfigFile to ClientThread constructor.
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2011-10-20 12:03:20 +00:00 |
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lotodore
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aee0adbffe
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More protocol changes for rejoin. Re-adding server password to protocol.
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2011-10-03 08:03:58 +00:00 |
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lotodore
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945a8f4588
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More work on rejoin. Server still sends a denial message.
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2011-09-11 17:41:56 +00:00 |
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lotodore
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32ba77709e
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More work on rejoin: The server now detects when a rejoin is possible and allows the player to login directly, without waiting for a possible existing connection to be terminated. A session GUID is stored in the cache directory on client side for this purpose.
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2011-08-28 17:14:03 +00:00 |
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lotodore
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2c62a097e4
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Switching license from GPL2 to AGPL3.
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2011-07-02 14:45:12 +00:00 |
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lotodore
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c877e0ef74
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Remove libircclient from client (pokerth_game no longer depends on it).
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2011-03-11 21:56:24 +00:00 |
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lotodore
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02518c67b2
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Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
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2011-02-11 20:02:08 +00:00 |
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lotodore
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e823b7b788
|
Implementing ticket #2 - optionally remove players from games after it was finished. This breaks protocol compatibility with 0.8. Config file option is NetAutoLeaveGameAfterFinish.
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2011-02-06 13:17:07 +00:00 |
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doitux
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b6c820718a
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session:: shared pointer game refactoring
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2011-01-12 22:37:33 +00:00 |
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lotodore
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ddaf311c12
|
New log object for network/internet games. Preliminary code.
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2011-01-03 18:41:28 +00:00 |
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floty
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924d6a38b7
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remove configFile from Log
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2011-01-03 17:56:06 +00:00 |
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floty
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121575caa5
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sqlite-logging: include log in pokerth_lib; new function for game-logging
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2010-12-28 23:01:39 +00:00 |
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lotodore
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710affb1e5
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Preparing the use of the report bad avatar function.
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2010-12-24 12:27:46 +00:00 |
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floty
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29e16e3489
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create log in session; put some include from header to cpp
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2010-12-20 20:30:12 +00:00 |
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floty
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0e46188ff3
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some bugfixes in Log and guiLog
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2010-12-18 23:10:10 +00:00 |
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lotodore
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0cb1d75ce3
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Adding code for private chat messages (server side). These messages are not allowed within a game. Adding config option to disable brute force protection.
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2010-11-07 08:24:31 +00:00 |
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lotodore
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0bb801acdf
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Preparing 0.8 release.
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2010-09-25 15:27:09 +00:00 |
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doitux
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4ed1122931
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bugfixes for show cards function
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2010-07-18 11:42:42 +00:00 |
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lotodore
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79e7a47343
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Preparing network functions to let a player show his cards.
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2010-07-15 21:55:52 +00:00 |
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lotodore
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c0947c9d54
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Adding function to find out in which game a user is playing.
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2010-07-15 10:34:24 +00:00 |
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doitux
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6c2c4eaaeb
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add showCards function to receive cards from players which hit the show-cards-button during postriver. define static ranking game data
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2010-07-15 09:52:24 +00:00 |
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doitux
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3f06af6194
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fixing many destruktors
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2010-07-13 21:27:04 +00:00 |
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doitux
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598b26c5ff
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indent fixes tab = 4 chars
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2010-03-30 12:25:30 +00:00 |
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lotodore
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866e9b9e48
|
Making the network part compile.
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2010-03-29 12:33:12 +00:00 |
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lotodore
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a02a9cacf6
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(Hopefully) fixing guest & game admin stuff.
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2010-03-26 21:41:35 +00:00 |
|
lotodore
|
5ea56bbf0d
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Allow retrieving of own player id by gui.
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2010-03-24 20:10:36 +00:00 |
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lotodore
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d727a7fd5d
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Network game, dedicated server without auth backend and dedicated server with auth backend should work now. Guest login still broken.
|
2009-11-14 15:04:31 +00:00 |
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lotodore
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059da0232a
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Preparing to fix login for network game and dedicated server without login backend. Currently broken.
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2009-11-14 12:39:25 +00:00 |
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doitux
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9e7792fd8e
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extra callback for showing internet game login dialog
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2009-11-08 21:18:25 +00:00 |
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lotodore
|
5424aed21e
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Fixing server announcement. Gui callback still needed.
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2009-11-08 09:48:01 +00:00 |
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lotodore
|
39285263b7
|
Starting login dialog integration on client side.
|
2009-09-24 20:10:40 +00:00 |
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