lotodore
acd5267412
Compiler error fixes.
2009-04-05 12:37:14 +00:00
lotodore
534b6066a8
More work on server selection. Currently untested.
2009-04-05 12:31:12 +00:00
lotodore
59a6b35dd1
Fixing compiler errors.
2009-04-05 11:34:40 +00:00
lotodore
009249e41a
Adding stuff for server list (choosing a server). Might not compile (untested yet).
2009-04-05 11:19:50 +00:00
lotodore
c5d55884b6
Fixed config settings for avatar server.
2009-03-21 22:47:39 +00:00
lotodore
c3dc770c2e
More work to let clients download avatars from an external server.
2009-03-21 11:36:10 +00:00
lotodore
ebac9c9574
Fixed nasty cleanup crash on Windows.
2009-03-21 10:28:27 +00:00
lotodore
ebce3ee214
Warning: Enables debug mode.
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More steps towards downloading avatars from external server. This is currently BROKEN.
2009-03-21 01:39:00 +00:00
lotodore
b1bad8d144
Preparing client use of external avatar servers.
2009-03-18 15:01:43 +00:00
lotodore
d72cdb6873
One sender thread per client. Requires loads of resources. Kind of hacked, because the internal dependencies are very ugly now. Requires loads of testing. A problem might be the last packet sent by the server to a specific client before closing the connection, for example an error message. It might never even reach the client, because the sender thread is terminated before. I have not yet found a good way to fix this.
2009-01-07 21:52:16 +00:00
lotodore
23c3ae3849
Enable sending of a global message box through the irc bot, to inform clients about server reboots.
2008-12-26 16:47:14 +00:00
lotodore
4f48fdbe2a
Allow the server to send a global notice to all players (for example if a server reboot is going to happen). Does not work with current client version 0.6.3.
2008-12-26 13:50:09 +00:00
lotodore
80883dd409
Update number of votes on client.
2008-12-07 12:22:35 +00:00
lotodore
bd55b69817
Client side vote kick changes - tab closes now. Server side fixes.
2008-12-07 11:48:01 +00:00
lotodore
c57ea0985b
Trying to send reason why the player leaves the game.
2008-11-25 23:19:34 +00:00
lotodore
b236fa9d62
Vote kick kind of working. Only the forward case - no timeout, no error handling, no display update.
2008-11-25 22:18:17 +00:00
lotodore
78d039bac1
Next steps for voting to kick a user.
2008-11-19 23:15:38 +00:00
lotodore
1cfe551f19
More work on vote kick. Some network packets are exchanged, but still not functional.
2008-11-16 22:57:11 +00:00
lotodore
269eab4774
Fixed lobby update after leaving a game.
2008-05-16 16:46:45 +00:00
lotodore
d1e0e5e30d
The subscribe/unsubscribe lobby messages system has been integrated in the client.
2008-05-12 10:50:19 +00:00
lotodore
0ef69297d1
Server support for unsubscribing/resubscribing of lobby messages. Not yet used by the client.
2008-05-11 21:41:30 +00:00
lotodore
27ccb79edc
Added paranoia check before deleting file from the cache directory.
2008-05-10 18:43:17 +00:00
lotodore
17d68255b6
Added loads of error handling to the new server list download code. Added several new error messages.
2008-05-10 18:07:46 +00:00
lotodore
b5c2399603
Use configuration setting to decide whether to download the server list or directly connect to the server. Accept other server lists. Accept un'zlib'ed server lists. Use IPv6 address from server list if configured.
2008-05-10 15:47:48 +00:00
lotodore
4b04aedc3f
Download only md5 of the server list if the list is still in the cache.
2008-04-29 22:46:27 +00:00
lotodore
01bd6cb1f8
Still trying to make it work on linux.
2008-04-19 23:22:34 +00:00
lotodore
03b8c56b67
Fixed linefeeds.
2008-04-19 11:56:27 +00:00
lotodore
7a157b682a
The client now downloads a zipped server list file from pokerth.net. This is parsed and the first server entry is used for now. Error handling still missing. boost::iostreams now required.
2008-04-19 11:48:09 +00:00
lotodore
9f0d204f56
First test version with network timeout. Only activity timeout and global timeout, no game admin timeout yet. Set to test values (will disconnect rapidly).
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Modified method for init timeout (if session cannot be established) - now using one non-modifiable timer for each session, and an additional timer which is reset whenever session data is received.
2008-03-04 23:47:45 +00:00
lotodore
ee00741931
More avatar related utf8 fixes.
2007-12-12 13:37:45 +00:00
lotodore
1b53a64fbb
Changes for MacOS. Can be compiled, but there are still some issues.
2007-11-24 14:04:18 +00:00
lotodore
689b22e0b9
The sender thread has been rewritten with a new algorithm in mind. The sender should not stall any more, and no timeout is required. There are no more send priorities.
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The avatar manager no longer serializes access to avatar files.
2007-11-20 23:58:24 +00:00
lotodore
88c55eb68a
Send minimum raise value on players action done, not players turn. This version is NOT compatible to the current internet server.
2007-11-18 00:06:14 +00:00
lotodore
c4b1afaadc
Try to fix minimum raise.
2007-11-17 00:49:25 +00:00
lotodore
a24a93caba
Use unix linefeeds for all files. Finally. It's about time.
2007-11-16 15:24:25 +00:00
floty
9dd683fb59
log side pot in network & handRanking-redraw
2007-11-11 23:47:38 +00:00
lotodore
9de1712aa9
Revert last change.
2007-11-03 21:13:08 +00:00
lotodore
8e4901719c
Fixed setting last players turn
2007-11-03 21:05:20 +00:00
lotodore
4ed7ec46fd
Reset last players turn on bero change for client.
2007-11-01 21:24:26 +00:00
lotodore
7cff145cd3
Fixed last players turn in client - do not update for blinds.
2007-11-01 20:54:32 +00:00
lotodore
9691a6f263
Set all in condition on client.
2007-11-01 20:45:57 +00:00
lotodore
864af81193
Don't request own avatar from the server. Only request avatars of other players after joining a game.
2007-11-01 18:36:03 +00:00
lotodore
3a0fc4a71e
Also disable avatar retrieval on server. Fixed nasty send "wrong return value" (Linux only).
2007-10-31 22:33:52 +00:00
lotodore
9cf398d3e0
Fixed winner list issue on client.
2007-10-30 16:57:48 +00:00
lotodore
ded7ca7daf
Added winner list for network client.
2007-10-29 19:57:46 +00:00
lotodore
3ea61381ef
Use client game id when kicking players during game.
2007-10-28 19:38:49 +00:00
lotodore
cdea81b2ba
Fixed sender again, as it did not work when sending errors.
2007-10-28 15:06:57 +00:00
lotodore
fa7af40a49
Fixed a very nasty bug concerning the sender thread. SOCKETs were assumed to be kind of unique, but Windows tends to return the socket number of a socket which was just closed as new socket number in accept. This led to very strange behavior when the server was flooded with inits, because the sender thread still had entries for this socket number (which were not removed because they should just fail).
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No longer use socket as key in maps, instead, use the session id. Only use the session id in the sender thread, "resolve" it to the socket only in the moment when it is needed. Outstanding requests will be detected to have an invalid session id then.
Also, as side effect, fixed an issue with two callback classes which were named the same and caused unexpected behavior.
2007-10-28 12:53:54 +00:00
lotodore
bb64e07657
Show lobby for players if they are kicked during a game.
2007-10-27 20:29:46 +00:00
lotodore
9e180d01f3
Fixed error when transfering avatars. Additional logging.
2007-10-24 23:17:12 +00:00