Commit Graph
104 Commits
Author SHA1 Message Date
floty 06a8fd5730 actual -> current ;) 2007-10-18 17:40:12 +00:00
doitux ecb9f91a72 starts human player input filed redesign - PART IV (do remembered actions) 2007-10-18 09:20:54 +00:00
doitux b03ac19e2f starts human player input filed redesign - PART III (checkable buttons) 2007-10-17 23:26:57 +00:00
doitux e37321148b starts implementing press pefore playersturn - PART I 2007-10-17 09:30:09 +00:00
doitux 979a726ec3 starts human player input filed redesign - PART II (shows call-amount) 2007-10-16 18:46:08 +00:00
doitux d6267c9618 starts human player input filed redesign - PART I 2007-10-16 11:06:38 +00:00
doitux fd77fcc4fa finish implementing away-automode-radio-buttons 2007-10-16 00:15:18 +00:00
doitux 2fdfce5a1f start implementing away-automode-radio-buttons 2007-10-15 20:33:12 +00:00
doitux bb9677835a integrating chattools in mainwindow chat 2007-10-12 18:45:28 +00:00
lotodore 4f00333599 Show and update admin player of a game even when in lobby and not in the game. 2007-10-12 14:32:25 +00:00
doitux 2c67f848ea first steps integrating chattools in mainwindow chat 2007-10-12 11:07:42 +00:00
lotodore 310fadefdb Keep lobby open in the background during internet games. Show the lobby after the game finished. Re-open the game. Start and stop irc thread together with the client thread. 2007-10-08 20:14:44 +00:00
lotodore 076d44b0ae Pass on admin state if the admin leaves the network game, so that someone else can start the game. 2007-10-03 13:36:47 +00:00
lotodore 087a0d0cda IRC polishing work - kicks are shown, error messages are displayed. Rename somehow buggy still. 2007-09-30 16:19:44 +00:00
lotodore aaf4106c20 Send notification to clients when a game in the lobby was started. Mark games as running in lobby dialog. 2007-09-29 20:20:01 +00:00
doitux 4b56af8c42 Human_Player check before join Lobby, Sortable AvailablePlayer List in Lobby 2007-09-29 09:47:09 +00:00
lotodore eb62635e02 Additional irc stuff - list of nicks, leaving/joining players. Not complete yet, renames are missing, as well as special stuff like being kicked. 2007-09-27 20:59:00 +00:00
lotodore 7bbf76fe5d Added irc support for lobby dialog. Takes some time to connect before messages can be sent/received. No special stuff yet, no user list, no connection notifications. Still work in progress. 2007-09-26 11:48:33 +00:00
doitux df169fda1a add auto-check/fold/call-any feature 2007-09-18 21:31:39 +00:00
lotodore e76be2a6ff Some more changes concerning avatars. Directory changes. App data now QApplication independent. 2007-09-08 20:40:46 +00:00
lotodore 9d0edc5eee Major redesign: The game can not be left without disconnecting from the server. This happens if a player is kicked, if he wishes to leave, or for other reasons. Error packets from the server will always cause a disconnect, however.
If joining a game fails, there is a proper failure packet now.
2007-09-06 19:09:05 +00:00
lotodore 9ed217609b Internet game lobby dialog shows now overview of games and whether they are private. Now showing connection progress before the internet game lobby. 2007-09-04 12:44:11 +00:00
lotodore bd53403752 Major redesign: Using game ids and player ids in gui (associated with tree view items).
Player list of all network games is now dynamically updated in lobby (no polling, server sends events).
2007-09-02 16:36:52 +00:00
doitux 1e20e202e0 2007-08-29 19:27:12 +00:00
doitux a79aa7708d 2007-08-28 01:10:41 +00:00
lotodore 56b24e09eb Major design change in network protocol: Player information is now requested by clients whenever it is needed. The server only sends player ids. The client has a cache with player information. 2007-08-26 22:41:37 +00:00
lotodore 839a4f7112 More steps towards supporting multiple games per server. Player rights still broken, so starting the game is not possible. Games are not yet terminated after all players have left. 2007-08-21 12:34:33 +00:00
doitux 23963e4ac5 add GameLobbyDialog 2007-08-20 21:23:03 +00:00
doitux 260182f570 start anti-peek feature 2007-08-19 12:33:24 +00:00
doitux 851cce3e45 refactoring Bugfix 2007-08-11 14:36:20 +00:00
doitux c34f683c41 BeRo refactoring 2007-08-07 13:07:39 +00:00
doitux 2f76bb82f9 BeRo refactoring 2007-08-07 00:05:29 +00:00
doitux 562e8760f5 waitforservertostartgamedialog removed 2007-08-06 12:10:55 +00:00
lotodore 0da29b3874 The console server can now be fully used for a single game. The first player to join the game is admin, he can start the game and kick players.
However, if the admin player leaves, a new game can only be started if all players have left before (this is a bug, admin status should be passed to another player).
2007-08-02 20:52:13 +00:00
eflist 7c8d65ca1c some changes for better integration on the mac-plattform 2007-06-24 23:01:16 +00:00
lotodore 5c63a12104 All sounds are now only played if sound output is on (even the ping in network game). Audio is only initialized if it is enabled. Fixed double sounds in network games. Simplified fading out cards on fold. 2007-06-16 09:48:23 +00:00
doitux 4bfe82d214 signalFadeOutHumanPlayerCards() 2007-06-15 21:46:02 +00:00
doitux 9b766c26c8 notification-sound for "its your turn" in online game 2007-06-15 03:15:27 +00:00
lotodore baf2c82864 Added new packet type as end of game notification. Now displaying dialogs at end of game, to start a new game. Server errors are displayed. 2007-06-10 23:28:25 +00:00
lotodore b624714f5d Resetting cards value on client side each hand. Added GUI synchronization function. Fixed update of pot when all but one fold. Reset sets on end of hand. 2007-06-10 12:46:29 +00:00
lotodore db4aea3f78 Automatic action when for player timeout. First try, not finished yet. 2007-06-08 22:14:05 +00:00
lotodore 9a29830532 Player action timeout - display is working, function still missing. 2007-06-07 23:24:22 +00:00
lotodore f886ebda86 Removed iostream includes, as they slow down compilation. 2007-06-07 19:37:35 +00:00
lotodore 05a86be4fe Delay after showing cards when all in condition is true. Added option TCP_NODELAY. Round is now shown before dealing cards. 2007-06-07 14:06:22 +00:00
lotodore 686c028b38 Server errors are now shown. 2007-06-04 17:04:03 +00:00
lotodore 1fcb0c80fd Fixed init gui in networking (is now thread safe). Fixed displaying of game/hand number for network games. 2007-06-03 13:36:24 +00:00
doitux 916d2fa208 2007-06-01 22:49:37 +00:00
doitux 68a3abdc75 sound free? 2007-05-31 07:46:19 +00:00
doitux 830e7dc6ee hopefully fix blocking soundcards bug ;) 2007-05-30 22:03:40 +00:00
doitux a79e69aad3 optional "play sound effects"
optional "timeout for player action"
2007-05-30 08:05:53 +00:00