doitux
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b84888b61c
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Merge remote-tracking branch 'origin/master'
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2012-11-27 00:53:51 +01:00 |
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doitux
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e76ecc8fc6
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sdlplayer refactoring
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2012-11-27 00:53:26 +01:00 |
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lotodore
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d48c9f59c7
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Several cppcheck fixes.
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2012-11-26 23:01:16 +01:00 |
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doitux
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f64d1f187a
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crash bugfix
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2012-11-24 22:36:18 +01:00 |
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doitux
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342c11615e
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next steps on #141 (just init sdl)
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2012-11-24 09:36:11 +01:00 |
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doitux
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7a29cc59e2
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implements #155 - game name in window title
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2012-11-21 22:54:19 +01:00 |
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doitux
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e8498d1338
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add very big index card deck (known as mobile gui card deck before) to the list of distributed card decks and set this to default. For this style there is a new card deck file type needed because of the very big index symbols left top. Therefor #154 is implemented
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2012-11-10 02:02:25 +01:00 |
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lotodore
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f145ae2b42
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Fixing cppcheck issues.
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2012-09-02 12:35:41 +02:00 |
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doitux
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35c0216f78
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possible fix for #141 - Sound device access
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2012-08-20 18:46:34 +02:00 |
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doitux
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bbe9448426
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some usability changes for mobile guis, e.g. bigger scrollbars etc. maybe the last ones before a alpha release???!!? ;)
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2012-06-18 00:09:56 +02:00 |
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floty
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396e9849f8
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some gui modifications for mobile platform in general and maemo in
particular
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2012-06-06 00:10:56 +02:00 |
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doitux
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490b8b77f6
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maybe final changes on mobile gui ;) just waiting for new cards ...
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2012-06-05 19:55:23 +02:00 |
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doitux
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439b05e5f2
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game table changes for mobile gui
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2012-06-05 01:43:37 +02:00 |
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doitux
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4f9a7941de
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android gui tweaks and bugfix for crash on windows/linux
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2012-05-28 18:45:02 +02:00 |
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doitux
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fccebbe3c2
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android gui changes
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2012-05-22 02:01:05 +02:00 |
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doitux
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4bb22ff89c
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qslider (no allin possible) bugfix, fadeout android bugfix, gui tweaks
for android
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2012-05-22 00:48:35 +02:00 |
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doitux
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93aaabdef3
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refactoring qmessageboxes to make them useable on android
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2012-05-17 01:35:59 +02:00 |
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doitux
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aba6e750a8
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more work on android gui
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2012-05-11 02:01:39 +02:00 |
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doitux
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718c1fb3f3
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Next Android GUI changes
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2012-05-09 23:13:41 +00:00 |
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doitux
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a24b07c82c
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next steps on Android port
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2012-05-06 20:57:04 +00:00 |
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doitux
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7cf2203f33
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Next steps on Android port
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2012-05-06 14:02:00 +00:00 |
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doitux
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4802529ec4
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Next steps on getting 800x480 gui running on Android. The first time on Motorola Defy (Android 2.2) the gametable looks nice and is really useable ;-)
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2012-05-04 01:06:04 +00:00 |
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floty
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c8827bd548
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gui modifications for resolution 800x480 (Maemo OS)
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2012-02-03 16:49:27 +00:00 |
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doitux
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0802c7ea31
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string freeze for 0.9.2; make accidentally call blocker optional via
settings
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2012-01-26 08:29:25 +00:00 |
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doitux
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ffeeaa6439
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implements "disabling call button after raise" (#35)
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2012-01-22 17:21:05 +00:00 |
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doitux
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bc8f9b9b89
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check if settingsdialog is called from ingame and disable reset settings
button
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2012-01-06 09:34:26 +00:00 |
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floty
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3a659dd5d5
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logging missing network actions in sqlite; run astyle.
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2012-01-05 20:54:27 +00:00 |
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doitux
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cbb72bc06a
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remove circular dependencies between soundevents and gametableimpl
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2012-01-01 19:55:22 +00:00 |
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doitux
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1bb1642eb0
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translation update for 0.9-beta6
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2011-12-30 14:02:59 +00:00 |
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doitux
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d08352dd72
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fixes "leavegame-button accidentally disabled" and "preactions shows
during autofold"
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2011-12-29 22:43:42 +00:00 |
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doitux
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f294834d00
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implement sounds when blinds increases (ticket #83)
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2011-12-25 13:34:06 +00:00 |
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doitux
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c00299481d
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remove debug output
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2011-12-23 19:49:09 +00:00 |
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doitux
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4961e79ea1
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change stayontable-status handling from gui to engine code
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2011-12-23 19:22:04 +00:00 |
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doitux
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e3a30d571c
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gui tweaks for autofold mode, new timeout message about autofold mode
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2011-12-20 22:11:23 +00:00 |
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doitux
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fb94675aee
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another way to initialize stayOnTableStatus for player-objects
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2011-12-18 22:34:55 +00:00 |
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doitux
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cd00a67d1f
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new gui-feedback for autofold-modus
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2011-12-18 20:13:00 +00:00 |
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floty
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2437407ffc
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optimizing local sqlite-logging; implementing second steps network client sqlite-logging
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2011-11-13 01:05:28 +00:00 |
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lotodore
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32d26e3644
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Removing AFK-warning message. Preparing integration of a new auto-AFK mode.
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2011-11-07 21:07:13 +00:00 |
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doitux
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def86ac998
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move textBrowser_Log->clear(); to gametableimpl::hide()
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2011-11-05 21:48:06 +00:00 |
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floty
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6fbb5c9841
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running astyle
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2011-11-02 18:27:15 +00:00 |
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floty
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3352a199fc
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sqlite-logging at the end of hand/game possible; moving winner/sitOut-logging from gui to engine
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2011-11-01 18:03:48 +00:00 |
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doitux
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fb6edc997f
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implement #79 - show cards chances also after fold
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2011-10-29 19:02:15 +00:00 |
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floty
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7798bd0f37
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delete unused variable "myWinnerState" in player
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2011-10-29 16:21:29 +00:00 |
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floty
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bb3fb9e13c
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delete unused function "getMyWinnerState"; activate Engine-Action-Log in localHand; run astyle
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2011-10-29 14:41:17 +00:00 |
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floty
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7f13da91e5
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applying astyle
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2011-10-26 22:29:47 +00:00 |
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floty
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f1dc2e90a5
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- rename lastPlayersTurn -> previousPlayerID and lastActionPlayer -> lastActionPlayerID
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2011-10-26 19:34:57 +00:00 |
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floty
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fb01a698d5
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- some changes in sqlite logging
- replace myAction-int by PlayerAction in player-object
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2011-10-24 20:44:22 +00:00 |
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floty
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ad4aace71d
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- some changes in sqlite logging
- replace beroID-int by GameState in hand
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2011-10-22 23:57:02 +00:00 |
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floty
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8ae7db3e96
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- updating sqlite-log
- handID in bero is unnecessary; removing parameter value
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2011-10-21 00:16:43 +00:00 |
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doitux
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d1e7266501
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fix wrong include indents
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2011-07-03 19:45:08 +00:00 |
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