doitux
52a518939d
gamelist show and markup the game where the player is joined into
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(independent from filter); blinking start-button if game is full
2009-06-17 00:00:10 +00:00
doitux
b30d84f879
2009-06-16 09:13:45 +00:00
doitux
677764fd80
add gamelist filter to the lobby
2009-06-14 22:56:49 +00:00
doitux
7048c19305
model/view refactored gamelist. new joinanygame button behavior to find
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the game with the most connected players (suggested by xanax)
2009-06-13 12:09:45 +00:00
doitux
5abd134cb3
fixes: "Sorting column of game list in the lobby is not persistent" --> http://www.pokerth.net/mantis/view.php?id=8
2009-01-11 22:36:43 +00:00
doitux
de6228bb7d
session boost_ptr refactoring
2008-10-07 21:16:27 +00:00
doitux
f5ea154b09
next steps startwindow-integration --> UNSTABLE
2008-09-09 22:21:41 +00:00
doitux
f2defd033d
mainwindow --> gametable
2008-05-05 07:46:19 +00:00
doitux
c2313a20d6
timeoutDialog
2008-03-03 23:31:20 +00:00
doitux
f5c82bb1f7
2008-03-03 10:25:32 +00:00
doitux
39efcf3ddf
opengametimeoutmsgbox local basics
2008-03-01 23:44:12 +00:00
doitux
e3d027a25f
2007-12-09 12:09:42 +00:00
doitux
6be04404a5
adds "join any game" button + translation strings update
2007-11-23 00:57:40 +00:00
doitux
47eee5474c
adds avatars vor connected-players-list in lobby
2007-11-01 12:21:34 +00:00
lotodore
4bc57f07d0
Add server statistics which are sent by the server to every client each time they change.
2007-10-20 22:22:11 +00:00
doitux
a1ab71d212
2007-10-18 20:10:01 +00:00
doitux
a878827c84
adds lobby stats information
2007-10-17 22:27:11 +00:00
doitux
fed0fc78eb
waitforgame-message. guifixes.
2007-10-16 23:07:59 +00:00
lotodore
4f00333599
Show and update admin player of a game even when in lobby and not in the game.
2007-10-12 14:32:25 +00:00
doitux
3b0c54e5c6
nick-autocompletition with tab_key
2007-10-10 10:06:09 +00:00
doitux
8e8ee03325
nick-autocompletition, scrollable chat-history
2007-10-09 07:50:56 +00:00
doitux
49845451f2
start inserting nick-autocompletition for lobbychat input field
2007-10-07 21:38:28 +00:00
lotodore
076d44b0ae
Pass on admin state if the admin leaves the network game, so that someone else can start the game.
2007-10-03 13:36:47 +00:00
lotodore
af6dca56d9
Moved update blinds in dialog to function.
2007-10-03 09:37:02 +00:00
doitux
4f03bf1fc8
shows new blinds settings in lobby dialog
2007-10-03 00:32:17 +00:00
doitux
24f8c6bf31
add sound notification for highlighted chat messages
2007-09-30 19:40:43 +00:00
lotodore
087a0d0cda
IRC polishing work - kicks are shown, error messages are displayed. Rename somehow buggy still.
2007-09-30 16:19:44 +00:00
doitux
10740df0fb
gui fixes
2007-09-30 00:42:14 +00:00
doitux
27b82a4260
2007-09-29 22:50:20 +00:00
lotodore
aaf4106c20
Send notification to clients when a game in the lobby was started. Mark games as running in lobby dialog.
2007-09-29 20:20:01 +00:00
lotodore
3c88ba8bbe
Game list in Lobby is now shown and updated even after joining or creating a game. Game updates will be sent by the server at all times (even during the game).
2007-09-29 14:05:41 +00:00
doitux
45d71f0866
implement new blinds settings (II)
2007-09-28 05:23:13 +00:00
lotodore
eb62635e02
Additional irc stuff - list of nicks, leaving/joining players. Not complete yet, renames are missing, as well as special stuff like being kicked.
2007-09-27 20:59:00 +00:00
lotodore
7bbf76fe5d
Added irc support for lobby dialog. Takes some time to connect before messages can be sent/received. No special stuff yet, no user list, no connection notifications. Still work in progress.
2007-09-26 11:48:33 +00:00
doitux
783536f6b7
lobbychat class added
2007-09-07 20:26:13 +00:00
doitux
e50f9708af
dutch, german translation update; string updates; IRC server configuration added; password-dialog to join a private game; return-event for chat-input (chat-classes not implementet)
2007-09-07 08:58:36 +00:00
lotodore
9d0edc5eee
Major redesign: The game can not be left without disconnecting from the server. This happens if a player is kicked, if he wishes to leave, or for other reasons. Error packets from the server will always cause a disconnect, however.
...
If joining a game fails, there is a proper failure packet now.
2007-09-06 19:09:05 +00:00
lotodore
9f6bf5206e
The checkbox "fill up with computer players" is now working (protocol has been changed to implement this). Lobby dialog is now also used after joining the game. Leaving game not possible yet.
2007-09-05 19:14:34 +00:00
lotodore
9ed217609b
Internet game lobby dialog shows now overview of games and whether they are private. Now showing connection progress before the internet game lobby.
2007-09-04 12:44:11 +00:00
lotodore
bd53403752
Major redesign: Using game ids and player ids in gui (associated with tree view items).
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Player list of all network games is now dynamically updated in lobby (no polling, server sends events).
2007-09-02 16:36:52 +00:00
doitux
a84f164b8a
preparation gamelobby slots
2007-08-29 22:30:18 +00:00
lotodore
fa8d7b14ec
Information about the game is now shown in lobby, when selecting a game.
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Some GUI modifications, GUI update is working properly now if the dialog is shown the second time (after clearing items).
List of players for the game is still missing. With the new on-demand model for player id/player name, this is kind of hard to implement.
2007-08-27 09:57:51 +00:00
doitux
66e8cfa61c
set currentGameName as windowTitle for NetworkStartGameDialog
2007-08-22 20:03:19 +00:00
doitux
c4f62eb53f
adds createInternetGameDialog
2007-08-21 23:31:09 +00:00
lotodore
3a2f3255af
More fixes. Using player name as base for game name now. Removing games which have no players left. Check collision of all player names on connect (kind of slow, but name needs to be unique).
2007-08-21 17:27:13 +00:00
lotodore
839a4f7112
More steps towards supporting multiple games per server. Player rights still broken, so starting the game is not possible. Games are not yet terminated after all players have left.
2007-08-21 12:34:33 +00:00
doitux
23963e4ac5
add GameLobbyDialog
2007-08-20 21:23:03 +00:00