floty
06a8fd5730
actual -> current ;)
2007-10-18 17:40:12 +00:00
doitux
ecb9f91a72
starts human player input filed redesign - PART IV (do remembered actions)
2007-10-18 09:20:54 +00:00
doitux
b03ac19e2f
starts human player input filed redesign - PART III (checkable buttons)
2007-10-17 23:26:57 +00:00
doitux
e37321148b
starts implementing press pefore playersturn - PART I
2007-10-17 09:30:09 +00:00
doitux
979a726ec3
starts human player input filed redesign - PART II (shows call-amount)
2007-10-16 18:46:08 +00:00
doitux
d6267c9618
starts human player input filed redesign - PART I
2007-10-16 11:06:38 +00:00
doitux
fd77fcc4fa
finish implementing away-automode-radio-buttons
2007-10-16 00:15:18 +00:00
doitux
2fdfce5a1f
start implementing away-automode-radio-buttons
2007-10-15 20:33:12 +00:00
doitux
bb9677835a
integrating chattools in mainwindow chat
2007-10-12 18:45:28 +00:00
lotodore
4f00333599
Show and update admin player of a game even when in lobby and not in the game.
2007-10-12 14:32:25 +00:00
doitux
2c67f848ea
first steps integrating chattools in mainwindow chat
2007-10-12 11:07:42 +00:00
lotodore
310fadefdb
Keep lobby open in the background during internet games. Show the lobby after the game finished. Re-open the game. Start and stop irc thread together with the client thread.
2007-10-08 20:14:44 +00:00
lotodore
076d44b0ae
Pass on admin state if the admin leaves the network game, so that someone else can start the game.
2007-10-03 13:36:47 +00:00
lotodore
087a0d0cda
IRC polishing work - kicks are shown, error messages are displayed. Rename somehow buggy still.
2007-09-30 16:19:44 +00:00
lotodore
aaf4106c20
Send notification to clients when a game in the lobby was started. Mark games as running in lobby dialog.
2007-09-29 20:20:01 +00:00
doitux
4b56af8c42
Human_Player check before join Lobby, Sortable AvailablePlayer List in Lobby
2007-09-29 09:47:09 +00:00
lotodore
eb62635e02
Additional irc stuff - list of nicks, leaving/joining players. Not complete yet, renames are missing, as well as special stuff like being kicked.
2007-09-27 20:59:00 +00:00
lotodore
7bbf76fe5d
Added irc support for lobby dialog. Takes some time to connect before messages can be sent/received. No special stuff yet, no user list, no connection notifications. Still work in progress.
2007-09-26 11:48:33 +00:00
doitux
df169fda1a
add auto-check/fold/call-any feature
2007-09-18 21:31:39 +00:00
lotodore
e76be2a6ff
Some more changes concerning avatars. Directory changes. App data now QApplication independent.
2007-09-08 20:40:46 +00:00
lotodore
9d0edc5eee
Major redesign: The game can not be left without disconnecting from the server. This happens if a player is kicked, if he wishes to leave, or for other reasons. Error packets from the server will always cause a disconnect, however.
...
If joining a game fails, there is a proper failure packet now.
2007-09-06 19:09:05 +00:00
lotodore
9ed217609b
Internet game lobby dialog shows now overview of games and whether they are private. Now showing connection progress before the internet game lobby.
2007-09-04 12:44:11 +00:00
lotodore
bd53403752
Major redesign: Using game ids and player ids in gui (associated with tree view items).
...
Player list of all network games is now dynamically updated in lobby (no polling, server sends events).
2007-09-02 16:36:52 +00:00
doitux
1e20e202e0
2007-08-29 19:27:12 +00:00
doitux
a79aa7708d
2007-08-28 01:10:41 +00:00
lotodore
56b24e09eb
Major design change in network protocol: Player information is now requested by clients whenever it is needed. The server only sends player ids. The client has a cache with player information.
2007-08-26 22:41:37 +00:00
lotodore
839a4f7112
More steps towards supporting multiple games per server. Player rights still broken, so starting the game is not possible. Games are not yet terminated after all players have left.
2007-08-21 12:34:33 +00:00
doitux
23963e4ac5
add GameLobbyDialog
2007-08-20 21:23:03 +00:00
doitux
260182f570
start anti-peek feature
2007-08-19 12:33:24 +00:00
doitux
851cce3e45
refactoring Bugfix
2007-08-11 14:36:20 +00:00
doitux
c34f683c41
BeRo refactoring
2007-08-07 13:07:39 +00:00
doitux
2f76bb82f9
BeRo refactoring
2007-08-07 00:05:29 +00:00
doitux
562e8760f5
waitforservertostartgamedialog removed
2007-08-06 12:10:55 +00:00
lotodore
0da29b3874
The console server can now be fully used for a single game. The first player to join the game is admin, he can start the game and kick players.
...
However, if the admin player leaves, a new game can only be started if all players have left before (this is a bug, admin status should be passed to another player).
2007-08-02 20:52:13 +00:00
eflist
7c8d65ca1c
some changes for better integration on the mac-plattform
2007-06-24 23:01:16 +00:00
lotodore
5c63a12104
All sounds are now only played if sound output is on (even the ping in network game). Audio is only initialized if it is enabled. Fixed double sounds in network games. Simplified fading out cards on fold.
2007-06-16 09:48:23 +00:00
doitux
4bfe82d214
signalFadeOutHumanPlayerCards()
2007-06-15 21:46:02 +00:00
doitux
9b766c26c8
notification-sound for "its your turn" in online game
2007-06-15 03:15:27 +00:00
lotodore
baf2c82864
Added new packet type as end of game notification. Now displaying dialogs at end of game, to start a new game. Server errors are displayed.
2007-06-10 23:28:25 +00:00
lotodore
b624714f5d
Resetting cards value on client side each hand. Added GUI synchronization function. Fixed update of pot when all but one fold. Reset sets on end of hand.
2007-06-10 12:46:29 +00:00
lotodore
db4aea3f78
Automatic action when for player timeout. First try, not finished yet.
2007-06-08 22:14:05 +00:00
lotodore
9a29830532
Player action timeout - display is working, function still missing.
2007-06-07 23:24:22 +00:00
lotodore
f886ebda86
Removed iostream includes, as they slow down compilation.
2007-06-07 19:37:35 +00:00
lotodore
05a86be4fe
Delay after showing cards when all in condition is true. Added option TCP_NODELAY. Round is now shown before dealing cards.
2007-06-07 14:06:22 +00:00
lotodore
686c028b38
Server errors are now shown.
2007-06-04 17:04:03 +00:00
lotodore
1fcb0c80fd
Fixed init gui in networking (is now thread safe). Fixed displaying of game/hand number for network games.
2007-06-03 13:36:24 +00:00
doitux
916d2fa208
2007-06-01 22:49:37 +00:00
doitux
68a3abdc75
sound free?
2007-05-31 07:46:19 +00:00
doitux
830e7dc6ee
hopefully fix blocking soundcards bug ;)
2007-05-30 22:03:40 +00:00
doitux
a79e69aad3
optional "play sound effects"
...
optional "timeout for player action"
2007-05-30 08:05:53 +00:00