2007-01-13 02:40:33 +00:00
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef STDSESSION_H
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#define STDSESSION_H
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2007-04-26 23:07:08 +00:00
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#include "gamedata.h"
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2007-05-18 17:13:27 +00:00
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#include "playerdata.h"
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2007-05-11 12:01:13 +00:00
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#include "game_defs.h"
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2007-01-13 02:40:33 +00:00
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#include <string>
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2007-05-20 00:16:29 +00:00
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#include <boost/shared_ptr.hpp>
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2007-11-01 18:36:03 +00:00
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#include <core/crypthelper.h>
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2007-01-13 02:40:33 +00:00
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class GuiInterface;
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class Game;
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2007-01-21 14:20:15 +00:00
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class ConfigFile;
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2007-02-18 13:45:56 +00:00
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class ClientThread;
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2007-11-16 22:34:38 +00:00
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class ServerManager;
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2007-09-26 11:48:33 +00:00
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class IrcThread;
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2007-09-08 20:40:46 +00:00
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class AvatarManager;
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class QtToolsInterface;
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2007-01-13 02:40:33 +00:00
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class Session{
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public:
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2007-05-13 12:35:27 +00:00
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Session(GuiInterface*, ConfigFile*);
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2007-01-13 02:40:33 +00:00
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2007-04-26 23:07:08 +00:00
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~Session();
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2007-01-13 02:40:33 +00:00
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2007-10-08 20:14:44 +00:00
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enum GameType { GAME_TYPE_NONE, GAME_TYPE_LOCAL, GAME_TYPE_NETWORK, GAME_TYPE_INTERNET };
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2007-10-15 08:37:32 +00:00
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// Only one of the two inits should be called.
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2007-09-08 21:43:15 +00:00
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bool init();
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2007-10-15 08:37:32 +00:00
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void init(boost::shared_ptr<AvatarManager> manager);
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2007-09-08 21:43:15 +00:00
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2007-11-22 01:11:17 +00:00
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void addOwnAvatar(const std::string &avatarFile);
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2007-05-20 00:16:29 +00:00
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void startLocalGame(const GameData &gameData, const StartData &startData);
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void startClientGame(boost::shared_ptr<Game> game);
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2007-05-11 12:01:13 +00:00
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Game *getCurrentGame();
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GuiInterface *getGui();
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2007-10-15 08:37:32 +00:00
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GameType getGameType();
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2007-05-14 12:40:42 +00:00
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2007-10-15 08:37:32 +00:00
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boost::shared_ptr<AvatarManager> getAvatarManager();
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2007-10-08 20:14:44 +00:00
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2007-08-26 12:15:10 +00:00
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void startInternetClient();
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2007-06-04 16:49:19 +00:00
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void startNetworkClient(const std::string &serverAddress, unsigned serverPort, bool ipv6, bool sctp, const std::string &pwd);
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void startNetworkClientForLocalServer(const GameData &gameData);
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void terminateNetworkClient();
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void clientCreateGame(const GameData &gameData, const std::string &name, const std::string &password);
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void clientJoinGame(unsigned gameId, const std::string &password);
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2007-08-26 12:15:10 +00:00
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void startNetworkServer();
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2007-09-06 19:09:05 +00:00
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void sendLeaveCurrentGame();
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2007-09-05 19:14:34 +00:00
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void sendStartEvent(bool fillUpWithCpuPlayers);
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2007-02-25 23:16:26 +00:00
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void terminateNetworkServer();
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2007-11-16 22:34:38 +00:00
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bool pollNetworkServerTerminated();
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2007-02-25 23:16:26 +00:00
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2007-09-26 11:48:33 +00:00
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void sendIrcChatMessage(const std::string &message);
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2007-11-07 01:41:17 +00:00
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void setIrcNick(const std::string &value) { myIrcNick = value; }
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2007-09-26 11:48:33 +00:00
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2007-05-23 22:31:56 +00:00
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void sendClientPlayerAction();
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2007-05-25 16:03:12 +00:00
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void sendChatMessage(const std::string &message);
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2007-09-05 19:14:34 +00:00
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void kickPlayer(unsigned playerId);
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2007-10-27 18:51:53 +00:00
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void kickPlayer(const std::string &playerName);
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2007-05-25 00:09:51 +00:00
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2007-05-26 17:06:03 +00:00
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bool isNetworkClientRunning() const; // TODO hack
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2007-06-10 23:28:25 +00:00
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bool isNetworkServerRunning() const; // TODO hack
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2007-05-26 17:06:03 +00:00
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2007-10-28 19:38:49 +00:00
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GameInfo getClientGameInfo(unsigned gameId) const;
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PlayerInfo getClientPlayerInfo(unsigned playerId) const;
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ServerStats getClientStats() const;
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unsigned getClientCurrentGameId() const;
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2007-08-27 09:57:51 +00:00
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2007-11-01 10:09:29 +00:00
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bool getAvatarFile(const MD5Buf &avatarMD5, std::string &fileName);
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2007-01-13 02:40:33 +00:00
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private:
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2007-10-28 19:38:49 +00:00
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int currentGameNum;
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2007-02-04 13:46:27 +00:00
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2007-11-07 01:41:17 +00:00
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std::string myIrcNick;
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2007-02-18 13:45:56 +00:00
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ClientThread *myNetClient;
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ServerManager *myNetServer;
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2007-11-16 00:58:23 +00:00
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IrcThread *myClientIrcThread;
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2007-09-08 20:40:46 +00:00
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boost::shared_ptr<AvatarManager> myAvatarManager;
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2007-02-18 13:45:56 +00:00
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2007-05-20 00:16:29 +00:00
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boost::shared_ptr<Game> currentGame;
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2007-01-13 02:40:33 +00:00
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GuiInterface *myGui;
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ConfigFile *myConfig;
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GameType myGameType;
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2007-12-11 19:35:02 +00:00
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QtToolsInterface *myQtToolsInterface;
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2007-01-13 02:40:33 +00:00
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};
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#endif
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