doitux
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c2313a20d6
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timeoutDialog
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2008-03-03 23:31:20 +00:00 |
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doitux
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39efcf3ddf
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opengametimeoutmsgbox local basics
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2008-03-01 23:44:12 +00:00 |
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doitux
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191f2f7b25
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try to fix closeevent bug
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2007-12-10 22:53:29 +00:00 |
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doitux
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45381ddfbb
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hide stylesheetreader for 0.6
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2007-12-10 08:02:56 +00:00 |
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doitux
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85b9f0926c
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external stylesheet file for easier gui skinning introduced
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2007-12-10 00:29:16 +00:00 |
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doitux
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5aa2647ade
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BROKEN
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2007-12-09 13:44:23 +00:00 |
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doitux
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c17b1bf803
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compilation fix
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2007-11-20 22:30:17 +00:00 |
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doitux
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189e2d5d0e
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2007-11-17 23:04:25 +00:00 |
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doitux
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3d4bc78e64
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bet/raise redesign + dutch translation update
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2007-11-16 21:58:47 +00:00 |
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doitux
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991c4367e2
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spinbox change resets raise-bet preaction
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2007-11-15 23:20:45 +00:00 |
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doitux
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eb5b3e7604
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earlier pre-action selection also in network game special for floty ;-)
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2007-11-03 23:15:54 +00:00 |
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doitux
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175c53a6b0
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back to lobby button + gui fixes
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2007-11-02 19:57:18 +00:00 |
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doitux
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5abe109e87
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setPlayerAvatar introduced
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2007-11-01 00:28:32 +00:00 |
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doitux
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f13311c9e6
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2007-10-29 21:45:37 +00:00 |
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doitux
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59c33b1ae9
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2007-10-29 00:04:38 +00:00 |
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doitux
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2e15d25e44
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gpl url fix. maximize event on windows fix
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2007-10-27 21:01:44 +00:00 |
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lotodore
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4bc57f07d0
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Add server statistics which are sent by the server to every client each time they change.
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2007-10-20 22:22:11 +00:00 |
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doitux
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e7f624ee6e
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stop at the end of local game. needs start button to start next game
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2007-10-20 19:52:32 +00:00 |
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doitux
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0103f923f6
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signal-slot bugfix
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2007-10-19 22:18:08 +00:00 |
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doitux
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7da3ad5481
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starts human player input filed redesign - PART VII (firtst steps for network game)
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2007-10-19 20:43:53 +00:00 |
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doitux
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42906d1606
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starts human player input filed redesign - PART VI (next steps do remembered actions)
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2007-10-19 09:25:12 +00:00 |
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doitux
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3ebff1e91d
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starts human player input filed redesign - PART V (do remembered actions)
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2007-10-18 23:34:15 +00:00 |
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floty
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06a8fd5730
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actual -> current ;)
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2007-10-18 17:40:12 +00:00 |
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doitux
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ecb9f91a72
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starts human player input filed redesign - PART IV (do remembered actions)
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2007-10-18 09:20:54 +00:00 |
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doitux
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b03ac19e2f
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starts human player input filed redesign - PART III (checkable buttons)
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2007-10-17 23:26:57 +00:00 |
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doitux
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e37321148b
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starts implementing press pefore playersturn - PART I
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2007-10-17 09:30:09 +00:00 |
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doitux
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979a726ec3
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starts human player input filed redesign - PART II (shows call-amount)
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2007-10-16 18:46:08 +00:00 |
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doitux
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d6267c9618
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starts human player input filed redesign - PART I
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2007-10-16 11:06:38 +00:00 |
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doitux
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fd77fcc4fa
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finish implementing away-automode-radio-buttons
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2007-10-16 00:15:18 +00:00 |
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doitux
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2fdfce5a1f
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start implementing away-automode-radio-buttons
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2007-10-15 20:33:12 +00:00 |
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doitux
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bb9677835a
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integrating chattools in mainwindow chat
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2007-10-12 18:45:28 +00:00 |
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lotodore
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4f00333599
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Show and update admin player of a game even when in lobby and not in the game.
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2007-10-12 14:32:25 +00:00 |
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doitux
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2c67f848ea
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first steps integrating chattools in mainwindow chat
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2007-10-12 11:07:42 +00:00 |
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lotodore
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310fadefdb
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Keep lobby open in the background during internet games. Show the lobby after the game finished. Re-open the game. Start and stop irc thread together with the client thread.
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2007-10-08 20:14:44 +00:00 |
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lotodore
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076d44b0ae
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Pass on admin state if the admin leaves the network game, so that someone else can start the game.
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2007-10-03 13:36:47 +00:00 |
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lotodore
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087a0d0cda
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IRC polishing work - kicks are shown, error messages are displayed. Rename somehow buggy still.
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2007-09-30 16:19:44 +00:00 |
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lotodore
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aaf4106c20
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Send notification to clients when a game in the lobby was started. Mark games as running in lobby dialog.
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2007-09-29 20:20:01 +00:00 |
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doitux
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4b56af8c42
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Human_Player check before join Lobby, Sortable AvailablePlayer List in Lobby
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2007-09-29 09:47:09 +00:00 |
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lotodore
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eb62635e02
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Additional irc stuff - list of nicks, leaving/joining players. Not complete yet, renames are missing, as well as special stuff like being kicked.
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2007-09-27 20:59:00 +00:00 |
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lotodore
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7bbf76fe5d
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Added irc support for lobby dialog. Takes some time to connect before messages can be sent/received. No special stuff yet, no user list, no connection notifications. Still work in progress.
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2007-09-26 11:48:33 +00:00 |
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doitux
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df169fda1a
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add auto-check/fold/call-any feature
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2007-09-18 21:31:39 +00:00 |
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lotodore
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e76be2a6ff
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Some more changes concerning avatars. Directory changes. App data now QApplication independent.
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2007-09-08 20:40:46 +00:00 |
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lotodore
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9d0edc5eee
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Major redesign: The game can not be left without disconnecting from the server. This happens if a player is kicked, if he wishes to leave, or for other reasons. Error packets from the server will always cause a disconnect, however.
If joining a game fails, there is a proper failure packet now.
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2007-09-06 19:09:05 +00:00 |
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lotodore
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9ed217609b
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Internet game lobby dialog shows now overview of games and whether they are private. Now showing connection progress before the internet game lobby.
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2007-09-04 12:44:11 +00:00 |
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lotodore
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bd53403752
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Major redesign: Using game ids and player ids in gui (associated with tree view items).
Player list of all network games is now dynamically updated in lobby (no polling, server sends events).
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2007-09-02 16:36:52 +00:00 |
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doitux
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1e20e202e0
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2007-08-29 19:27:12 +00:00 |
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doitux
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a79aa7708d
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2007-08-28 01:10:41 +00:00 |
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lotodore
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56b24e09eb
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Major design change in network protocol: Player information is now requested by clients whenever it is needed. The server only sends player ids. The client has a cache with player information.
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2007-08-26 22:41:37 +00:00 |
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lotodore
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839a4f7112
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More steps towards supporting multiple games per server. Player rights still broken, so starting the game is not possible. Games are not yet terminated after all players have left.
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2007-08-21 12:34:33 +00:00 |
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doitux
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23963e4ac5
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add GameLobbyDialog
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2007-08-20 21:23:03 +00:00 |
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