doitux
9ee97cb80b
preparing 0.7 beta 1
2009-04-05 21:26:36 +00:00
lotodore
534b6066a8
More work on server selection. Currently untested.
2009-04-05 12:31:12 +00:00
lotodore
009249e41a
Adding stuff for server list (choosing a server). Might not compile (untested yet).
2009-04-05 11:19:50 +00:00
lotodore
ebce3ee214
Warning: Enables debug mode.
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More steps towards downloading avatars from external server. This is currently BROKEN.
2009-03-21 01:39:00 +00:00
lotodore
b1bad8d144
Preparing client use of external avatar servers.
2009-03-18 15:01:43 +00:00
lotodore
16decacb6b
New configuration options for automatically uploading the avatars to an external server.
2009-03-01 23:09:14 +00:00
lotodore
b236fa9d62
Vote kick kind of working. Only the forward case - no timeout, no error handling, no display update.
2008-11-25 22:18:17 +00:00
lotodore
1cfe551f19
More work on vote kick. Some network packets are exchanged, but still not functional.
2008-11-16 22:57:11 +00:00
lotodore
9943e34d4a
Let the server irc bot reconnect once every day.
2008-11-02 21:25:42 +00:00
lotodore
ce788682a8
Fixed UTF-8 issue with cache path. 0.6.2 package will be rebuilt with this fix.
2008-05-22 18:04:15 +00:00
lotodore
b5c2399603
Use configuration setting to decide whether to download the server list or directly connect to the server. Accept other server lists. Accept un'zlib'ed server lists. Use IPv6 address from server list if configured.
2008-05-10 15:47:48 +00:00
lotodore
7a157b682a
The client now downloads a zipped server list file from pokerth.net. This is parsed and the first server entry is used for now. Error handling still missing. boost::iostreams now required.
2008-04-19 11:48:09 +00:00
lotodore
2e38f58e13
Fixes for boost 1.35.0 with msvc - mainly winsock vs. winsock2 related.
2008-04-16 20:38:11 +00:00
lotodore
9f0d204f56
First test version with network timeout. Only activity timeout and global timeout, no game admin timeout yet. Set to test values (will disconnect rapidly).
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Modified method for init timeout (if session cannot be established) - now using one non-modifiable timer for each session, and an additional timer which is reset whenever session data is received.
2008-03-04 23:47:45 +00:00
lotodore
c14bb9470b
More utf8 related fixes (some issues remain).
2007-12-11 20:40:39 +00:00
lotodore
aa07ae1741
Fixed utf8 issue with avatar cache and server logging.
2007-12-11 19:35:02 +00:00
lotodore
b97c56cd26
Use alternate dns name if name resolution fails for internet server (6dns.org seems to be unreliable, but is still the only one to provide both ipv4 and ipv6 name resolution for free).
2007-11-30 21:28:38 +00:00
lotodore
c0bf559ca2
Fixed two avatar related bugs, which were both result of not adding an avatar to the manager when it was configured (a restart was required). Fixed "the server requested a non-existing avatar", and fixed showing own avatar in lobby directly after setting it.
2007-11-22 01:11:17 +00:00
lotodore
c5bae66142
Move server configuration to dedicated server only. Separate error logging for client and server, in preparation of creating a log file on the dedicated server.
2007-11-22 00:57:03 +00:00
lotodore
bc16e26616
Use server manager to allow SCTP and TCP at the same time.
2007-11-16 22:34:38 +00:00
lotodore
cdd21250de
Added support for password protected irc channels. Added server IRC mode for admin use, to allow requesting statistics and kicking players.
2007-11-16 00:58:23 +00:00
lotodore
d905359251
Store server statistics data in a log file and reload it when the server is restarted.
2007-11-11 15:58:35 +00:00
doitux
e009f37df8
translation update ptbr and ru. backtolobby button more in foreground now. also warning window for leaving online-game
2007-11-07 01:41:17 +00:00
doitux
b62f718f1c
gui fix + introducing boost::regexp for irc-nick-manipulation
2007-11-04 14:09:55 +00:00
lotodore
864af81193
Don't request own avatar from the server. Only request avatars of other players after joining a game.
2007-11-01 18:36:03 +00:00
lotodore
392b0b8f23
Enable retrieval of avatar file name through session.
2007-11-01 10:09:29 +00:00
lotodore
219a922c9e
Fixed crash in the server which was caused by not waiting long enough for the termination of threads.
2007-10-29 11:57:17 +00:00
lotodore
3ea61381ef
Use client game id when kicking players during game.
2007-10-28 19:38:49 +00:00
lotodore
8f1e5132d6
Added kick function with player name.
2007-10-27 18:51:53 +00:00
lotodore
2152b90e20
Added code to automatically clean up avatar cache. There is a time limit (how long avatars are kept) as well as a number limit (how many avatars will be cached).
2007-10-24 22:20:35 +00:00
lotodore
4bc57f07d0
Add server statistics which are sent by the server to every client each time they change.
2007-10-20 22:22:11 +00:00
lotodore
ad8095f379
Fixed avatars in network (non-public) games.
2007-10-15 08:37:32 +00:00
lotodore
c65434fabb
Config option completely disables irc.
2007-10-10 11:56:09 +00:00
lotodore
310fadefdb
Keep lobby open in the background during internet games. Show the lobby after the game finished. Re-open the game. Start and stop irc thread together with the client thread.
2007-10-08 20:14:44 +00:00
lotodore
639df29bdc
Server now requests unknown avatar files from client and stores them in the cache dir. Error handling is still missing. Clients not yet request avatar files from the server, this is the next step.
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AvatarManager is now thread safe.
Default and cached avatars are handled in different lists to prevent deleting the default avatars when clearing the cache.
2007-10-07 15:52:12 +00:00
lotodore
351d32659f
Fixed server termination issue.
2007-10-02 18:58:54 +00:00
lotodore
5edf38a6cb
Fixed some msvc problems with libircclient. Fixed auto start boost timer issue. Fixed irc thread termination (this time for real). Using strdup and free on MSVC causes "heap corruption error" in debug mode - use _strdup instead in libircclient.
2007-09-30 13:15:52 +00:00
lotodore
879cac4bbc
Don't use runningPlayerLists in server, as all in players are not in these lists. Fixed game state in lobby for players joining after a game started.
2007-09-29 22:50:57 +00:00
doitux
fc435f2769
exceptions & bugfixes
2007-09-29 00:08:19 +00:00
lotodore
eb62635e02
Additional irc stuff - list of nicks, leaving/joining players. Not complete yet, renames are missing, as well as special stuff like being kicked.
2007-09-27 20:59:00 +00:00
lotodore
7bbf76fe5d
Added irc support for lobby dialog. Takes some time to connect before messages can be sent/received. No special stuff yet, no user list, no connection notifications. Still work in progress.
2007-09-26 11:48:33 +00:00
lotodore
e8eddd3b1b
Show avatars in network games. User defined avatars are not transfered yet, but this is already prepared for integration.
2007-09-09 00:00:19 +00:00
lotodore
d3be07bb17
File names of avatars are now md5sums.
2007-09-08 21:43:15 +00:00
lotodore
e76be2a6ff
Some more changes concerning avatars. Directory changes. App data now QApplication independent.
2007-09-08 20:40:46 +00:00
lotodore
9d0edc5eee
Major redesign: The game can not be left without disconnecting from the server. This happens if a player is kicked, if he wishes to leave, or for other reasons. Error packets from the server will always cause a disconnect, however.
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If joining a game fails, there is a proper failure packet now.
2007-09-06 19:09:05 +00:00
lotodore
9f6bf5206e
The checkbox "fill up with computer players" is now working (protocol has been changed to implement this). Lobby dialog is now also used after joining the game. Leaving game not possible yet.
2007-09-05 19:14:34 +00:00
lotodore
bd53403752
Major redesign: Using game ids and player ids in gui (associated with tree view items).
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Player list of all network games is now dynamically updated in lobby (no polling, server sends events).
2007-09-02 16:36:52 +00:00
lotodore
fa8d7b14ec
Information about the game is now shown in lobby, when selecting a game.
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Some GUI modifications, GUI update is working properly now if the dialog is shown the second time (after clearing items).
List of players for the game is still missing. With the new on-demand model for player id/player name, this is kind of hard to implement.
2007-08-27 09:57:51 +00:00
lotodore
87941c632a
Fixed local network game. Now using new config options. Client sends packets deferred to allow initialization.
2007-08-26 12:15:10 +00:00
lotodore
839a4f7112
More steps towards supporting multiple games per server. Player rights still broken, so starting the game is not possible. Games are not yet terminated after all players have left.
2007-08-21 12:34:33 +00:00